My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Three Musketeers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Three Musketeers Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Three Musketeers Miner Inferno Dragon
Giant Snowball
Goblins Minion Horde Battle Ram Three Musketeers Miner Inferno Dragon Lumberjack
Zap
Goblins Minion Horde Battle Ram Three Musketeers Inferno Dragon
Barbarian Barrel
Goblins Battle Ram Three Musketeers Lumberjack
The Log
Goblins Battle Ram Three Musketeers Lumberjack
Earthquake
Arrows
Goblins Minion Horde
Royal Delivery
Goblins Minion Horde Battle Ram Three Musketeers Miner Inferno Dragon Lumberjack
Fireball
Minion Horde Battle Ram Three Musketeers Inferno Dragon Lumberjack
Poison
Minion Horde Three Musketeers
Lightning
Battle Ram Three Musketeers Inferno Dragon Lumberjack
Rocket
Minion Horde Three Musketeers Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Miner Battle Ram Inferno Dragon Lumberjack Minion Horde Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Miner Battle Ram

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap Battle Ram
Zap
Battle Ram Miner Goblins Minion Horde Three Musketeers Lumberjack
Minion Horde
Miner Zap Battle Ram Lumberjack
Battle Ram
Zap Goblins Minion Horde Three Musketeers Lumberjack
Three Musketeers
Zap Battle Ram Miner
Miner
Goblins Zap Minion Horde Three Musketeers Inferno Dragon Lumberjack
Inferno Dragon
Miner
Lumberjack
Zap Minion Horde Battle Ram Miner

Defense Synergies 0 7

Goblins
Zap Minion Horde
Zap
Goblins Minion Horde Three Musketeers Miner Inferno Dragon Lumberjack
Minion Horde
Goblins Zap
Battle Ram
Three Musketeers
Zap
Miner
Zap
Inferno Dragon
Zap
Lumberjack
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde
Minion Horde Inferno Dragon Lumberjack Goblins Zap Three Musketeers
Minion Horde Three Musketeers Lumberjack Goblins Inferno Dragon
Minion Horde Three Musketeers Inferno Dragon Lumberjack Goblins
Lumberjack
Goblins Zap Lumberjack
Minion Horde Three Musketeers Inferno Dragon Zap
Zap
Minion Horde Three Musketeers Inferno Dragon Goblins Lumberjack
Goblins Minion Horde Miner Lumberjack
Goblins Minion Horde Zap Lumberjack
Minion Horde Three Musketeers Inferno Dragon Zap
Minion Horde Lumberjack Zap Three Musketeers
Three Musketeers Goblins Zap Minion Horde Lumberjack
Inferno Dragon Minion Horde Three Musketeers Lumberjack
Minion Horde Zap Three Musketeers Inferno Dragon Lumberjack
Minion Horde Three Musketeers Goblins Lumberjack
Goblins Zap Minion Horde Three Musketeers Lumberjack
Zap Inferno Dragon Lumberjack
Three Musketeers Inferno Dragon Lumberjack
Goblins Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zap
Zap Miner Inferno Dragon Lumberjack
Lumberjack Goblins Zap Minion Horde
Lumberjack Zap Minion Horde
Minion Horde Three Musketeers Inferno Dragon Lumberjack
Zap Minion Horde Three Musketeers
Goblins Minion Horde Lumberjack
Minion Horde Inferno Dragon Lumberjack
Zap Minion Horde Goblins Inferno Dragon
Minion Horde Three Musketeers Inferno Dragon
Inferno Dragon Minion Horde Lumberjack
Zap
Minion Horde Three Musketeers Lumberjack
Minion Horde Three Musketeers
Goblins Zap Minion Horde Three Musketeers Inferno Dragon Lumberjack
Zap Minion Horde Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Miner
Minion Horde Miner
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap
Miner Zap
Goblins Minion Horde Three Musketeers Lumberjack
Miner Zap Minion Horde
Zap
Three Musketeers Miner
Minion Horde
Zap
Zap Minion Horde Three Musketeers
Minion Horde Three Musketeers
Three Musketeers
Minion Horde
Zap Three Musketeers
Zap Miner
Minion Horde
Zap Minion Horde
Zap
Minion Horde Inferno Dragon
Miner Zap
Zap Miner
Miner Zap
Zap Minion Horde
Zap Minion Horde
Minion Horde
Zap Minion Horde Miner
Zap Minion Horde
Minion Horde
Zap Minion Horde
Zap Three Musketeers
Miner Minion Horde Three Musketeers Lumberjack
Zap
Zap
Minion Horde Three Musketeers
Zap Minion Horde
Zap
Zap Miner

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