Deck 3.1


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Mediocre
Versatility Deck versatility Good
Synergy Deck synergy Good

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Archers Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Ice Golem Mega Minion Elixir Collector

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem X-Bow

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Ice Golem

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap Goblins X-Bow
Barbarian Barrel Ice Spirit Goblins Archers
The Log Ice Spirit Goblins Archers
Earthquake Elixir Collector X-Bow
Arrows Goblins Archers
Royal Delivery Goblins Archers
Fireball Archers Mega Minion Elixir Collector X-Bow
Poison Archers Elixir Collector X-Bow
Lightning Elixir Collector X-Bow
Rocket Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem The Log

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Mega Minion Elixir Collector

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Ice Golem The Log Archers Mega Minion Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Goblins Ice Golem The Log

Synergies   5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers + Ice Golem Ice Spirit Mega Minion X-Bow
Goblins + Ice Golem
Ice Golem + Archers Mega Minion X-Bow Ice Spirit Goblins
Ice Spirit + Ice Golem Mega Minion Archers Elixir Collector X-Bow
+ X-Bow
+ Ice Golem X-Bow Ice Spirit Archers
+ Ice Spirit
+ Ice Golem Mega Minion The Log Ice Spirit Archers

Counters   47 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Archers The Log Ice Golem Mega Minion Ice Spirit
The Log Ice Golem Archers Ice Spirit
The Log
Mega Minion Ice Golem Archers
Mega Minion Ice Golem Archers The Log Ice Spirit Goblins
Goblins Ice Spirit Mega Minion Ice Golem Archers
Goblins The Log Mega Minion Ice Golem
Ice Spirit Archers Mega Minion The Log
Ice Golem Ice Spirit Mega Minion The Log
The Log
Mega Minion Archers Ice Golem Ice Spirit
The Log X-Bow Mega Minion Archers Goblins Ice Golem
Mega Minion Goblins Ice Golem Ice Spirit Archers
Goblins The Log Ice Golem Ice Spirit Mega Minion
The Log Mega Minion Ice Spirit Goblins
Mega Minion Ice Golem
Goblins The Log Ice Spirit Mega Minion
Ice Golem Ice Spirit The Log Archers
Ice Spirit Archers Mega Minion
The Log
Mega Minion
Mega Minion Archers Goblins
X-Bow The Log Ice Golem Mega Minion
Mega Minion Ice Golem The Log
Mega Minion Ice Spirit The Log
Elixir Collector
Mega Minion The Log X-Bow
X-Bow Ice Golem
Archers The Log
The Log Archers Ice Golem Ice Spirit
The Log Goblins Mega Minion Archers X-Bow
Archers The Log X-Bow Ice Golem Ice Spirit Goblins Mega Minion
Ice Golem Archers The Log
Mega Minion Ice Spirit Archers Ice Golem
Mega Minion Ice Golem The Log Ice Spirit
The Log Ice Spirit Goblins Mega Minion Ice Golem
The Log Mega Minion Ice Spirit Ice Golem
Archers Mega Minion X-Bow Ice Spirit
Mega Minion Ice Golem
Ice Golem Mega Minion The Log
Archers Mega Minion
Mega Minion Ice Golem Ice Spirit
Ice Golem Archers Mega Minion
Mega Minion X-Bow Ice Golem
Mega Minion
Ice Golem Mega Minion The Log Goblins
Mega Minion
Ice Golem Ice Spirit Goblins Mega Minion Archers The Log
Mega Minion The Log X-Bow Goblins Ice Golem Archers
Ice Golem Goblins X-Bow Mega Minion
Ice Spirit Mega Minion
Archers Ice Golem
Ice Golem The Log Mega Minion Ice Spirit
Archers Ice Spirit Mega Minion Ice Golem
Mega Minion Ice Golem Archers Ice Spirit
Mega Minion Ice Golem Ice Spirit Archers
Ice Spirit The Log Ice Golem Archers X-Bow Goblins Mega Minion
The Log Goblins X-Bow
Archers Goblins Ice Golem The Log Mega Minion X-Bow
Ice Spirit Mega Minion Ice Golem Goblins
Mega Minion Ice Golem Archers
Ice Golem Mega Minion

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Spirit The Log Ice Golem Archers
The Log Goblins Ice Spirit Mega Minion Ice Golem Archers
The Log Goblins Ice Spirit Mega Minion Archers Ice Golem
The Log Ice Golem Goblins X-Bow Archers Mega Minion
Ice Golem Archers Ice Spirit Mega Minion
Ice Spirit The Log Ice Golem Archers Goblins Mega Minion
Mega Minion The Log Ice Golem Goblins X-Bow Ice Spirit Archers
Mega Minion Ice Spirit Archers Ice Golem Goblins
Mega Minion Archers Ice Spirit Ice Golem
Mega Minion Ice Golem The Log X-Bow
Mega Minion Ice Golem
Mega Minion
Ice Golem
The Log Ice Spirit
Mega Minion Archers
The Log Archers Mega Minion Ice Golem X-Bow
X-Bow Mega Minion
Ice Golem X-Bow Mega Minion Goblins Ice Spirit
Goblins Ice Golem
The Log Ice Spirit
Ice Golem
Mega Minion Ice Spirit X-Bow Archers