Deck 3.3


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Mediocre
Synergy Deck synergy Good

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Ghost Inferno Dragon Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Mega Knight

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Royal Ghost Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner Royal Ghost

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Spear Goblins Bats Miner Inferno Dragon
Giant Snowball Spear Goblins Bats Goblin Gang
Zap Spear Goblins Bats Goblin Gang Inferno Dragon
Barbarian Barrel Spear Goblins Goblin Gang
The Log Spear Goblins Goblin Gang
Earthquake Goblin Gang
Arrows Spear Goblins Bats Goblin Gang
Royal Delivery Spear Goblins Bats Goblin Gang
Fireball Goblin Gang Inferno Dragon
Poison Bats Goblin Gang
Lightning Inferno Dragon
Rocket Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost Mega Knight

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Royal Ghost Goblin Gang Miner Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Royal Ghost

Synergies   5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Miner Mega Knight
Royal Ghost + Miner Mega Knight
Goblin Gang + Miner
Inferno Dragon + Mega Knight
+ Zap Bats Miner Inferno Dragon Royal Ghost
+ Spear Goblins Zap Goblin Gang Bats Mega Knight Royal Ghost
+ Miner
+ Miner Mega Knight

Counters   37 76

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Bats Zap Goblin Gang Spear Goblins Royal Ghost
Zap Goblin Gang Mega Knight Royal Ghost
Miner
Bats Goblin Gang Inferno Dragon Miner Mega Knight
Mega Knight
Zap Goblin Gang
Mega Knight Royal Ghost Goblin Gang
Goblin Gang Inferno Dragon Bats
Mega Knight Goblin Gang
Mega Knight
Inferno Dragon Bats Spear Goblins Zap Goblin Gang
Royal Ghost Zap Mega Knight Spear Goblins Goblin Gang Miner
Mega Knight Goblin Gang
Goblin Gang Spear Goblins Inferno Dragon Bats Miner Mega Knight
Spear Goblins Goblin Gang Royal Ghost Miner Mega Knight Bats
Inferno Dragon Goblin Gang Bats Mega Knight
Inferno Dragon Goblin Gang Bats Mega Knight
Mega Knight Goblin Gang Zap
Miner Royal Ghost
Spear Goblins Bats Goblin Gang
Mega Knight Royal Ghost Zap Goblin Gang
Bats Inferno Dragon
Inferno Dragon Bats
Miner
Royal Ghost Miner Mega Knight Goblin Gang
Mega Knight Royal Ghost Goblin Gang
Miner
Mega Knight
Mega Knight Goblin Gang Royal Ghost Zap
Zap Mega Knight Spear Goblins Bats
Goblin Gang Mega Knight Royal Ghost Zap Bats
Spear Goblins Royal Ghost Mega Knight Goblin Gang Bats
Zap
Inferno Dragon Goblin Gang
Mega Knight
Mega Knight Miner Zap Inferno Dragon
Goblin Gang Spear Goblins Mega Knight Zap
Mega Knight Royal Ghost
Inferno Dragon Bats Spear Goblins Zap
Bats Mega Knight Goblin Gang Inferno Dragon Miner
Goblin Gang Mega Knight Royal Ghost
Royal Ghost Mega Knight Miner Inferno Dragon
Royal Ghost Mega Knight Goblin Gang Inferno Dragon
Mega Knight Inferno Dragon Miner
Inferno Dragon Mega Knight
Inferno Dragon Bats Goblin Gang
Inferno Dragon Bats
Goblin Gang Royal Ghost Mega Knight Bats Spear Goblins
Miner Mega Knight Goblin Gang Bats Spear Goblins Royal Ghost
Goblin Gang Zap Spear Goblins Royal Ghost Bats Mega Knight
Bats Mega Knight Inferno Dragon Goblin Gang Zap
Mega Knight Spear Goblins Goblin Gang
Royal Ghost Goblin Gang Zap Mega Knight
Goblin Gang Zap Royal Ghost Mega Knight
Zap Spear Goblins Goblin Gang Bats
Goblin Gang Mega Knight
Goblin Gang Royal Ghost Spear Goblins Mega Knight
Mega Knight Zap Goblin Gang
Mega Knight Zap Goblin Gang Bats Spear Goblins
Zap Miner Spear Goblins Goblin Gang Mega Knight
Inferno Dragon Spear Goblins Zap Bats
Goblin Gang Royal Ghost Mega Knight Bats Inferno Dragon

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Spear Goblins Mega Knight Zap Royal Ghost Bats Goblin Gang
Spear Goblins Royal Ghost Goblin Gang Bats Mega Knight
Zap Mega Knight Spear Goblins Royal Ghost Goblin Gang Bats
Mega Knight Zap Spear Goblins Goblin Gang Royal Ghost
Zap Goblin Gang Bats Spear Goblins
Zap Royal Ghost Spear Goblins
Mega Knight Royal Ghost Goblin Gang
Goblin Gang Inferno Dragon Royal Ghost Bats Miner Spear Goblins Mega Knight
Goblin Gang Spear Goblins
Mega Knight Bats Royal Ghost
Inferno Dragon
Inferno Dragon
Goblin Gang Mega Knight
Zap
Zap Bats Miner Goblin Gang Spear Goblins
Bats Royal Ghost Mega Knight Goblin Gang
Zap
Mega Knight Royal Ghost Goblin Gang