My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Ice Wizard Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Electro Dragon Miner
Zap
Bandit
Barbarian Barrel
Ice Wizard Royal Ghost Bandit
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Electro Dragon Miner Ice Wizard Royal Ghost Bandit
Fireball
Electro Dragon Ice Wizard Bandit
Poison
Electro Dragon Ice Wizard
Lightning
Electro Dragon Ice Wizard Bandit
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Poison Electro Dragon Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Miner Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Bandit Royal Ghost Ice Wizard Miner Tornado Poison Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Bandit Royal Ghost Ice Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bandit
Barbarian Barrel Royal Ghost Ice Wizard Miner
Barbarian Barrel
Bandit Ice Wizard Miner Tornado Electro Dragon
Royal Ghost
Bandit Miner Poison
Ice Wizard
Bandit Barbarian Barrel Tornado Electro Dragon
Miner
Poison Bandit Barbarian Barrel Royal Ghost Electro Dragon
Poison
Miner Royal Ghost Tornado Electro Dragon
Tornado
Barbarian Barrel Ice Wizard Poison Electro Dragon
Electro Dragon
Barbarian Barrel Ice Wizard Miner Poison Tornado

Defense Synergies 1 11

Bandit
Barbarian Barrel Ice Wizard
Barbarian Barrel
Bandit Ice Wizard Miner Poison Tornado Electro Dragon
Royal Ghost
Ice Wizard
Tornado Bandit Barbarian Barrel Poison Electro Dragon
Miner
Barbarian Barrel
Poison
Barbarian Barrel Ice Wizard Tornado
Tornado
Ice Wizard Barbarian Barrel Poison Electro Dragon
Electro Dragon
Barbarian Barrel Ice Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Electro Dragon
Bandit Ice Wizard Electro Dragon
Tornado Bandit Ice Wizard Electro Dragon
Bandit Ice Wizard Electro Dragon
Barbarian Barrel Poison Tornado
Barbarian Barrel Tornado Bandit Royal Ghost Ice Wizard Electro Dragon
Tornado Ice Wizard Poison Electro Dragon
Bandit Barbarian Barrel Poison Electro Dragon
Ice Wizard Tornado
Tornado Bandit Barbarian Barrel Royal Ghost Ice Wizard Miner
Ice Wizard Poison Bandit Barbarian Barrel Royal Ghost Tornado Electro Dragon
Ice Wizard Poison Tornado Electro Dragon
Bandit Ice Wizard Electro Dragon
Barbarian Barrel Royal Ghost Poison Tornado Electro Dragon
Bandit
Tornado Bandit
Poison Tornado Electro Dragon
Bandit Barbarian Barrel Royal Ghost Ice Wizard Tornado Electro Dragon
Barbarian Barrel Poison Tornado Bandit Royal Ghost Ice Wizard Electro Dragon
Tornado
Royal Ghost Bandit Barbarian Barrel Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Barbarian Barrel Royal Ghost
Bandit Poison Barbarian Barrel Royal Ghost Miner Electro Dragon
Bandit Electro Dragon
Bandit Barbarian Barrel Tornado
Bandit
Poison Ice Wizard Tornado Electro Dragon
Bandit Ice Wizard
Electro Dragon Bandit Barbarian Barrel Poison Tornado
Electro Dragon
Poison Tornado
Bandit
Electro Dragon
Electro Dragon Barbarian Barrel Poison Tornado
Poison Barbarian Barrel Royal Ghost Ice Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit Barbarian Barrel Royal Ghost Electro Dragon
Poison Bandit Barbarian Barrel Royal Ghost Ice Wizard Miner Tornado Electro Dragon
Bandit Barbarian Barrel Miner Poison Electro Dragon
Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Ice Wizard Tornado Electro Dragon
Poison Tornado
Poison Barbarian Barrel Ice Wizard Tornado Electro Dragon
Miner Poison Bandit Tornado Electro Dragon
Poison Tornado Electro Dragon
Miner Poison Bandit Barbarian Barrel Tornado Electro Dragon
Poison Tornado Electro Dragon
Poison Bandit Barbarian Barrel Miner
Bandit Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Bandit Barbarian Barrel Poison Electro Dragon
Bandit Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison Tornado
Bandit Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Miner Poison Tornado Electro Dragon
Poison
Poison Tornado
Tornado
Barbarian Barrel Poison Electro Dragon
Poison Tornado Barbarian Barrel Ice Wizard Electro Dragon
Miner Poison Bandit Barbarian Barrel Royal Ghost Ice Wizard Tornado Electro Dragon
Bandit Miner Poison Tornado Electro Dragon
Miner Poison Bandit Barbarian Barrel Tornado
Poison Ice Wizard Tornado Electro Dragon
Electro Dragon Poison
Poison Bandit Miner Electro Dragon
Poison Electro Dragon
Poison
Bandit Barbarian Barrel Electro Dragon
Poison Ice Wizard Tornado Electro Dragon
Barbarian Barrel
Miner Poison Electro Dragon
Poison Electro Dragon
Poison Tornado
Electro Dragon
Electro Dragon Poison Tornado
Poison Tornado Electro Dragon
Poison Electro Dragon Bandit Barbarian Barrel Royal Ghost Miner Tornado

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