My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Goblin Hut Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Mega Minion Goblin Hut Guards Graveyard
Zap
Goblin Hut Guards Graveyard
Barbarian Barrel
Goblin Hut Guards Electro Wizard Graveyard
The Log
Goblin Hut Guards Graveyard
Earthquake
Goblin Hut Guards Graveyard
Arrows
Goblin Hut Guards Graveyard
Royal Delivery
Mega Minion Goblin Hut Guards Electro Wizard Graveyard
Fireball
Mega Minion Goblin Hut Electro Wizard
Poison
Mega Minion Goblin Hut Guards Electro Wizard Graveyard
Lightning
Ice Golem Mega Minion Goblin Hut Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Guards Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Guards Mega Minion Poison Electro Wizard Goblin Hut Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Guards Mega Minion

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Hut
Graveyard Ice Golem The Log
Graveyard
Ice Golem Poison Electro Wizard Goblin Hut Guards The Log Mega Minion
Guards
Graveyard The Log
Ice Golem
Graveyard Mega Minion Goblin Hut Electro Wizard
The Log
Goblin Hut Graveyard Guards Poison
Mega Minion
Ice Golem Graveyard Poison
Poison
Graveyard The Log Mega Minion
Electro Wizard
Graveyard Ice Golem

Defense Synergies 1 16

Goblin Hut
Ice Golem Mega Minion Electro Wizard
Graveyard
Guards
Ice Golem The Log Mega Minion Poison Electro Wizard
Ice Golem
Mega Minion Goblin Hut Guards The Log Poison Electro Wizard
The Log
Guards Ice Golem Mega Minion Poison Electro Wizard
Mega Minion
Ice Golem Goblin Hut Guards The Log Electro Wizard
Poison
Guards Ice Golem The Log Electro Wizard
Electro Wizard
Goblin Hut Guards Ice Golem The Log Mega Minion Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Ice Golem The Log Mega Minion Electro Wizard
Goblin Hut The Log Mega Minion Electro Wizard
Goblin Hut Mega Minion Electro Wizard
Goblin Hut Guards Mega Minion Electro Wizard
The Log Poison
The Log Guards Mega Minion Electro Wizard
Mega Minion Electro Wizard Goblin Hut Poison
Ice Golem The Log Poison Electro Wizard
Goblin Hut
Guards Ice Golem Electro Wizard
Guards Poison Electro Wizard Goblin Hut Ice Golem The Log Mega Minion
Mega Minion Goblin Hut Poison Electro Wizard
Goblin Hut Guards The Log Electro Wizard
Goblin Hut Guards The Log Mega Minion Poison Electro Wizard
Goblin Hut Electro Wizard
Goblin Hut The Log Electro Wizard
Goblin Hut Poison Electro Wizard
Goblin Hut Guards The Log Mega Minion Electro Wizard
The Log Poison Goblin Hut Guards Ice Golem Mega Minion Electro Wizard
Goblin Hut Electro Wizard
Guards The Log Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Hut Ice Golem Electro Wizard
Poison Electro Wizard Ice Golem The Log Mega Minion
Guards Goblin Hut Ice Golem The Log Electro Wizard
Guards Ice Golem The Log Electro Wizard
Goblin Hut Guards
Poison Goblin Hut Ice Golem Electro Wizard
Guards Goblin Hut Ice Golem Mega Minion Electro Wizard
Electro Wizard Goblin Hut Ice Golem The Log Mega Minion Poison
Goblin Hut Guards Mega Minion
Goblin Hut Guards Mega Minion
Guards The Log Poison Electro Wizard
Guards Ice Golem
Goblin Hut Guards Electro Wizard Ice Golem The Log Mega Minion Poison
Poison Goblin Hut Ice Golem The Log Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Ice Golem The Log
Poison The Log Electro Wizard
Goblin Hut The Log Poison
Guards Ice Golem The Log Poison
Poison The Log
Poison Ice Golem Mega Minion
The Log Poison
The Log Poison Ice Golem
The Log Poison
Guards Poison Electro Wizard
Poison The Log Electro Wizard
Poison
Poison Goblin Hut Ice Golem The Log
Poison
Goblin Hut Ice Golem The Log Poison
Goblin Hut The Log Poison
Goblin Hut The Log Poison
Poison
The Log Mega Minion Poison Electro Wizard
The Log Poison
The Log Poison
Poison
The Log
The Log Poison
Ice Golem The Log Poison
Mega Minion
The Log Poison Electro Wizard
The Log Poison
Poison The Log
Poison Ice Golem Electro Wizard
Electro Wizard Goblin Hut Guards Mega Minion Poison
Mega Minion
Poison The Log
Poison Electro Wizard
The Log Poison
Electro Wizard Goblin Hut Guards
Poison Mega Minion Electro Wizard
The Log
Poison Mega Minion Electro Wizard
The Log Ice Golem Poison
Poison
Mega Minion
Guards The Log Poison Electro Wizard
Poison Electro Wizard
Poison The Log Electro Wizard

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