Deck 3.9


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Mega Minion Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Musketeer Goblin Giant Lumberjack Sparky

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Sparky

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Giant Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Guards Sparky
Giant Snowball Mega Minion Musketeer Guards Lumberjack
Zap Guards Goblin Giant Sparky
Barbarian Barrel Ice Spirit Musketeer Guards Lumberjack Sparky
The Log Ice Spirit Musketeer Guards Lumberjack Sparky
Earthquake Guards
Arrows Ice Spirit Guards
Royal Delivery Ice Spirit Mega Minion Musketeer Guards Lumberjack Sparky
Fireball Mega Minion Musketeer Lumberjack Sparky
Poison Mega Minion Musketeer Guards Sparky
Lightning Mega Minion Musketeer Lumberjack Sparky
Rocket Musketeer Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Sparky

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Guards Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Guards Mega Minion Fireball Lumberjack Musketeer Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Guards Mega Minion Fireball

Synergies   3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball + Goblin Giant
Goblin Giant + Sparky Fireball Ice Spirit Mega Minion
Guards + Musketeer
Ice Spirit + Mega Minion Musketeer Lumberjack Goblin Giant
+ Ice Spirit
+ Ice Spirit Goblin Giant
+ Ice Spirit Guards
+ Goblin Giant

Counters   52 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Mega Minion
Mega Minion Goblin Giant Ice Spirit Guards Fireball Musketeer
Guards Lumberjack Ice Spirit Fireball
Fireball
Goblin Giant Mega Minion Lumberjack Guards Musketeer Fireball
Mega Minion Musketeer Fireball
Mega Minion Fireball Musketeer Ice Spirit Sparky
Fireball Musketeer Mega Minion Ice Spirit
Sparky Mega Minion Fireball Guards Lumberjack
Sparky Lumberjack Ice Spirit Musketeer Mega Minion
Guards Sparky Musketeer Ice Spirit Mega Minion
Sparky
Musketeer Mega Minion Fireball Ice Spirit
Musketeer Fireball Mega Minion
Sparky Lumberjack Musketeer
Guards Mega Minion Ice Spirit Lumberjack Musketeer
Mega Minion Fireball Musketeer Ice Spirit Lumberjack Guards
Sparky Guards Ice Spirit Musketeer Lumberjack Mega Minion
Mega Minion Musketeer Guards Sparky
Lumberjack Guards Ice Spirit Fireball Musketeer Mega Minion Sparky
Musketeer Goblin Giant Fireball Ice Spirit
Fireball Mega Minion Musketeer Ice Spirit
Fireball Sparky Mega Minion Musketeer
Fireball Sparky Guards
Sparky Musketeer Lumberjack Mega Minion
Fireball
Mega Minion Sparky Musketeer Guards Lumberjack
Musketeer Fireball Mega Minion Goblin Giant
Musketeer Ice Spirit Sparky Guards Fireball Mega Minion
Mega Minion Fireball Lumberjack Musketeer
Fireball Mega Minion Ice Spirit Guards
Fireball
Musketeer Mega Minion Goblin Giant Fireball
Fireball Guards
Fireball Guards Lumberjack
Ice Spirit Fireball Guards
Fireball Musketeer Lumberjack Mega Minion Guards
Guards Lumberjack Musketeer Ice Spirit Mega Minion
Fireball
Mega Minion Musketeer Ice Spirit
Fireball Musketeer
Guards Mega Minion Ice Spirit Lumberjack Musketeer
Guards Mega Minion Ice Spirit
Mega Minion Lumberjack Ice Spirit Musketeer Sparky Fireball
Musketeer Mega Minion Fireball Ice Spirit
Mega Minion Musketeer
Musketeer Mega Minion Guards Sparky Goblin Giant
Musketeer Fireball Mega Minion
Mega Minion Musketeer Ice Spirit Lumberjack
Mega Minion Guards
Mega Minion Goblin Giant Sparky Musketeer
Lumberjack Sparky Musketeer Mega Minion
Mega Minion Guards Musketeer Goblin Giant Sparky
Mega Minion Sparky Lumberjack
Ice Spirit Guards Mega Minion Lumberjack Musketeer
Mega Minion Fireball Guards Lumberjack Musketeer
Guards Lumberjack Mega Minion Musketeer
Sparky Guards Musketeer Ice Spirit Lumberjack Mega Minion
Sparky Guards Lumberjack Musketeer
Fireball Lumberjack Ice Spirit Mega Minion
Lumberjack Musketeer Fireball Guards Ice Spirit Mega Minion
Musketeer Mega Minion Fireball Ice Spirit
Guards Fireball Musketeer Lumberjack Mega Minion Ice Spirit
Mega Minion Fireball Lumberjack Guards Musketeer Ice Spirit
Sparky Musketeer Lumberjack
Guards Lumberjack Mega Minion
Ice Spirit Mega Minion Guards Lumberjack
Mega Minion Musketeer Fireball
Lumberjack Mega Minion Sparky Guards

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Spirit Sparky Goblin Giant Fireball Musketeer
Mega Minion Ice Spirit
Ice Spirit Mega Minion Lumberjack Guards Musketeer
Mega Minion Musketeer Lumberjack Guards
Mega Minion Ice Spirit Musketeer Goblin Giant Fireball
Ice Spirit Mega Minion Musketeer
Mega Minion Fireball Ice Spirit Musketeer Guards Lumberjack
Guards Lumberjack Musketeer Mega Minion Ice Spirit Sparky
Mega Minion Musketeer Fireball Ice Spirit Goblin Giant
Mega Minion Fireball Musketeer
Musketeer Guards
Ice Spirit
Lumberjack Musketeer Mega Minion
Fireball Mega Minion Musketeer
Ice Spirit Fireball Musketeer Mega Minion