My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Flying Machine Witch Giant Skeleton Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Flying Machine Giant Skeleton Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton
Giant Snowball
Skeleton Barrel Flying Machine Witch Lumberjack
Zap
Skeleton Barrel Flying Machine Witch
Barbarian Barrel
Skeleton Barrel Witch Giant Skeleton Magic Archer Lumberjack
The Log
Skeleton Barrel Witch Giant Skeleton Lumberjack
Earthquake
Witch
Arrows
Skeleton Barrel Flying Machine Witch
Royal Delivery
Skeleton Barrel Flying Machine Witch Giant Skeleton Magic Archer Lumberjack
Fireball
Skeleton Barrel Flying Machine Witch Magic Archer Lumberjack
Poison
Skeleton Barrel Flying Machine Witch Magic Archer
Lightning
Witch Magic Archer Lumberjack
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Flying Machine Lumberjack Magic Archer Poison Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Barrel Flying Machine Lumberjack

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Skeleton Lumberjack Skeleton Barrel
Flying Machine
Giant Skeleton Lumberjack Skeleton Barrel
Giant Skeleton
Arrows Flying Machine Lumberjack Magic Archer Poison Skeleton Barrel Witch
Lumberjack
Arrows Flying Machine Giant Skeleton Magic Archer Skeleton Barrel Witch
Magic Archer
Giant Skeleton Lumberjack Skeleton Barrel
Poison
Giant Skeleton Skeleton Barrel
Skeleton Barrel
Arrows Flying Machine Giant Skeleton Lumberjack Magic Archer Poison Witch
Witch
Giant Skeleton Lumberjack Skeleton Barrel

Defense Synergies 0 9

Arrows
Giant Skeleton Lumberjack
Flying Machine
Giant Skeleton Lumberjack
Giant Skeleton
Arrows Flying Machine Lumberjack Magic Archer Witch
Lumberjack
Arrows Flying Machine Giant Skeleton Magic Archer Witch
Magic Archer
Giant Skeleton Lumberjack
Poison
Skeleton Barrel
Witch
Giant Skeleton Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Magic Archer Skeleton Barrel
Lumberjack Flying Machine Witch
Lumberjack Witch Giant Skeleton
Lumberjack Witch
Arrows Giant Skeleton Lumberjack Poison
Arrows Flying Machine Lumberjack Magic Archer
Arrows Flying Machine Magic Archer Poison Witch
Arrows Flying Machine Giant Skeleton Magic Archer Poison Skeleton Barrel
Witch Lumberjack
Giant Skeleton Lumberjack
Poison Witch Arrows Flying Machine Giant Skeleton Lumberjack Magic Archer
Arrows Flying Machine Magic Archer Poison Witch
Lumberjack Flying Machine Giant Skeleton Witch
Arrows Lumberjack Magic Archer Poison Witch
Lumberjack
Lumberjack
Arrows Lumberjack Poison Witch
Arrows Flying Machine Lumberjack Magic Archer Witch
Arrows Poison Witch Flying Machine Giant Skeleton Lumberjack Magic Archer
Lumberjack
Arrows Flying Machine Giant Skeleton Lumberjack Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton Witch
Poison Arrows Flying Machine Lumberjack Magic Archer Skeleton Barrel
Giant Skeleton Lumberjack Witch
Giant Skeleton Lumberjack
Giant Skeleton Lumberjack Witch
Arrows Poison Flying Machine Magic Archer Skeleton Barrel Witch
Flying Machine Giant Skeleton Lumberjack Witch
Giant Skeleton Lumberjack
Giant Skeleton Flying Machine Magic Archer Poison Witch
Witch
Flying Machine Giant Skeleton Lumberjack Witch
Arrows Giant Skeleton Poison
Giant Skeleton Lumberjack Witch
Flying Machine Magic Archer Witch
Witch Flying Machine Giant Skeleton Lumberjack Magic Archer Poison
Arrows Poison Flying Machine Giant Skeleton Magic Archer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Poison Skeleton Barrel Arrows Flying Machine Giant Skeleton
Arrows Poison Flying Machine Magic Archer Skeleton Barrel
Arrows Flying Machine Giant Skeleton Magic Archer Poison Skeleton Barrel
Arrows Flying Machine Giant Skeleton Poison Skeleton Barrel
Poison Arrows Magic Archer
Arrows Poison Flying Machine Magic Archer Skeleton Barrel Witch
Arrows Flying Machine Magic Archer Poison Witch
Arrows Poison Flying Machine Magic Archer Skeleton Barrel
Arrows Poison Flying Machine Skeleton Barrel
Lumberjack Poison
Poison Arrows Flying Machine Magic Archer Skeleton Barrel
Poison Arrows Flying Machine Magic Archer
Flying Machine Poison Magic Archer Skeleton Barrel
Arrows Flying Machine Magic Archer Poison Skeleton Barrel
Arrows Flying Machine Magic Archer Poison Skeleton Barrel
Arrows Flying Machine Magic Archer Poison Skeleton Barrel Witch
Magic Archer Arrows Flying Machine Poison Skeleton Barrel
Arrows Poison
Arrows Flying Machine Magic Archer Poison Skeleton Barrel
Arrows Flying Machine Magic Archer Poison Skeleton Barrel Witch
Giant Skeleton Magic Archer Poison
Arrows Poison
Arrows Flying Machine Poison Skeleton Barrel
Arrows Poison Magic Archer Witch
Witch
Arrows Poison Flying Machine Magic Archer Skeleton Barrel Witch
Arrows Flying Machine Magic Archer Poison Skeleton Barrel Witch
Poison Arrows Magic Archer Skeleton Barrel
Poison Arrows Flying Machine Magic Archer Witch
Flying Machine Poison Skeleton Barrel Witch
Poison Arrows Magic Archer
Arrows Magic Archer Poison
Giant Skeleton
Arrows Magic Archer Poison
Skeleton Barrel Flying Machine Magic Archer Witch
Poison Arrows Flying Machine Magic Archer Witch
Arrows
Poison Flying Machine Lumberjack Magic Archer
Arrows Flying Machine Magic Archer Poison Skeleton Barrel
Arrows Giant Skeleton Poison
Flying Machine
Flying Machine Giant Skeleton Magic Archer Poison Witch
Flying Machine Magic Archer Poison Witch
Poison Flying Machine Giant Skeleton Magic Archer Skeleton Barrel Witch

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