My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Elixir Collector Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon Night Witch
Giant Snowball
Bats Flying Machine Inferno Dragon Night Witch
Zap
Bats Flying Machine Inferno Dragon Night Witch
Barbarian Barrel
Night Witch
The Log
Earthquake
Elixir Collector
Arrows
Bats Flying Machine Night Witch
Royal Delivery
Bats Flying Machine Inferno Dragon Night Witch
Fireball
Flying Machine Elixir Collector Inferno Dragon Night Witch
Poison
Bats Flying Machine Elixir Collector Night Witch
Lightning
Elixir Collector Inferno Dragon Night Witch
Rocket
Elixir Collector Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Collector Golem Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Flying Machine Inferno Dragon Night Witch Lightning Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Flying Machine Inferno Dragon

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Night Witch
Bats
Flying Machine Golem Inferno Dragon
Flying Machine
Bats Golem
Golem
Arrows Lightning Night Witch Bats Flying Machine
Inferno Dragon
Bats
Lightning
Golem Arrows
Night Witch
Golem Arrows
Elixir Collector

Defense Synergies 0 2

Arrows
Lightning
Bats
Inferno Dragon
Flying Machine
Golem
Inferno Dragon
Bats
Lightning
Arrows
Night Witch
Elixir Collector

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Flying Machine
Inferno Dragon Bats Flying Machine Night Witch
Bats Inferno Dragon Lightning Night Witch
Inferno Dragon Night Witch Bats
Lightning Arrows
Arrows Bats Flying Machine Night Witch
Bats Inferno Dragon Lightning Arrows Flying Machine Night Witch
Lightning Arrows Flying Machine
Inferno Dragon Night Witch
Night Witch
Bats Arrows Flying Machine Night Witch
Arrows Inferno Dragon Bats Flying Machine Night Witch
Night Witch Bats Flying Machine Lightning
Arrows Bats Night Witch
Inferno Dragon
Inferno Dragon Lightning
Arrows Bats Night Witch
Arrows Bats Flying Machine Night Witch
Arrows Bats Flying Machine Inferno Dragon
Inferno Dragon
Arrows Bats Flying Machine Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Flying Machine Inferno Dragon Lightning
Bats Lightning
Lightning Bats Night Witch
Inferno Dragon Night Witch
Arrows Bats Flying Machine
Bats Flying Machine Lightning Night Witch
Inferno Dragon
Lightning Bats Flying Machine Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Flying Machine
Lightning Arrows
Lightning Night Witch
Flying Machine
Bats Flying Machine Inferno Dragon Lightning Night Witch
Arrows Bats Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Flying Machine
Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Arrows
Arrows Bats Flying Machine
Arrows Flying Machine
Arrows Flying Machine Lightning
Arrows Flying Machine Lightning
Lightning Bats Night Witch
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Flying Machine Lightning
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Arrows
Bats Lightning Night Witch
Lightning Arrows Flying Machine
Lightning Arrows Flying Machine
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows Flying Machine
Arrows
Inferno Dragon
Arrows Flying Machine Lightning
Lightning Arrows Flying Machine
Lightning Arrows
Lightning Arrows Bats Flying Machine Night Witch
Lightning Bats Flying Machine
Lightning Night Witch
Lightning Arrows Night Witch
Lightning Arrows
Arrows Lightning
Lightning Bats Flying Machine Night Witch
Lightning Arrows Flying Machine
Arrows
Lightning Flying Machine
Arrows Flying Machine Lightning
Lightning Arrows
Flying Machine
Bats Flying Machine Lightning
Bats Flying Machine Lightning
Lightning Flying Machine

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