Deck 3.0


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Mediocre
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Ice Golem Musketeer Lumberjack

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Barbarian Barrel Balloon Lumberjack

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Ice Golem Balloon Miner Lumberjack

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Balloon Miner
Giant Snowball Bats
Zap Bats Balloon
Barbarian Barrel Musketeer
The Log
Earthquake
Arrows Bats
Royal Delivery Bats
Fireball Musketeer Balloon Lumberjack
Poison Bats Musketeer
Lightning Musketeer Balloon Lumberjack
Rocket Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Bats Ice Golem Giant Snowball Miner Lumberjack Musketeer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Barbarian Barrel Bats Ice Golem Giant Snowball

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Balloon + Ice Golem Lumberjack
Barbarian Barrel + Bats Musketeer
Bats + Miner Ice Golem Barbarian Barrel
Ice Golem + Balloon Musketeer Miner Lumberjack Bats
+ Balloon Ice Golem Miner
+ Bats Musketeer Ice Golem Giant Snowball Lumberjack
+ Ice Golem Miner Barbarian Barrel
+ Miner

Counters   34 80

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Musketeer Giant Snowball Ice Golem Bats
Barbarian Barrel Giant Snowball Ice Golem Lumberjack
Miner Barbarian Barrel
Ice Golem Balloon Musketeer Lumberjack Barbarian Barrel Bats Miner
Giant Snowball Ice Golem Musketeer
Ice Golem Giant Snowball Musketeer
Barbarian Barrel Lumberjack Ice Golem
Bats Musketeer Lumberjack
Ice Golem Musketeer
Giant Snowball Barbarian Barrel
Musketeer Bats Giant Snowball Ice Golem
Barbarian Barrel Musketeer Ice Golem Miner
Musketeer Lumberjack
Miner Ice Golem Lumberjack Bats Musketeer
Miner Barbarian Barrel Bats Musketeer Lumberjack Ice Golem
Bats Musketeer Lumberjack
Ice Golem Musketeer Bats
Barbarian Barrel Lumberjack Musketeer Giant Snowball
Musketeer Ice Golem Miner Balloon Barbarian Barrel
Bats Musketeer
Giant Snowball Barbarian Barrel
Lumberjack Musketeer Bats
Bats Musketeer Lumberjack
Musketeer Barbarian Barrel Miner Balloon Ice Golem
Miner Barbarian Barrel Ice Golem Musketeer Lumberjack
Barbarian Barrel Giant Snowball
Miner
Musketeer Balloon
Ice Golem
Barbarian Barrel Giant Snowball Lumberjack
Barbarian Barrel Giant Snowball Ice Golem Bats
Barbarian Barrel Bats Lumberjack Musketeer Giant Snowball
Barbarian Barrel Lumberjack Ice Golem Musketeer Bats Giant Snowball
Giant Snowball Ice Golem
Musketeer Ice Golem
Musketeer
Lumberjack Miner Ice Golem Musketeer Barbarian Barrel
Ice Golem
Lumberjack Ice Golem Barbarian Barrel Musketeer
Musketeer Bats Giant Snowball
Bats Ice Golem Miner Musketeer
Ice Golem Musketeer Barbarian Barrel
Musketeer
Musketeer Barbarian Barrel Miner Ice Golem Lumberjack
Ice Golem
Ice Golem Balloon Musketeer Miner Barbarian Barrel
Musketeer Lumberjack
Ice Golem Bats Musketeer
Lumberjack Bats
Ice Golem Lumberjack Musketeer Bats
Miner Barbarian Barrel Bats Ice Golem Musketeer Giant Snowball Lumberjack
Ice Golem Musketeer Barbarian Barrel Lumberjack Bats
Bats Musketeer Lumberjack
Musketeer Ice Golem Barbarian Barrel Lumberjack
Lumberjack Barbarian Barrel Ice Golem
Lumberjack Giant Snowball Musketeer Ice Golem
Musketeer Bats Giant Snowball Ice Golem
Ice Golem Musketeer Lumberjack
Musketeer Lumberjack Ice Golem Barbarian Barrel
Giant Snowball Lumberjack Musketeer
Lumberjack Ice Golem Bats Barbarian Barrel Giant Snowball
Miner Lumberjack Barbarian Barrel Ice Golem
Musketeer Bats Ice Golem
Ice Golem Lumberjack Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Giant Snowball Barbarian Barrel Bats Ice Golem Musketeer
Barbarian Barrel Ice Golem Bats
Barbarian Barrel Giant Snowball Bats Musketeer Ice Golem Lumberjack
Ice Golem Giant Snowball Barbarian Barrel Musketeer Lumberjack
Ice Golem Giant Snowball Musketeer Bats
Giant Snowball Barbarian Barrel Ice Golem Musketeer
Barbarian Barrel Lumberjack Giant Snowball Ice Golem Musketeer
Lumberjack Barbarian Barrel Musketeer Bats Ice Golem
Musketeer Ice Golem Giant Snowball
Giant Snowball Barbarian Barrel Bats Ice Golem
Musketeer Ice Golem Balloon
Musketeer Ice Golem
Giant Snowball Barbarian Barrel
Lumberjack Musketeer
Musketeer Balloon Ice Golem Barbarian Barrel
Balloon
Musketeer Bats Miner Ice Golem Barbarian Barrel
Bats Barbarian Barrel Lumberjack Ice Golem Musketeer
Ice Golem
Musketeer Barbarian Barrel