My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Battle Ram P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Battle Ram Bandit
Giant Snowball
Bats Archers Battle Ram
Zap
Bats Archers Battle Ram Bandit
Barbarian Barrel
Archers Battle Ram Bandit Electro Wizard
The Log
Archers Battle Ram Bandit
Earthquake
Archers
Arrows
Bats Archers
Royal Delivery
Bats Archers Battle Ram P.E.K.K.A Bandit Electro Wizard
Fireball
Archers Battle Ram Bandit Electro Wizard
Poison
Bats Archers Electro Wizard
Lightning
Battle Ram Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Bandit Poison Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Bandit

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Bandit P.E.K.K.A Battle Ram Zap
Bandit
Battle Ram Archers Bats Zap Electro Wizard
Bats
Bandit P.E.K.K.A Battle Ram Zap
P.E.K.K.A
Poison Zap Electro Wizard Archers Bats Battle Ram
Poison
P.E.K.K.A Battle Ram Zap
Battle Ram
Bandit Poison Zap Archers Bats P.E.K.K.A Electro Wizard
Zap
P.E.K.K.A Battle Ram Electro Wizard Archers Bandit Bats Poison
Electro Wizard
P.E.K.K.A Zap Bandit Battle Ram

Defense Synergies 1 14

Archers
Bandit P.E.K.K.A Zap Electro Wizard
Bandit
Archers Bats Zap Electro Wizard
Bats
Bandit P.E.K.K.A Zap Electro Wizard
P.E.K.K.A
Archers Bats Zap Electro Wizard
Poison
Zap Electro Wizard
Battle Ram
Zap
Electro Wizard Archers Bandit Bats P.E.K.K.A Poison
Electro Wizard
Zap Archers Bandit Bats P.E.K.K.A Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
P.E.K.K.A Bandit Bats Zap Electro Wizard
P.E.K.K.A Archers Bandit Bats Electro Wizard
P.E.K.K.A Bandit Bats Electro Wizard
P.E.K.K.A Poison
Archers Bandit Bats Zap Electro Wizard
Bats Electro Wizard Archers Poison Zap
Bandit P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A
Archers Bandit Electro Wizard
Archers Bats Poison Electro Wizard Bandit Zap
Archers Bats Poison Zap Electro Wizard
P.E.K.K.A Bandit Bats Zap Electro Wizard
Bats P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Bandit P.E.K.K.A Zap Electro Wizard
Bats P.E.K.K.A Poison Electro Wizard
Archers Bandit Bats Zap Electro Wizard
Poison Zap Archers Bandit Bats Electro Wizard
P.E.K.K.A Electro Wizard
Archers Bandit Bats P.E.K.K.A Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Bandit P.E.K.K.A Zap Electro Wizard
Bandit Poison Electro Wizard Archers Zap
Bandit P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Bandit Bats Zap Electro Wizard
P.E.K.K.A Bandit
Poison Archers Bats Zap Electro Wizard
P.E.K.K.A Archers Bandit Bats Electro Wizard
P.E.K.K.A
P.E.K.K.A Zap Electro Wizard Bandit Bats Poison
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A Bandit
Archers
Electro Wizard Archers Bats P.E.K.K.A Poison Zap
Bats Poison Archers P.E.K.K.A Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Bandit Zap Electro Wizard
Bandit Poison
Poison
Poison Zap
Poison Bats Zap
Archers Poison
Poison Zap
Poison Bandit Zap
Bats Poison Electro Wizard
Poison Bandit Zap Electro Wizard
Poison Archers Zap
Poison Bandit
Bandit Poison
Poison Zap
Bandit Poison Zap
Bandit Poison
Poison
Bats
Archers Bandit Poison Zap Electro Wizard
Poison Zap
Poison
Poison
Poison Zap
Poison Zap
Poison Bandit Zap Electro Wizard
Bandit Poison Zap
Poison Bandit Zap
Poison Archers Bats Zap Electro Wizard
Zap Electro Wizard Bats Poison
Poison Bandit Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Archers Bandit Bats
Poison Archers Zap Electro Wizard
Poison Electro Wizard
Poison Zap
Poison Zap
P.E.K.K.A
Zap Bats Poison Electro Wizard
Bats Poison Zap Electro Wizard
Poison Bandit Zap Electro Wizard

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