My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Collector Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Night Witch
Giant Snowball
Mega Minion Guards Lumberjack Night Witch
Zap
Guards Night Witch
Barbarian Barrel
Guards Lumberjack Night Witch
The Log
Guards Lumberjack
Earthquake
Elixir Collector Guards
Arrows
Guards Night Witch
Royal Delivery
Mega Minion Guards Lumberjack Night Witch
Fireball
Mega Minion Elixir Collector Lumberjack Night Witch
Poison
Mega Minion Elixir Collector Guards Night Witch
Lightning
Mega Minion Elixir Collector Lumberjack Night Witch
Rocket
Elixir Collector Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Guards Poison Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Mega Minion Lumberjack Night Witch Poison Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Guards Mega Minion Lumberjack

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Golem
Mega Minion Night Witch Poison Lumberjack Zap
Guards
Lumberjack Zap
Lumberjack
Golem Guards Night Witch Zap
Mega Minion
Golem Zap Poison
Night Witch
Golem Lumberjack Poison Zap
Poison
Golem Mega Minion Night Witch Zap
Elixir Collector
Zap
Mega Minion Golem Guards Lumberjack Night Witch Poison

Defense Synergies 1 9

Golem
Guards
Lumberjack Mega Minion Poison Zap
Lumberjack
Guards Mega Minion Zap
Mega Minion
Zap Guards Lumberjack Night Witch
Night Witch
Mega Minion Zap
Poison
Guards Zap
Elixir Collector
Zap
Mega Minion Guards Lumberjack Night Witch Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Zap
Lumberjack Mega Minion Night Witch Zap
Lumberjack Mega Minion Night Witch
Lumberjack Night Witch Guards Mega Minion
Lumberjack Poison
Guards Lumberjack Mega Minion Night Witch Zap
Mega Minion Night Witch Poison Zap
Poison Zap
Lumberjack Night Witch
Guards Lumberjack Night Witch
Guards Poison Lumberjack Mega Minion Night Witch Zap
Mega Minion Night Witch Poison Zap
Lumberjack Night Witch Guards Zap
Guards Lumberjack Mega Minion Night Witch Poison Zap
Lumberjack
Lumberjack Zap
Lumberjack Night Witch Poison
Guards Lumberjack Mega Minion Night Witch Zap
Poison Zap Guards Lumberjack Mega Minion
Lumberjack
Guards Lumberjack Night Witch Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Zap
Poison Lumberjack Mega Minion Zap
Guards Lumberjack Zap
Guards Lumberjack Night Witch Zap
Guards Lumberjack Night Witch
Poison Zap
Guards Lumberjack Mega Minion Night Witch
Lumberjack
Zap Mega Minion Poison
Guards Mega Minion
Guards Lumberjack Mega Minion
Guards Poison Zap
Guards Lumberjack Night Witch
Guards Lumberjack Mega Minion Night Witch Poison Zap
Poison Mega Minion Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison Zap
Poison
Guards Poison
Poison Zap
Poison Mega Minion Zap
Poison
Poison Zap
Poison Zap
Guards Lumberjack Night Witch Poison
Poison Zap
Poison Zap
Poison
Poison
Poison Zap
Poison Zap
Poison
Poison
Night Witch
Mega Minion Poison Zap
Poison Zap
Night Witch Poison
Poison
Poison Zap
Poison Zap
Mega Minion
Poison Zap
Poison Zap
Poison Zap
Poison Night Witch Zap
Zap Guards Mega Minion Poison
Mega Minion Night Witch
Poison Night Witch Zap
Zap Poison
Poison
Zap Guards Night Witch
Poison Mega Minion Zap
Poison Lumberjack Mega Minion
Poison Zap
Poison Zap
Mega Minion
Zap Guards Poison
Poison Zap
Poison Zap

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