My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Skeleton Army Balloon Miner Lava Hound
Giant Snowball
Minions Minion Horde Skeleton Army Balloon Miner Lava Hound
Zap
Minions Firecracker Minion Horde Skeleton Army Balloon Lava Hound
Barbarian Barrel
Firecracker Skeleton Army
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Minions Firecracker Minion Horde Skeleton Army Lava Hound
Royal Delivery
Minions Firecracker Minion Horde Skeleton Army Balloon Miner Lava Hound
Fireball
Minions Firecracker Minion Horde Skeleton Army Balloon Lava Hound
Poison
Minions Firecracker Minion Horde Skeleton Army Balloon Lava Hound
Lightning
Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Miner Minions Skeleton Army Balloon Minion Horde Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Miner Minions

Attack Synergies 11 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Balloon
Lava Hound Miner Zap Firecracker Minions
Firecracker
Miner Zap Balloon Lava Hound Minions
Minion Horde
Lava Hound Miner Zap
Lava Hound
Balloon Minion Horde Miner Minions Firecracker Skeleton Army Zap
Miner
Balloon Firecracker Minion Horde Lava Hound Minions Zap
Minions
Lava Hound Miner Balloon Firecracker Zap
Skeleton Army
Lava Hound
Zap
Balloon Firecracker Miner Minion Horde Lava Hound Minions

Defense Synergies 0 7

Balloon
Firecracker
Minions Skeleton Army Zap
Minion Horde
Zap
Lava Hound
Miner
Zap
Minions
Firecracker Zap
Skeleton Army
Firecracker Zap
Zap
Firecracker Minion Horde Miner Minions Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Minions Zap
Minion Horde Skeleton Army Firecracker Minions Zap
Minion Horde Skeleton Army Minions
Minion Horde Skeleton Army Firecracker Minions
Firecracker Skeleton Army
Skeleton Army Firecracker Minions Zap
Minion Horde Minions Firecracker Zap
Zap
Minion Horde Minions Skeleton Army
Skeleton Army Firecracker Minion Horde Miner
Minion Horde Minions Skeleton Army Firecracker Zap
Minion Horde Minions Firecracker Zap
Minion Horde Skeleton Army Minions Zap
Skeleton Army Firecracker Minion Horde Minions Zap
Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap
Minion Horde Firecracker Minions Skeleton Army
Firecracker Minion Horde Minions Skeleton Army Zap
Zap Firecracker Minions
Skeleton Army Firecracker Minion Horde Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap
Firecracker Miner Zap
Skeleton Army Minion Horde Minions Zap
Skeleton Army Minion Horde Zap
Minion Horde Skeleton Army
Firecracker Minion Horde Minions Zap
Skeleton Army Minion Horde Minions
Minion Horde Skeleton Army
Minion Horde Zap Firecracker Minions Skeleton Army
Minion Horde Skeleton Army
Minion Horde Minions
Skeleton Army Zap
Skeleton Army Minion Horde
Firecracker Minion Horde Skeleton Army
Skeleton Army Firecracker Minion Horde Minions Zap
Minions Firecracker Minion Horde Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde
Firecracker Miner Zap
Minion Horde Miner
Firecracker
Firecracker Minion Horde Zap
Firecracker Minion Horde Minions Zap
Firecracker Minion Horde
Firecracker Zap
Miner Firecracker Zap
Minion Horde Minions
Firecracker Miner Minion Horde Zap
Firecracker Zap
Firecracker Miner
Firecracker Minion Horde Minions
Firecracker Zap
Firecracker Minion Horde Zap
Firecracker Minion Horde
Minion Horde Minions
Firecracker Zap
Firecracker Miner Zap
Minion Horde Minions
Minion Horde Zap
Firecracker Zap
Minion Horde
Firecracker Miner Zap
Miner Zap
Miner Firecracker Zap
Firecracker Minion Horde Zap
Zap Firecracker Minion Horde Minions
Minion Horde
Minion Horde Miner Zap
Zap Firecracker Minion Horde
Minion Horde
Firecracker
Minion Horde Zap Minions Skeleton Army
Firecracker Zap
Miner Firecracker Minion Horde
Firecracker Zap
Zap
Firecracker Minion Horde
Zap Firecracker Minion Horde Minions
Firecracker Zap
Firecracker Miner Zap

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