My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Elixir Collector Executioner Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram
Zap
Battle Ram
Barbarian Barrel
Battle Ram Executioner Electro Wizard
The Log
Mini P.E.K.K.A Battle Ram
Earthquake
Elixir Collector
Arrows
Royal Delivery
Mini P.E.K.K.A Battle Ram Executioner Electro Wizard
Fireball
Battle Ram Elixir Collector Executioner Electro Wizard
Poison
Elixir Collector Executioner Electro Wizard
Lightning
Mini P.E.K.K.A Battle Ram Elixir Collector Executioner Electro Wizard
Rocket
Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Elixir Collector Tornado Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Mini P.E.K.K.A Electro Wizard Battle Ram Executioner Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Tornado Golem The Log Electro Wizard
Elixir Collector
Tornado
Executioner Mini P.E.K.K.A Golem The Log Battle Ram
Golem
Mini P.E.K.K.A Tornado The Log Electro Wizard Executioner
The Log
Battle Ram Mini P.E.K.K.A Tornado Golem Executioner
Electro Wizard
Mini P.E.K.K.A Golem Battle Ram
Executioner
Tornado Golem The Log
Battle Ram
The Log Tornado Electro Wizard

Defense Synergies 3 6

Mini P.E.K.K.A
The Log Electro Wizard Tornado Executioner
Elixir Collector
Tornado
Executioner Mini P.E.K.K.A The Log Electro Wizard
Golem
The Log
Mini P.E.K.K.A Tornado Electro Wizard Executioner
Electro Wizard
Mini P.E.K.K.A Tornado The Log
Executioner
Tornado Mini P.E.K.K.A The Log
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Executioner
Mini P.E.K.K.A The Log Electro Wizard Executioner
Mini P.E.K.K.A Tornado Electro Wizard Executioner
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Tornado The Log
Tornado The Log Electro Wizard Executioner
Tornado Electro Wizard Executioner
The Log Electro Wizard
Mini P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A Electro Wizard
Electro Wizard Executioner Tornado The Log
Executioner Tornado Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard
Executioner Mini P.E.K.K.A Tornado The Log Electro Wizard
Mini P.E.K.K.A Electro Wizard
Tornado Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Tornado Electro Wizard Executioner
Tornado The Log Electro Wizard Executioner
Tornado The Log Executioner Electro Wizard
Mini P.E.K.K.A Tornado Electro Wizard
Mini P.E.K.K.A The Log Electro Wizard Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Electro Wizard
Electro Wizard Mini P.E.K.K.A The Log Executioner
Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Tornado The Log Electro Wizard
Mini P.E.K.K.A Executioner
Executioner Tornado Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado The Log Electro Wizard
Mini P.E.K.K.A Executioner
Executioner
Electro Wizard Mini P.E.K.K.A Tornado The Log Executioner
Executioner Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado The Log Electro Wizard Executioner
The Log
The Log
Executioner The Log
Executioner Tornado
Tornado The Log Executioner
The Log Tornado Executioner
The Log Tornado
Mini P.E.K.K.A Tornado Electro Wizard
Tornado The Log Electro Wizard
Tornado Executioner
The Log Executioner
The Log
The Log Executioner
The Log Executioner
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Electro Wizard Executioner
Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Tornado The Log Executioner
The Log Tornado Electro Wizard Executioner
Tornado The Log
Tornado The Log
Tornado Electro Wizard Executioner
Electro Wizard
Mini P.E.K.K.A
The Log
Electro Wizard
The Log
Electro Wizard
Tornado Electro Wizard Executioner
The Log
Mini P.E.K.K.A Electro Wizard Executioner
The Log Executioner
Tornado
Executioner
Tornado The Log Electro Wizard
Tornado Electro Wizard Executioner
Tornado The Log Electro Wizard Executioner

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