Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Good

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirits Minions Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Prince

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirits Ice Golem Prince

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Prince Miner
Giant Snowball Fire Spirits Minions Miner
Zap Fire Spirits Minions Prince
Barbarian Barrel Fire Spirits Tesla
The Log Fire Spirits Prince
Earthquake Tesla
Arrows Fire Spirits Minions
Royal Delivery Fire Spirits Minions Prince Miner
Fireball Minions Tesla
Poison Minions
Lightning Tesla Ice Golem Prince
Rocket Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fire Spirits Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fire Spirits Ice Golem The Log

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirits Ice Golem Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirits Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirits Ice Golem The Log Zap Miner Minions Tesla Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirits Ice Golem The Log Zap

Synergies   3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirits + Miner Ice Golem Zap Prince
Ice Golem + Fire Spirits Zap Miner
The Log + Tesla Zap Prince
Miner + Minions Zap Fire Spirits Ice Golem
+ Miner
+ Fire Spirits Zap The Log
+ The Log
+ Miner Fire Spirits Ice Golem Prince The Log

Counters   47 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Minions Ice Golem Tesla The Log Prince
The Log Ice Golem Tesla Zap Fire Spirits Minions
The Log Zap Ice Golem Fire Spirits
Miner The Log
Ice Golem Miner Minions Tesla Prince
Fire Spirits Tesla Minions Ice Golem The Log
Fire Spirits Zap Ice Golem Minions Tesla
Prince Ice Golem The Log
Prince Tesla Minions The Log
Ice Golem Prince The Log Minions Fire Spirits Tesla
The Log
Minions Tesla Fire Spirits Ice Golem Zap
The Log Fire Spirits Miner Zap Ice Golem Tesla
Prince Tesla
Minions Prince Ice Golem Miner Fire Spirits
Tesla Minions Prince Fire Spirits The Log Miner Ice Golem
Tesla Fire Spirits Minions The Log Prince
Minions Ice Golem Tesla
Tesla Prince Minions Fire Spirits The Log Zap
Ice Golem Miner The Log
Tesla Minions Fire Spirits
Prince Minions
The Log Zap Fire Spirits
Minions Tesla Prince
Prince Tesla Minions
The Log Miner Ice Golem Tesla
Minions Zap Miner Fire Spirits Ice Golem
Prince Tesla Miner The Log Ice Golem
Fire Spirits Tesla The Log
Miner
Minions Tesla The Log
Fire Spirits Ice Golem
Tesla Zap The Log Prince Fire Spirits
Minions Zap The Log Ice Golem Tesla Fire Spirits
The Log Fire Spirits Zap Minions
Minions Fire Spirits Tesla The Log Ice Golem
Ice Golem Zap The Log Fire Spirits
Tesla Ice Golem Minions
Zap Prince Minions Miner Tesla The Log Ice Golem
Ice Golem Fire Spirits Minions The Log Prince Zap
Ice Golem The Log Tesla
Minions Tesla Fire Spirits Zap
Prince Minions Ice Golem Miner Tesla
Ice Golem Minions The Log Prince
Minions Tesla
Prince Tesla Miner Ice Golem
Ice Golem Prince Tesla
Miner Tesla Minions Prince Ice Golem
Tesla Prince
Ice Golem Minions Tesla The Log
Tesla Minions Prince
Tesla
Ice Golem Fire Spirits The Log Prince Tesla Minions
The Log Miner Minions Fire Spirits Ice Golem Tesla
Ice Golem Minions Tesla Zap Prince Fire Spirits
Prince Zap Minions
Tesla Prince Ice Golem
Ice Golem Zap The Log Prince Minions
Ice Golem Fire Spirits Zap Minions Tesla
Zap Minions Ice Golem Tesla Fire Spirits
Ice Golem Fire Spirits Tesla Prince Minions
Fire Spirits Minions Prince The Log Ice Golem Tesla
The Log Prince Tesla Zap
Ice Golem Minions The Log Zap Tesla
Minions Zap Fire Spirits Miner Prince Ice Golem
Tesla Minions Ice Golem Zap
Ice Golem Prince Minions Tesla

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Fire Spirits The Log Zap Minions Ice Golem
The Log Fire Spirits Tesla Ice Golem
The Log Fire Spirits Zap Minions Ice Golem Tesla
The Log Zap Ice Golem Fire Spirits Tesla
Ice Golem Zap Minions Tesla Fire Spirits
Zap Ice Golem Fire Spirits The Log Tesla
The Log Ice Golem Tesla Fire Spirits
Minions Prince Miner Tesla Ice Golem Fire Spirits
Minions Fire Spirits Ice Golem Tesla
Ice Golem Minions
Prince Ice Golem
The Log Fire Spirits
Prince Tesla
The Log Fire Spirits Ice Golem Minions Zap
Fire Spirits Tesla Prince