My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Barbarians Graveyard
Zap
Archers Inferno Tower Graveyard
Barbarian Barrel
Archers Barbarians Inferno Tower Executioner Graveyard
The Log
Archers Barbarians Graveyard
Earthquake
Archers Barbarians Inferno Tower Graveyard
Arrows
Archers Graveyard
Royal Delivery
Archers Barbarians Executioner Graveyard
Fireball
Archers Barbarians Inferno Tower Executioner
Poison
Archers Barbarians Inferno Tower Executioner Graveyard
Lightning
Inferno Tower Executioner
Rocket
Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Barbarians Inferno Tower Executioner Graveyard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Archers Arrows Barbarians Inferno Tower

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Golem Graveyard
Arrows
Golem Graveyard Archers Lightning
Barbarians
Inferno Tower
Executioner
Golem
Lightning
Golem Arrows
Golem
Arrows Lightning Archers Executioner Graveyard
Graveyard
Arrows Archers Golem

Defense Synergies 0 4

Archers
Inferno Tower
Arrows
Barbarians Inferno Tower Lightning
Barbarians
Arrows
Inferno Tower
Archers Arrows
Executioner
Lightning
Arrows
Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Executioner
Barbarians Inferno Tower Executioner
Barbarians Inferno Tower Archers Executioner Lightning
Barbarians Inferno Tower
Lightning Arrows Barbarians
Arrows Archers Executioner
Inferno Tower Lightning Archers Arrows Executioner
Lightning Arrows Barbarians Inferno Tower
Barbarians Inferno Tower
Archers Barbarians Inferno Tower
Archers Barbarians Executioner Arrows
Arrows Inferno Tower Executioner Archers
Barbarians Inferno Tower Lightning
Executioner Arrows Barbarians
Barbarians Inferno Tower
Barbarians Inferno Tower Lightning
Barbarians Arrows Inferno Tower Executioner
Arrows Archers Barbarians Executioner
Arrows Executioner Archers Barbarians
Barbarians Inferno Tower
Archers Arrows Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Archers Inferno Tower
Archers Arrows Executioner Lightning
Barbarians Inferno Tower Lightning
Lightning Barbarians Inferno Tower
Barbarians Inferno Tower Executioner
Arrows Executioner Archers
Archers Barbarians Inferno Tower Lightning
Inferno Tower Barbarians
Lightning Barbarians Inferno Tower
Inferno Tower Barbarians
Barbarians Inferno Tower
Lightning Arrows Barbarians
Barbarians Lightning Inferno Tower Executioner
Archers Barbarians Executioner
Barbarians Inferno Tower Archers Executioner Lightning
Arrows Executioner Archers Barbarians Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Executioner
Lightning Arrows
Lightning Arrows Barbarians
Executioner Arrows
Arrows Executioner
Archers Arrows Executioner
Arrows Executioner Lightning
Arrows Lightning
Lightning
Lightning Arrows
Lightning Archers Arrows Executioner
Lightning Executioner
Lightning Arrows
Lightning Arrows
Lightning Arrows Executioner
Lightning Arrows Executioner
Lightning Arrows
Lightning
Lightning Archers Arrows Executioner
Lightning Arrows
Lightning
Lightning Arrows
Lightning
Lightning Arrows Barbarians
Arrows Executioner
Arrows Executioner Lightning
Lightning Arrows
Lightning Arrows
Lightning Archers Arrows Executioner
Lightning
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Archers Barbarians
Lightning Archers Arrows Executioner
Arrows
Lightning Executioner
Arrows Executioner Lightning
Lightning Arrows
Executioner
Lightning
Executioner Lightning
Lightning Executioner

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