My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minion Horde Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Giant Miner Bandit Night Witch
Giant Snowball
Bats Minion Horde Miner Night Witch
Zap
Bats Minion Horde Bandit Night Witch
Barbarian Barrel
Bandit Night Witch
The Log
Bandit
Earthquake
Arrows
Bats Minion Horde Night Witch
Royal Delivery
Bats Minion Horde Miner Bandit Night Witch
Fireball
Minion Horde Bandit Night Witch
Poison
Bats Minion Horde Night Witch
Lightning
Bandit Night Witch
Rocket
Minion Horde Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Bandit Miner Fireball Night Witch Giant Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Bandit Miner

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bandit
Bats Giant Miner Zap
Bats
Giant Miner Bandit Zap
Fireball
Zap Giant Miner
Giant
Bats Miner Night Witch Zap Bandit Fireball Minion Horde
Minion Horde
Miner Giant Zap
Miner
Bats Giant Minion Horde Zap Bandit Fireball
Night Witch
Giant Zap
Zap
Fireball Giant Miner Bandit Bats Minion Horde Night Witch

Defense Synergies 1 8

Bandit
Bats Fireball Zap
Bats
Bandit Zap
Fireball
Zap Bandit Miner
Giant
Minion Horde
Zap
Miner
Fireball Zap
Night Witch
Zap
Zap
Fireball Bandit Bats Minion Horde Miner Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Minion Horde Zap
Minion Horde Bandit Bats Night Witch Zap
Minion Horde Bandit Bats Night Witch
Minion Horde Night Witch Bandit Bats
Fireball
Fireball Bandit Bats Night Witch Zap
Bats Minion Horde Fireball Night Witch Zap
Bandit Fireball Zap
Minion Horde Night Witch
Bandit Minion Horde Miner Night Witch
Bats Minion Horde Bandit Fireball Night Witch Zap
Minion Horde Bats Fireball Night Witch Zap
Minion Horde Night Witch Bandit Bats Fireball Zap
Fireball Bats Minion Horde Night Witch Zap
Bandit Minion Horde
Minion Horde Bandit Fireball Zap
Minion Horde Bats Fireball Night Witch
Fireball Bandit Bats Minion Horde Night Witch Zap
Zap Bandit Bats Fireball
Bandit Bats Fireball Minion Horde Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Fireball Zap
Bandit Fireball Miner Zap
Bandit Bats Minion Horde Zap
Bandit Bats Fireball Minion Horde Night Witch Zap
Bandit Minion Horde Night Witch
Fireball Bats Minion Horde Zap
Bandit Bats Fireball Minion Horde Night Witch
Minion Horde
Minion Horde Zap Bandit Bats Fireball
Minion Horde
Bats Minion Horde
Fireball Zap
Bandit Fireball Minion Horde Night Witch
Fireball Minion Horde
Bats Fireball Minion Horde Night Witch Zap
Bats Fireball Minion Horde Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit Minion Horde
Fireball Bandit Miner Zap
Bandit Fireball Minion Horde Miner
Fireball
Fireball Minion Horde Zap
Fireball Bats Minion Horde Zap
Minion Horde
Fireball Zap
Fireball Miner Bandit Zap
Bats Fireball Minion Horde Night Witch
Miner Bandit Fireball Minion Horde Zap
Fireball Zap
Bandit Fireball Miner
Bandit Fireball Minion Horde
Fireball Zap
Bandit Fireball Minion Horde Zap
Bandit Fireball Minion Horde
Fireball
Bats Minion Horde Night Witch
Bandit Fireball Zap
Fireball Miner Zap
Fireball Minion Horde Night Witch
Fireball
Fireball Minion Horde Zap
Zap Fireball
Minion Horde
Fireball Miner Bandit Zap
Fireball Bandit Miner Zap
Fireball Miner Bandit Zap
Bats Fireball Minion Horde Night Witch Zap
Zap Bats Fireball Minion Horde
Fireball Minion Horde Night Witch
Bandit Fireball Minion Horde Miner Night Witch Zap
Zap Fireball Minion Horde
Minion Horde
Fireball
Minion Horde Zap Bandit Bats Fireball Night Witch
Fireball Zap
Fireball
Fireball Miner Minion Horde
Fireball Zap
Fireball Zap
Minion Horde
Zap Bats Fireball Minion Horde
Bats Fireball Zap
Bandit Fireball Miner Zap

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