My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Furnace Goblin Barrel Skeleton Army
Zap
Furnace Goblin Barrel Skeleton Army
Barbarian Barrel
Furnace Goblin Barrel Skeleton Army Executioner
The Log
Furnace Goblin Barrel Skeleton Army
Earthquake
Furnace Goblin Barrel Skeleton Army
Arrows
Furnace Goblin Barrel Skeleton Army
Royal Delivery
Goblin Barrel Skeleton Army Executioner
Fireball
Furnace Goblin Barrel Skeleton Army Executioner
Poison
Furnace Skeleton Army Executioner
Lightning
Furnace Executioner
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Tornado Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Tornado Skeleton Army Goblin Barrel Furnace Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Tornado Skeleton Army

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Mirror Goblin Barrel
Rocket
Tornado Mirror
Mirror
Goblin Barrel The Log Furnace Rocket Tornado Skeleton Army
Tornado
Rocket Executioner Mirror The Log
Skeleton Army
Mirror Goblin Barrel
Goblin Barrel
Mirror Furnace Skeleton Army
The Log
Mirror Tornado Executioner
Executioner
Tornado The Log

Defense Synergies 5 9

Furnace
Mirror Tornado Skeleton Army
Rocket
Tornado The Log
Mirror
Furnace Tornado Skeleton Army The Log Executioner
Tornado
Rocket Mirror Executioner Furnace The Log
Skeleton Army
Mirror Furnace The Log Executioner
Goblin Barrel
The Log
Rocket Mirror Tornado Skeleton Army Executioner
Executioner
Tornado Mirror Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Executioner
Skeleton Army Furnace The Log Executioner
Furnace Rocket Tornado Skeleton Army Executioner
Skeleton Army Furnace
Rocket Tornado Skeleton Army The Log
Tornado Skeleton Army The Log Furnace Executioner
Furnace Rocket Tornado Executioner
Rocket The Log
Furnace Tornado Skeleton Army
Tornado Skeleton Army
Skeleton Army Executioner Furnace Tornado The Log
Executioner Furnace Tornado
Furnace Skeleton Army Rocket The Log
Rocket Skeleton Army Executioner Furnace Tornado The Log
Skeleton Army Furnace
Rocket Tornado Skeleton Army Furnace The Log
Furnace Tornado Skeleton Army Executioner
Furnace Tornado Skeleton Army The Log Executioner
Furnace Tornado The Log Executioner
Tornado
Skeleton Army Furnace The Log Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace
Rocket The Log Executioner
Skeleton Army Furnace Rocket The Log
Rocket Skeleton Army Tornado The Log
Skeleton Army Executioner
Furnace Rocket Executioner Tornado
Rocket Skeleton Army Furnace
Skeleton Army
Rocket Tornado Skeleton Army The Log
Skeleton Army
Rocket Skeleton Army Tornado The Log
Rocket Skeleton Army Executioner
Furnace Skeleton Army Executioner
Skeleton Army Furnace Rocket Tornado The Log Executioner
Executioner The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Tornado The Log Executioner
Rocket The Log
Rocket The Log
Rocket Executioner Furnace The Log
Executioner Furnace Rocket Tornado
Furnace Tornado The Log Executioner
The Log Tornado Executioner
The Log Tornado
Rocket Tornado
Rocket Tornado The Log
Rocket Tornado Executioner
Rocket The Log Executioner
Rocket
Furnace The Log
Rocket Furnace The Log Executioner
Furnace Rocket The Log Executioner
Rocket Tornado
Rocket
Rocket The Log Executioner
Rocket Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Furnace Executioner
The Log Tornado Executioner
Tornado The Log
Rocket Tornado The Log
Furnace Tornado Executioner
Rocket
Rocket The Log
Rocket
Rocket The Log
Rocket Skeleton Army
Rocket Tornado Executioner
The Log
Rocket Executioner
The Log Executioner
Rocket Tornado
Executioner
Rocket Tornado The Log
Rocket Tornado Executioner
Rocket Tornado The Log Executioner

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