My Best Clash Royale Deck

Bats Fireball Giant Minion Horde Miner Minions Zap Electro Wizard

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Minion Horde Giant Miner
Giant Snowball
Bats Minions Minion Horde Miner
Zap
Bats Minions Minion Horde
Barbarian Barrel
Electro Wizard
The Log
Earthquake
Arrows
Bats Minions Minion Horde
Royal Delivery
Bats Minions Minion Horde Miner Electro Wizard
Fireball
Minions Minion Horde Electro Wizard
Poison
Bats Minions Minion Horde Electro Wizard
Lightning
Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Miner Minions Fireball Electro Wizard Giant Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Bats Miner Minions

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Miner Minions Zap
Fireball
Zap Giant Miner
Giant
Bats Miner Minions Zap Fireball Minion Horde Electro Wizard
Minion Horde
Miner Giant Zap
Miner
Bats Giant Minion Horde Minions Zap Fireball Electro Wizard
Minions
Giant Miner Bats Zap
Zap
Fireball Giant Miner Electro Wizard Bats Minion Horde Minions
Electro Wizard
Zap Giant Miner

Defense Synergies 2 8

Bats
Minions Zap Electro Wizard
Fireball
Zap Miner
Giant
Minion Horde
Zap
Miner
Fireball Zap
Minions
Bats Zap Electro Wizard
Zap
Fireball Electro Wizard Bats Minion Horde Miner Minions
Electro Wizard
Zap Bats Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Minion Horde Minions Zap Electro Wizard
Minion Horde Bats Minions Zap Electro Wizard
Minion Horde Bats Minions Electro Wizard
Minion Horde Bats Minions Electro Wizard
Fireball
Fireball Bats Minions Zap Electro Wizard
Bats Minion Horde Minions Electro Wizard Fireball Zap
Fireball Miner Zap Electro Wizard
Minion Horde
Minion Horde Miner Electro Wizard
Bats Minion Horde Minions Electro Wizard Miner Zap
Minion Horde Minions Bats Fireball Zap Electro Wizard
Minion Horde Bats Fireball Minions Zap Electro Wizard
Fireball Bats Minion Horde Minions Zap Electro Wizard
Minion Horde Electro Wizard
Minion Horde Fireball Zap Electro Wizard
Minion Horde Bats Fireball Minions Electro Wizard
Fireball Bats Minion Horde Minions Zap Electro Wizard
Fireball Zap Bats Minions Electro Wizard
Bats Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Electro Wizard
Fireball Electro Wizard Miner Zap
Bats Minion Horde Minions Zap Electro Wizard
Bats Minion Horde Zap Electro Wizard
Minion Horde
Fireball Bats Minion Horde Minions Zap Electro Wizard
Bats Minion Horde Minions Electro Wizard
Fireball
Minion Horde
Minion Horde Electro Wizard Bats Fireball Minions Zap
Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Miner
Fireball Miner Zap Electro Wizard
Fireball Minion Horde Miner
Fireball Miner
Fireball Minion Horde Zap
Fireball Bats Minion Horde Minions Zap
Minion Horde
Fireball Zap
Fireball Miner Zap
Bats Fireball Minion Horde Minions Electro Wizard
Fireball Minion Horde Miner Zap Electro Wizard
Fireball Zap
Fireball Miner Zap
Fireball Minion Horde Miner Minions
Fireball Zap
Fireball Minion Horde Miner Zap
Fireball Minion Horde Miner
Fireball
Bats Minion Horde Minions
Fireball Miner Zap Electro Wizard
Fireball Zap
Fireball Minion Horde Minions
Fireball
Fireball Minion Horde Miner Zap
Zap Fireball
Minion Horde
Fireball Miner Zap Electro Wizard
Fireball Miner Zap
Fireball Miner Zap
Bats Fireball Minion Horde Zap Electro Wizard
Electro Wizard Bats Fireball Minion Horde Minions Zap
Fireball Minion Horde
Fireball Minion Horde Zap
Fireball Minion Horde Zap Electro Wizard
Minion Horde
Fireball Zap
Minion Horde Bats Fireball Miner Minions Zap Electro Wizard
Fireball Zap Electro Wizard
Fireball
Fireball Minion Horde Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.