My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Furnace Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Miner
Giant Snowball
Battle Ram Furnace Miner
Zap
Battle Ram Furnace
Barbarian Barrel
Battle Ram Furnace Executioner Electro Wizard
The Log
Battle Ram Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Battle Ram Executioner Miner Electro Wizard
Fireball
Battle Ram Furnace Executioner Electro Wizard
Poison
Furnace Executioner Electro Wizard
Lightning
Battle Ram Furnace Executioner Electro Wizard
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rocket Tornado Executioner Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Miner Furnace Electro Wizard Battle Ram Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tornado Miner Furnace

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Miner Battle Ram
Rocket
Tornado Miner
Tornado
Rocket Executioner The Log Battle Ram
The Log
Battle Ram Tornado Miner Executioner
Miner
Furnace Rocket The Log Electro Wizard Executioner
Electro Wizard
Miner Battle Ram
Executioner
Tornado The Log Miner
Battle Ram
The Log Furnace Tornado Electro Wizard

Defense Synergies 2 8

Furnace
Tornado Electro Wizard
Rocket
Tornado The Log
Tornado
Rocket Executioner Furnace The Log Electro Wizard
The Log
Rocket Tornado Miner Electro Wizard Executioner
Miner
The Log
Electro Wizard
Furnace Tornado The Log
Executioner
Tornado The Log
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Electro Wizard Executioner
Furnace The Log Electro Wizard Executioner
Furnace Rocket Tornado Electro Wizard Executioner
Furnace Electro Wizard
Rocket Tornado The Log
Tornado The Log Furnace Electro Wizard Executioner
Furnace Rocket Tornado Electro Wizard Executioner
Rocket The Log Electro Wizard
Furnace Tornado
Tornado Miner Electro Wizard
Electro Wizard Executioner Furnace Tornado The Log
Executioner Furnace Tornado Electro Wizard
Furnace Rocket The Log Electro Wizard
Rocket Executioner Furnace Tornado The Log Electro Wizard
Furnace Electro Wizard
Rocket Tornado Furnace The Log Electro Wizard
Furnace Tornado Electro Wizard Executioner
Furnace Tornado The Log Electro Wizard Executioner
Furnace Tornado The Log Executioner Electro Wizard
Tornado Electro Wizard
Furnace The Log Electro Wizard Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Electro Wizard
Electro Wizard Rocket The Log Miner Executioner
Furnace Rocket The Log Electro Wizard
Rocket Tornado The Log Electro Wizard
Executioner
Furnace Rocket Executioner Tornado Electro Wizard
Rocket Furnace Electro Wizard
Rocket Electro Wizard Tornado The Log
Rocket Tornado The Log Electro Wizard
Rocket Executioner
Furnace Executioner
Electro Wizard Furnace Rocket Tornado The Log Executioner
Executioner The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Tornado The Log Miner Electro Wizard Executioner
Rocket The Log Miner
Rocket The Log
Rocket Executioner Furnace The Log
Executioner Furnace Rocket Tornado
Furnace Tornado The Log Executioner
The Log Tornado Executioner
The Log Miner Tornado
Rocket Tornado Electro Wizard
Rocket Miner Tornado The Log Electro Wizard
Rocket Tornado Executioner
Rocket The Log Miner Executioner
Rocket
Furnace The Log
Rocket Furnace The Log Executioner
Furnace Rocket The Log Executioner
Rocket Tornado
Rocket
Rocket The Log Electro Wizard Executioner
Rocket Tornado The Log Miner
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Furnace Executioner
The Log Miner Tornado Electro Wizard Executioner
Tornado The Log Miner
Rocket Miner Tornado The Log
Furnace Tornado Electro Wizard Executioner
Rocket Electro Wizard
Rocket The Log Miner
Rocket Electro Wizard
Rocket The Log
Electro Wizard Rocket
Rocket Tornado Electro Wizard Executioner
The Log
Miner Rocket Electro Wizard Executioner
The Log Executioner
Rocket Tornado
Executioner
Rocket Tornado The Log Electro Wizard
Rocket Tornado Electro Wizard Executioner
Rocket Tornado The Log Miner Electro Wizard Executioner

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