My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Ice Golem Goblin Hut Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Goblin Hut Three Musketeers Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Golem Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Three Musketeers Inferno Dragon
Giant Snowball
Fire Spirit Battle Ram Goblin Hut Three Musketeers Inferno Dragon
Zap
Fire Spirit Battle Ram Goblin Hut Three Musketeers Inferno Dragon
Barbarian Barrel
Fire Spirit Battle Ram Goblin Hut Three Musketeers
The Log
Fire Spirit Battle Ram Goblin Hut Three Musketeers
Earthquake
Goblin Hut
Arrows
Fire Spirit Goblin Hut
Royal Delivery
Fire Spirit Battle Ram Goblin Hut Three Musketeers Inferno Dragon
Fireball
Battle Ram Goblin Hut Three Musketeers Inferno Dragon
Poison
Goblin Hut Three Musketeers
Lightning
Ice Golem Battle Ram Goblin Hut Three Musketeers Inferno Dragon
Rocket
Goblin Hut Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Golem Battle Ram Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Golem Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Ice Golem The Log Battle Ram Inferno Dragon Goblin Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Giant Snowball Ice Golem The Log

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Ice Golem Battle Ram Three Musketeers Inferno Dragon
Giant Snowball
Battle Ram Fire Spirit Ice Golem Goblin Hut Three Musketeers The Log
Ice Golem
Battle Ram Three Musketeers Fire Spirit Giant Snowball Goblin Hut
Battle Ram
Giant Snowball Ice Golem The Log Fire Spirit Goblin Hut Three Musketeers
Goblin Hut
Giant Snowball Ice Golem Battle Ram Three Musketeers The Log
Three Musketeers
Ice Golem Fire Spirit Giant Snowball Battle Ram Goblin Hut The Log
The Log
Battle Ram Giant Snowball Goblin Hut Three Musketeers
Inferno Dragon
Fire Spirit

Defense Synergies 0 14

Fire Spirit
Giant Snowball Ice Golem The Log
Giant Snowball
Fire Spirit Ice Golem Goblin Hut Three Musketeers The Log Inferno Dragon
Ice Golem
Fire Spirit Giant Snowball Goblin Hut Three Musketeers The Log Inferno Dragon
Battle Ram
Goblin Hut
Giant Snowball Ice Golem
Three Musketeers
Giant Snowball Ice Golem The Log
The Log
Fire Spirit Giant Snowball Ice Golem Three Musketeers Inferno Dragon
Inferno Dragon
Giant Snowball Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Goblin Hut The Log
Inferno Dragon Goblin Hut Three Musketeers The Log
Goblin Hut Three Musketeers Fire Spirit Giant Snowball Inferno Dragon
Goblin Hut Three Musketeers Inferno Dragon
The Log
The Log Fire Spirit Giant Snowball
Giant Snowball Three Musketeers Inferno Dragon Fire Spirit Goblin Hut
Ice Golem The Log
Three Musketeers Inferno Dragon Goblin Hut
Fire Spirit Giant Snowball Ice Golem
Giant Snowball Ice Golem Goblin Hut The Log
Three Musketeers Inferno Dragon Giant Snowball Goblin Hut
Goblin Hut Fire Spirit Giant Snowball Three Musketeers The Log
Fire Spirit Three Musketeers Giant Snowball Goblin Hut The Log
Inferno Dragon Goblin Hut Three Musketeers
Giant Snowball Goblin Hut Three Musketeers The Log Inferno Dragon
Three Musketeers Goblin Hut
Fire Spirit Giant Snowball Goblin Hut Three Musketeers The Log
Giant Snowball The Log Fire Spirit Ice Golem Goblin Hut Inferno Dragon
Goblin Hut Three Musketeers Inferno Dragon
Fire Spirit Giant Snowball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Goblin Hut
Giant Snowball Ice Golem The Log Inferno Dragon
Ice Golem Goblin Hut The Log
Ice Golem The Log
Goblin Hut Three Musketeers Inferno Dragon
Fire Spirit Giant Snowball Ice Golem Goblin Hut Three Musketeers
Ice Golem Goblin Hut
Inferno Dragon
Giant Snowball Ice Golem Goblin Hut The Log Inferno Dragon
Goblin Hut Three Musketeers Inferno Dragon
Inferno Dragon Goblin Hut
Giant Snowball The Log
Ice Golem Three Musketeers
Three Musketeers
Goblin Hut Ice Golem Three Musketeers The Log Inferno Dragon
Giant Snowball Ice Golem Goblin Hut The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem The Log
Giant Snowball The Log
Goblin Hut The Log
Ice Golem The Log
Fire Spirit Giant Snowball The Log
Fire Spirit Giant Snowball Ice Golem
Fire Spirit The Log
The Log Fire Spirit Giant Snowball Ice Golem
The Log Giant Snowball
Fire Spirit Giant Snowball Three Musketeers
The Log
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Ice Golem Goblin Hut Three Musketeers The Log
Giant Snowball Ice Golem Goblin Hut The Log
Giant Snowball Goblin Hut Three Musketeers The Log
Goblin Hut Three Musketeers The Log
Giant Snowball Three Musketeers
Fire Spirit Giant Snowball Three Musketeers The Log
Fire Spirit Giant Snowball The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball Ice Golem The Log Fire Spirit
Inferno Dragon
The Log Giant Snowball
Giant Snowball The Log
The Log
Fire Spirit Giant Snowball Ice Golem
Giant Snowball Goblin Hut
Giant Snowball
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log
Fire Spirit Goblin Hut
Fire Spirit Giant Snowball Three Musketeers
The Log
Three Musketeers
The Log Giant Snowball Ice Golem
Giant Snowball
Three Musketeers
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log

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