Deck 3.5


Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Great!
Versatility Deck versatility Great!
Synergy Deck synergy Godly!

Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Minions Minion Horde Giant Miner
Giant Snowball Bats Minions Minion Horde
Zap Bats Minions Minion Horde
Barbarian Barrel
The Log
Earthquake
Arrows Bats Minions Minion Horde
Royal Delivery Bats Minions Minion Horde
Fireball Minions Minion Horde Electro Wizard
Poison Bats Minions Minion Horde Electro Wizard
Lightning Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bats Miner Minions Fireball Electro Wizard Giant Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Bats Miner Minions

Synergies   8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats + Miner Giant Minions Minion Horde
Fireball + Zap Giant Miner
Giant + Minions Minion Horde Zap Electro Wizard Fireball Miner Bats
Minion Horde + Giant Miner Minions Zap Bats
+ Minion Horde Minions Electro Wizard Zap Bats Fireball Giant
+ Giant Miner Minion Horde Bats
+ Fireball Miner Electro Wizard Minion Horde Giant
+ Miner Zap Giant

Counters   54 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Electro Wizard Fireball Bats Minions Zap Minion Horde
Electro Wizard Zap Fireball Minion Horde
Fireball Miner Electro Wizard
Giant Minion Horde Bats Minions Miner Fireball Electro Wizard
Fireball Minions Minion Horde Electro Wizard
Minion Horde Fireball Zap Electro Wizard Minions
Minion Horde Fireball Electro Wizard
Minion Horde Minions Bats Electro Wizard
Electro Wizard Minion Horde Minions
Minion Horde Minions Fireball Zap Electro Wizard Bats
Zap Electro Wizard Miner Fireball
Minion Horde
Minion Horde Minions Miner Electro Wizard Bats
Fireball Miner Minions Minion Horde Electro Wizard Bats
Minion Horde Electro Wizard Bats Minions
Minion Horde Minions Electro Wizard Bats
Electro Wizard Minion Horde Zap Fireball Minions
Electro Wizard Miner Fireball Giant
Fireball Minions Electro Wizard Bats Minion Horde
Fireball Minion Horde Electro Wizard Zap
Minion Horde Minions Bats
Fireball
Minion Horde Minions Bats Electro Wizard
Fireball Miner Giant Electro Wizard
Fireball Miner Electro Wizard
Fireball Electro Wizard Minion Horde
Fireball Miner
Minions Giant Electro Wizard Fireball
Fireball Minion Horde
Fireball Electro Wizard Zap Minion Horde
Minions Electro Wizard Zap Minion Horde Fireball Bats
Fireball Electro Wizard Minion Horde Bats Minions Zap
Minions Bats Electro Wizard
Zap Fireball Electro Wizard Minion Horde
Electro Wizard Minion Horde Minions
Fireball
Minion Horde Miner Zap Minions Electro Wizard
Minion Horde Electro Wizard Minions Zap
Electro Wizard Fireball
Electro Wizard Minions Minion Horde Bats Zap Fireball
Minion Horde Minions Miner Electro Wizard Bats
Minions Minion Horde Electro Wizard
Minion Horde Minions Fireball Electro Wizard
Miner Electro Wizard
Minion Horde Electro Wizard
Giant Minion Horde Minions Miner Electro Wizard
Minion Horde
Minion Horde Minions Electro Wizard Bats
Minion Horde Minions Electro Wizard Bats
Electro Wizard Bats Minions
Fireball Miner Electro Wizard Bats Minions
Electro Wizard Bats Zap Minions Minion Horde
Minions Minion Horde Zap Bats Electro Wizard
Electro Wizard
Fireball Zap Minions Electro Wizard
Fireball Minion Horde Electro Wizard Minions Zap
Zap Minions Electro Wizard Minion Horde Fireball Bats
Minions Minion Horde Electro Wizard Fireball
Minions Minion Horde Fireball Electro Wizard
Electro Wizard Minion Horde Zap
Electro Wizard Minion Horde Minions Bats Zap
Zap Minion Horde Electro Wizard Minions Miner
Minions Minion Horde Electro Wizard Bats Fireball Zap
Minion Horde Minions Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Electro Wizard Minions Fireball Bats
Electro Wizard Bats
Zap Minions Electro Wizard Bats Minion Horde
Electro Wizard Zap
Electro Wizard Zap Fireball Bats Minion Horde Minions
Zap Electro Wizard
Fireball Electro Wizard
Minions Bats Miner Electro Wizard Minion Horde
Minions Electro Wizard Minion Horde Fireball
Fireball Minions Bats Electro Wizard
Fireball Minions
Minion Horde Electro Wizard
Electro Wizard
Fireball Zap Electro Wizard Minions
Minion Horde Minions Fireball
Electro Wizard Zap Minions Miner Bats Fireball Minion Horde
Bats Electro Wizard Minions
Fireball Zap
Fireball Electro Wizard