My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Elixir Collector Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Three Musketeers Miner
Giant Snowball
Bats Goblin Gang Skeleton Barrel Three Musketeers Miner
Zap
Bats Goblin Gang Skeleton Barrel Three Musketeers
Barbarian Barrel
Goblin Gang Skeleton Barrel Three Musketeers
The Log
Goblin Gang Skeleton Barrel Three Musketeers
Earthquake
Goblin Gang Elixir Collector
Arrows
Bats Goblin Gang Skeleton Barrel
Royal Delivery
Bats Goblin Gang Skeleton Barrel Three Musketeers P.E.K.K.A Miner
Fireball
Goblin Gang Skeleton Barrel Elixir Collector Three Musketeers
Poison
Bats Goblin Gang Skeleton Barrel Elixir Collector Three Musketeers
Lightning
Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Elixir Collector P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Skeleton Barrel Miner Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Skeleton Barrel

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Miner Zap P.E.K.K.A
Zap
P.E.K.K.A Miner Bats Skeleton Barrel Three Musketeers
Goblin Gang
Miner Skeleton Barrel Three Musketeers P.E.K.K.A
Skeleton Barrel
Bats Miner Zap Goblin Gang Three Musketeers
Elixir Collector
Three Musketeers
Zap Goblin Gang Skeleton Barrel Miner
P.E.K.K.A
Zap Bats Goblin Gang
Miner
Bats Zap Goblin Gang Skeleton Barrel Three Musketeers

Defense Synergies 0 9

Bats
Zap P.E.K.K.A
Zap
Bats Goblin Gang Skeleton Barrel Three Musketeers P.E.K.K.A Miner
Goblin Gang
Zap P.E.K.K.A Miner
Skeleton Barrel
Zap
Elixir Collector
Three Musketeers
Zap
P.E.K.K.A
Bats Zap Goblin Gang
Miner
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel
P.E.K.K.A Bats Zap Goblin Gang Three Musketeers
Goblin Gang Three Musketeers P.E.K.K.A Bats
Three Musketeers P.E.K.K.A Bats Goblin Gang
P.E.K.K.A
Goblin Gang Bats Zap
Bats Three Musketeers Zap Goblin Gang
Zap Skeleton Barrel P.E.K.K.A
Three Musketeers P.E.K.K.A Goblin Gang
Goblin Gang Miner
Bats Goblin Gang Zap
Three Musketeers Bats Zap Goblin Gang
P.E.K.K.A Bats Zap Goblin Gang Three Musketeers
Three Musketeers Bats Zap Goblin Gang P.E.K.K.A
P.E.K.K.A Goblin Gang Three Musketeers
Zap Goblin Gang Three Musketeers P.E.K.K.A
Three Musketeers Bats Goblin Gang P.E.K.K.A
Bats Zap Goblin Gang Three Musketeers
Zap Bats
P.E.K.K.A Three Musketeers
Goblin Gang Bats P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Skeleton Barrel Miner
Goblin Gang P.E.K.K.A Bats Zap
Goblin Gang P.E.K.K.A Bats Zap
P.E.K.K.A Goblin Gang Three Musketeers
Bats Zap Goblin Gang Skeleton Barrel Three Musketeers
Goblin Gang P.E.K.K.A Bats
P.E.K.K.A
Zap P.E.K.K.A Bats
P.E.K.K.A Goblin Gang Three Musketeers
P.E.K.K.A Bats
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Three Musketeers
Three Musketeers
Goblin Gang Bats Zap Three Musketeers P.E.K.K.A
Bats Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Zap Skeleton Barrel Miner
Skeleton Barrel Miner
Skeleton Barrel
Zap
Bats Zap Skeleton Barrel
Zap Skeleton Barrel
Miner Zap Skeleton Barrel
Bats Goblin Gang Three Musketeers
Miner Zap Skeleton Barrel
Zap
Skeleton Barrel Three Musketeers Miner
Skeleton Barrel
Zap Skeleton Barrel
Zap Skeleton Barrel Three Musketeers
Skeleton Barrel Three Musketeers
Three Musketeers
Bats
Zap Skeleton Barrel Three Musketeers
Zap Skeleton Barrel Miner
Zap Skeleton Barrel
Zap
Miner Zap Skeleton Barrel
Zap Skeleton Barrel Miner
Miner Zap Skeleton Barrel
Bats Zap
Zap Bats Skeleton Barrel
Zap Miner
Zap
P.E.K.K.A
Zap Skeleton Barrel Bats Goblin Gang
Zap Three Musketeers
Miner Goblin Gang Three Musketeers
Zap Skeleton Barrel
Zap
Three Musketeers P.E.K.K.A
Zap Bats Goblin Gang
Bats Zap
Zap Skeleton Barrel Miner

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