My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Balloon Giant Skeleton Sparky
Giant Snowball
Goblin Gang Goblin Barrel Baby Dragon Balloon
Zap
Goblin Gang Goblin Barrel Balloon Sparky
Barbarian Barrel
Goblin Gang Goblin Barrel Giant Skeleton Sparky
The Log
Goblin Gang Goblin Barrel Giant Skeleton Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Baby Dragon Balloon Giant Skeleton Sparky
Fireball
Goblin Gang Goblin Barrel Baby Dragon Balloon Sparky
Poison
Goblin Gang Balloon Sparky
Lightning
Baby Dragon Balloon Sparky
Rocket
Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Goblin Gang Tornado Baby Dragon Fireball Balloon Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Barrel Goblin Gang Tornado Baby Dragon

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Baby Dragon
Tornado Balloon Goblin Barrel Fireball Giant Skeleton Goblin Gang Sparky
Balloon
Baby Dragon Goblin Barrel Giant Skeleton Goblin Gang Sparky Tornado
Goblin Barrel
Goblin Gang Baby Dragon Balloon Giant Skeleton Sparky
Fireball
Tornado Baby Dragon Sparky
Giant Skeleton
Baby Dragon Balloon Goblin Barrel Goblin Gang Sparky Tornado
Goblin Gang
Goblin Barrel Baby Dragon Balloon Giant Skeleton Sparky
Sparky
Tornado Baby Dragon Balloon Goblin Barrel Fireball Giant Skeleton Goblin Gang
Tornado
Baby Dragon Fireball Sparky Balloon Giant Skeleton

Defense Synergies 2 6

Baby Dragon
Giant Skeleton Tornado
Balloon
Goblin Barrel
Fireball
Tornado
Giant Skeleton
Baby Dragon Goblin Gang Tornado
Goblin Gang
Giant Skeleton Sparky
Sparky
Tornado Goblin Gang Tornado
Tornado
Fireball Sparky Baby Dragon Giant Skeleton Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Fireball Sparky
Sparky Goblin Gang
Goblin Gang Sparky Tornado Giant Skeleton
Sparky Goblin Gang
Fireball Giant Skeleton Sparky Tornado
Fireball Goblin Gang Tornado Baby Dragon
Tornado Baby Dragon Fireball Goblin Gang
Baby Dragon Fireball Giant Skeleton Sparky
Sparky Goblin Gang Tornado
Goblin Gang Tornado Giant Skeleton Sparky
Goblin Gang Baby Dragon Fireball Giant Skeleton Tornado
Baby Dragon Fireball Goblin Gang Tornado
Sparky Fireball Giant Skeleton Goblin Gang
Fireball Sparky Baby Dragon Goblin Gang Tornado
Sparky Goblin Gang
Tornado Fireball Goblin Gang Sparky
Sparky Fireball Goblin Gang Tornado
Fireball Baby Dragon Goblin Gang Tornado
Baby Dragon Tornado Fireball Giant Skeleton
Sparky Tornado
Goblin Gang Baby Dragon Fireball Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Giant Skeleton Sparky
Fireball Baby Dragon Goblin Gang
Giant Skeleton Goblin Gang Sparky
Giant Skeleton Goblin Gang Fireball Sparky Tornado
Giant Skeleton Goblin Gang Sparky
Fireball Baby Dragon Goblin Gang Tornado
Goblin Gang Sparky Fireball Giant Skeleton
Giant Skeleton Sparky
Giant Skeleton Baby Dragon Fireball Sparky Tornado
Goblin Gang Sparky
Giant Skeleton Sparky
Fireball Giant Skeleton Tornado
Giant Skeleton Fireball Goblin Gang Sparky
Baby Dragon Fireball Sparky
Goblin Gang Sparky Baby Dragon Fireball Giant Skeleton Tornado
Baby Dragon Fireball Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Giant Skeleton Sparky
Fireball Baby Dragon Tornado
Baby Dragon Fireball Giant Skeleton Sparky
Fireball Giant Skeleton Sparky
Fireball Baby Dragon Sparky
Fireball Baby Dragon Tornado
Baby Dragon Sparky Tornado
Fireball Baby Dragon Tornado
Fireball Tornado
Fireball Goblin Gang Sparky Tornado
Fireball Sparky Tornado
Fireball Baby Dragon Tornado
Baby Dragon Fireball Sparky
Baby Dragon Fireball
Baby Dragon Fireball Sparky
Baby Dragon Fireball Sparky
Baby Dragon Fireball Sparky
Fireball Sparky Tornado
Sparky
Baby Dragon Fireball Sparky
Baby Dragon Fireball Tornado
Baby Dragon Fireball Giant Skeleton Sparky
Fireball Tornado
Sparky Tornado
Baby Dragon Fireball
Tornado Baby Dragon Fireball Sparky
Fireball Baby Dragon Sparky Tornado
Fireball Baby Dragon Sparky Tornado
Fireball Baby Dragon Sparky Tornado
Baby Dragon Fireball Sparky Tornado
Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Giant Skeleton Sparky
Fireball Sparky
Fireball Goblin Gang
Fireball Baby Dragon Tornado
Fireball
Fireball Baby Dragon Goblin Gang Sparky
Baby Dragon Fireball
Fireball Giant Skeleton Sparky Tornado
Sparky
Baby Dragon Fireball Giant Skeleton Goblin Gang Sparky Tornado
Fireball Tornado
Baby Dragon Fireball Giant Skeleton Sparky Tornado

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