My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Valkyrie Wizard Giant Skeleton Electro Wizard
The Log
Giant Skeleton
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard Giant Skeleton Electro Wizard
Fireball
Wizard Electro Wizard
Poison
Bats Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Fireball Valkyrie Electro Wizard Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Tornado Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Valkyrie
Fireball
Tornado The Log Electro Wizard
Giant Skeleton
Bats The Log Tornado Valkyrie Wizard Electro Wizard
The Log
Fireball Giant Skeleton Tornado
Tornado
Fireball Wizard Giant Skeleton The Log Valkyrie
Valkyrie
Bats Giant Skeleton Tornado Wizard Electro Wizard
Wizard
Tornado Giant Skeleton Valkyrie
Electro Wizard
Fireball Giant Skeleton Valkyrie

Defense Synergies 3 19

Bats
Giant Skeleton The Log Valkyrie Electro Wizard
Fireball
The Log Tornado Valkyrie Electro Wizard
Giant Skeleton
Bats The Log Tornado Wizard Electro Wizard
The Log
Fireball Bats Giant Skeleton Tornado Valkyrie Wizard Electro Wizard
Tornado
Fireball Wizard Giant Skeleton The Log Valkyrie Electro Wizard
Valkyrie
Bats Fireball The Log Tornado Wizard Electro Wizard
Wizard
Tornado Giant Skeleton The Log Valkyrie Electro Wizard
Electro Wizard
Bats Fireball Giant Skeleton The Log Tornado Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Valkyrie Wizard Electro Wizard
Bats The Log Valkyrie Electro Wizard
Tornado Bats Giant Skeleton Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard
Fireball Giant Skeleton The Log Tornado Valkyrie
Fireball The Log Tornado Bats Valkyrie Electro Wizard
Bats Tornado Electro Wizard Fireball Wizard
Fireball Giant Skeleton The Log Valkyrie Electro Wizard
Tornado
Tornado Giant Skeleton Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Fireball Giant Skeleton The Log Tornado Wizard
Bats Fireball Tornado Wizard Electro Wizard
Bats Fireball Giant Skeleton The Log Valkyrie Wizard Electro Wizard
Fireball Valkyrie Wizard Bats The Log Tornado Electro Wizard
Electro Wizard
Tornado Fireball The Log Electro Wizard
Wizard Bats Fireball Tornado Valkyrie Electro Wizard
Fireball Bats The Log Tornado Valkyrie Wizard Electro Wizard
The Log Tornado Valkyrie Wizard Bats Fireball Giant Skeleton Electro Wizard
Tornado Electro Wizard
Valkyrie Wizard Bats Fireball Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard The Log Valkyrie Wizard
Giant Skeleton Bats The Log Valkyrie Electro Wizard
Giant Skeleton Valkyrie Bats Fireball The Log Tornado Electro Wizard
Giant Skeleton Valkyrie
Fireball Wizard Bats Tornado Electro Wizard
Bats Fireball Giant Skeleton Valkyrie Electro Wizard
Giant Skeleton Valkyrie
Giant Skeleton Electro Wizard Bats Fireball The Log Tornado Valkyrie
Bats Giant Skeleton Valkyrie
Fireball Giant Skeleton The Log Tornado Valkyrie Electro Wizard
Giant Skeleton Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Electro Wizard Bats Fireball Giant Skeleton The Log Tornado Valkyrie
Bats Valkyrie Fireball Giant Skeleton The Log Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log Valkyrie
Fireball The Log Tornado Electro Wizard
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log Valkyrie
Fireball Wizard The Log Valkyrie
Fireball Wizard Bats Tornado
The Log Tornado Wizard
Fireball The Log Tornado Wizard
Fireball The Log Tornado Wizard
Bats Fireball Tornado Electro Wizard
Fireball The Log Tornado Valkyrie Wizard Electro Wizard
Fireball Tornado Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Tornado
Bats
Fireball The Log Wizard Electro Wizard
Fireball The Log Tornado Valkyrie Wizard
Fireball Giant Skeleton The Log
Fireball Tornado Wizard
The Log Tornado
Fireball The Log
The Log Tornado Fireball Valkyrie Wizard
Fireball The Log Tornado Wizard Electro Wizard
Fireball The Log Tornado Wizard
Fireball The Log Tornado
Bats Fireball Tornado Wizard Electro Wizard
Electro Wizard Bats Fireball Wizard
Fireball
Fireball The Log Wizard
Fireball Electro Wizard
Giant Skeleton
Fireball The Log Wizard
Electro Wizard Bats Fireball
Fireball Tornado Wizard Electro Wizard
The Log Fireball
Fireball Valkyrie Wizard Electro Wizard
The Log Fireball Wizard
Fireball Giant Skeleton Tornado
Bats Fireball Giant Skeleton The Log Tornado Electro Wizard
Bats Fireball Tornado Electro Wizard
Fireball Giant Skeleton The Log Tornado Electro Wizard

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