Deck 3.4


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Great!
Versatility Deck versatility Good
Synergy Deck synergy Good

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Giant Prince Royal Ghost Magic Archer

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant Prince Royal Ghost Magic Archer

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Royal Ghost Magic Archer

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Giant Snowball
Zap Prince
Tornado Giant Prince
The Log Ice Spirit Prince
Arrows
Fireball Mega Minion Magic Archer
Poison Magic Archer
Lightning Prince Magic Archer
Rocket Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Poison Royal Ghost Magic Archer

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Poison Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Royal Ghost Mega Minion Magic Archer Poison Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Royal Ghost Mega Minion

Synergies   5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Ghost + Giant
Giant + Mega Minion Poison Prince Zap Royal Ghost Magic Archer
Ice Spirit + Zap Mega Minion Prince
Mega Minion + Zap Giant Ice Spirit
+ Giant
+ Giant Zap
+ Giant Zap Ice Spirit
+ Ice Spirit Mega Minion Giant Poison Prince

Counters   51 78

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Poison Mega Minion Zap Magic Archer Ice Spirit Royal Ghost
Poison Zap Magic Archer Ice Spirit Royal Ghost
Poison Magic Archer
Mega Minion Giant Prince Poison
Mega Minion Poison Ice Spirit
Poison Zap Magic Archer Ice Spirit Mega Minion
Royal Ghost Poison Mega Minion Magic Archer Prince
Mega Minion Prince Ice Spirit
Mega Minion Prince Ice Spirit
Poison
Mega Minion Poison Zap Ice Spirit
Poison Zap Royal Ghost Magic Archer Mega Minion
Prince
Mega Minion Ice Spirit Prince
Prince Royal Ghost Ice Spirit Poison Mega Minion
Prince Ice Spirit Mega Minion
Mega Minion
Mega Minion Zap Prince Ice Spirit
Poison Magic Archer Royal Ghost Ice Spirit Giant
Poison Ice Spirit Mega Minion
Poison Royal Ghost Zap
Mega Minion Prince Magic Archer
Poison
Mega Minion Prince
Magic Archer Giant Poison Mega Minion
Royal Ghost Mega Minion Prince Poison
Mega Minion Ice Spirit Royal Ghost Poison
Poison
Mega Minion Poison Giant
Poison
Prince Zap Poison Royal Ghost
Poison Zap Magic Archer Ice Spirit
Mega Minion Zap Royal Ghost
Poison Royal Ghost Ice Spirit Mega Minion
Poison Zap Magic Archer
Mega Minion Ice Spirit Poison
Poison
Zap Ice Spirit Mega Minion Prince
Mega Minion Prince Zap Ice Spirit
Poison Mega Minion Ice Spirit Magic Archer Royal Ghost
Mega Minion Zap Poison Ice Spirit
Prince Mega Minion
Royal Ghost Mega Minion Prince
Mega Minion Poison Magic Archer
Mega Minion Prince Royal Ghost Ice Spirit
Royal Ghost Prince Mega Minion
Giant Prince Poison Mega Minion
Prince Mega Minion
Mega Minion
Mega Minion Prince
Mega Minion Ice Spirit Prince Royal Ghost
Mega Minion Magic Archer Royal Ghost Poison
Royal Ghost Poison Mega Minion Prince Zap
Ice Spirit Prince Poison Mega Minion Zap
Poison Prince
Poison Ice Spirit Mega Minion Prince Zap Royal Ghost
Poison Magic Archer Mega Minion Ice Spirit Royal Ghost Zap
Zap Mega Minion Ice Spirit Poison
Prince Ice Spirit Mega Minion
Mega Minion Magic Archer Prince Poison Royal Ghost Ice Spirit
Zap Prince
Poison Mega Minion Zap
Zap Ice Spirit Mega Minion Prince
Mega Minion Zap Poison
Mega Minion Royal Ghost Prince

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Magic Archer Ice Spirit Zap Poison Royal Ghost
Royal Ghost Poison Mega Minion Ice Spirit
Zap Ice Spirit Magic Archer Mega Minion Royal Ghost Poison
Zap Magic Archer Royal Ghost Mega Minion Poison
Zap Poison Mega Minion Ice Spirit Magic Archer
Zap Ice Spirit Royal Ghost Mega Minion Poison Magic Archer
Poison Mega Minion Magic Archer Royal Ghost Ice Spirit
Mega Minion Prince Ice Spirit
Mega Minion Poison Ice Spirit Magic Archer
Mega Minion Royal Ghost Poison Prince
Mega Minion Poison
Prince
Prince Mega Minion
Poison Mega Minion Zap
Magic Archer Mega Minion
Zap Mega Minion Ice Spirit
Prince Royal Ghost
Ice Spirit Zap
Poison Prince Ice Spirit Royal Ghost Mega Minion

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