My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Dart Goblin Flying Machine Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Battle Ram Flying Machine Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Battle Ram Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Three Musketeers
Giant Snowball
Archers Dart Goblin Battle Ram Flying Machine Three Musketeers
Zap
Archers Dart Goblin Battle Ram Flying Machine Three Musketeers
Barbarian Barrel
Archers Knight Tesla Dart Goblin Battle Ram Three Musketeers
The Log
Archers Dart Goblin Battle Ram Three Musketeers
Earthquake
Archers Tesla
Arrows
Archers Dart Goblin Flying Machine
Royal Delivery
Archers Knight Dart Goblin Battle Ram Flying Machine Three Musketeers
Fireball
Archers Tesla Dart Goblin Battle Ram Flying Machine Three Musketeers
Poison
Archers Dart Goblin Flying Machine Three Musketeers
Lightning
Knight Tesla Battle Ram Three Musketeers
Rocket
Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Archers Knight Dart Goblin Tesla Battle Ram Flying Machine Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Archers Knight Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Battle Ram
Knight
Archers Dart Goblin Battle Ram Three Musketeers Flying Machine
Tesla
Dart Goblin
Knight Battle Ram Mirror
Battle Ram
Knight Archers Dart Goblin Flying Machine Three Musketeers Mirror
Flying Machine
Knight Battle Ram Three Musketeers Mirror
Three Musketeers
Knight Battle Ram Flying Machine Mirror
Mirror
Dart Goblin Battle Ram Flying Machine Three Musketeers

Defense Synergies 4 8

Archers
Knight Tesla Dart Goblin
Knight
Archers Tesla Dart Goblin Flying Machine Three Musketeers
Tesla
Knight Mirror Archers Dart Goblin
Dart Goblin
Knight Archers Tesla Flying Machine Mirror
Battle Ram
Flying Machine
Knight Dart Goblin Mirror
Three Musketeers
Knight
Mirror
Tesla Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Dart Goblin Flying Machine
Knight Tesla Dart Goblin Flying Machine Three Musketeers
Tesla Three Musketeers Archers Knight Dart Goblin
Tesla Three Musketeers Knight Dart Goblin
Archers Tesla Dart Goblin Flying Machine
Tesla Dart Goblin Three Musketeers Archers Flying Machine
Tesla Dart Goblin Flying Machine
Tesla Three Musketeers
Knight Archers Tesla Dart Goblin
Archers Dart Goblin Knight Tesla Flying Machine
Tesla Three Musketeers Archers Dart Goblin Flying Machine
Tesla Knight Flying Machine Three Musketeers
Three Musketeers Tesla Dart Goblin
Knight Tesla Three Musketeers
Tesla Three Musketeers
Tesla Three Musketeers Knight
Tesla Archers Knight Dart Goblin Flying Machine Three Musketeers
Archers Knight Tesla Dart Goblin Flying Machine
Tesla Dart Goblin Three Musketeers
Archers Knight Tesla Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Tesla
Archers Knight Tesla Flying Machine
Knight
Knight Tesla
Knight Tesla Three Musketeers
Archers Tesla Dart Goblin Flying Machine Three Musketeers
Archers Knight Tesla Dart Goblin Flying Machine
Knight Tesla
Knight Flying Machine
Tesla Dart Goblin Three Musketeers
Knight Tesla Dart Goblin Flying Machine
Knight Tesla Three Musketeers
Archers Tesla Dart Goblin Flying Machine Three Musketeers
Tesla Archers Knight Dart Goblin Flying Machine Three Musketeers
Archers Tesla Dart Goblin Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Knight Dart Goblin Flying Machine
Dart Goblin Flying Machine
Archers Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Three Musketeers
Knight Dart Goblin Flying Machine
Archers Dart Goblin Flying Machine
Flying Machine Knight Dart Goblin Three Musketeers
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Three Musketeers
Dart Goblin Flying Machine Three Musketeers
Three Musketeers
Archers Dart Goblin Flying Machine Three Musketeers
Dart Goblin Flying Machine
Flying Machine
Dart Goblin Flying Machine
Flying Machine
Dart Goblin
Archers Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin
Archers Dart Goblin Flying Machine
Archers Dart Goblin Flying Machine Three Musketeers
Knight Dart Goblin Flying Machine Three Musketeers
Dart Goblin Flying Machine
Dart Goblin Flying Machine Three Musketeers
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine

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