My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Three Musketeers Miner
Giant Snowball
Barbarians Minion Horde Hog Rider Furnace Three Musketeers Miner
Zap
Minion Horde Furnace Three Musketeers
Barbarian Barrel
Knight Barbarians Furnace Three Musketeers
The Log
Barbarians Hog Rider Furnace Three Musketeers
Earthquake
Barbarians Hog Rider Furnace
Arrows
Minion Horde Furnace
Royal Delivery
Knight Barbarians Minion Horde Hog Rider Three Musketeers Miner
Fireball
Barbarians Minion Horde Hog Rider Furnace Three Musketeers
Poison
Barbarians Minion Horde Furnace Three Musketeers
Lightning
Knight Furnace Three Musketeers
Rocket
Barbarians Minion Horde Hog Rider Furnace Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Miner Hog Rider Furnace Barbarians Minion Horde Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Miner Hog Rider

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Miner
Knight
Hog Rider Three Musketeers Arrows Minion Horde Furnace Miner
Barbarians
Hog Rider
Minion Horde
Miner Knight Hog Rider
Hog Rider
Arrows Knight Barbarians Minion Horde Furnace Three Musketeers
Furnace
Miner Knight Hog Rider
Three Musketeers
Knight Hog Rider Miner
Miner
Minion Horde Furnace Arrows Knight Three Musketeers

Defense Synergies 0 8

Arrows
Knight Barbarians Furnace
Knight
Arrows Minion Horde Furnace Three Musketeers
Barbarians
Arrows Minion Horde Furnace
Minion Horde
Knight Barbarians
Hog Rider
Furnace
Arrows Knight Barbarians
Three Musketeers
Knight
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde
Barbarians Minion Horde Knight Furnace Three Musketeers
Barbarians Minion Horde Furnace Three Musketeers Knight
Barbarians Minion Horde Three Musketeers Knight Furnace
Arrows Barbarians
Arrows Furnace
Minion Horde Furnace Three Musketeers Arrows
Arrows Barbarians
Barbarians Minion Horde Three Musketeers Furnace
Knight Barbarians Minion Horde Miner
Barbarians Minion Horde Arrows Knight Furnace
Arrows Minion Horde Three Musketeers Furnace
Barbarians Minion Horde Furnace Knight Three Musketeers
Three Musketeers Arrows Barbarians Minion Horde Furnace
Barbarians Knight Minion Horde Furnace Three Musketeers
Barbarians Minion Horde Furnace Three Musketeers
Barbarians Minion Horde Three Musketeers Arrows Knight Furnace
Arrows Knight Barbarians Minion Horde Furnace Three Musketeers
Arrows Furnace Knight Barbarians
Barbarians Three Musketeers
Arrows Knight Barbarians Minion Horde Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Furnace
Arrows Knight Miner
Barbarians Knight Minion Horde Furnace
Knight Barbarians Minion Horde
Barbarians Knight Minion Horde Three Musketeers
Arrows Furnace Minion Horde Three Musketeers
Knight Barbarians Minion Horde Furnace
Knight Barbarians Minion Horde
Minion Horde Knight Barbarians
Barbarians Minion Horde Three Musketeers
Knight Barbarians Minion Horde
Arrows Barbarians
Barbarians Knight Minion Horde Three Musketeers
Barbarians Minion Horde Furnace Three Musketeers
Barbarians Knight Minion Horde Furnace Three Musketeers
Arrows Barbarians Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde
Arrows Miner
Arrows Minion Horde Miner
Arrows Knight Barbarians
Arrows Minion Horde Furnace
Arrows Minion Horde Furnace
Arrows Minion Horde Furnace
Arrows
Arrows Miner
Minion Horde Three Musketeers
Miner Arrows Knight Minion Horde
Arrows
Knight Three Musketeers Miner
Arrows Minion Horde
Arrows Furnace
Arrows Minion Horde Furnace Three Musketeers
Arrows Minion Horde Furnace Three Musketeers
Arrows Three Musketeers
Minion Horde
Arrows Three Musketeers
Arrows Miner
Minion Horde
Arrows
Arrows Barbarians Minion Horde
Arrows Furnace
Minion Horde
Arrows Miner
Arrows Miner
Miner Arrows
Arrows Minion Horde Furnace
Minion Horde
Minion Horde
Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Barbarians
Arrows Three Musketeers
Arrows
Miner Knight Minion Horde Three Musketeers
Arrows
Arrows
Minion Horde Three Musketeers
Minion Horde
Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: