My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Baby Dragon Golem Night Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Skeleton King
Giant Snowball
Tombstone Baby Dragon Night Witch Skeleton King
Zap
Tombstone Night Witch Skeleton King
Barbarian Barrel
Tombstone Night Witch Skeleton King
The Log
Tombstone Skeleton King
Earthquake
Tombstone Skeleton King
Arrows
Tombstone Night Witch Skeleton King
Royal Delivery
Baby Dragon Night Witch Skeleton King
Fireball
Tombstone Baby Dragon Night Witch Skeleton King
Poison
Tombstone Night Witch Skeleton King
Lightning
Tombstone Baby Dragon Night Witch Skeleton King
Rocket
Night Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Baby Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Baby Dragon Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tombstone Tornado Baby Dragon Night Witch Skeleton King Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Tombstone Tornado Baby Dragon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Baby Dragon
Golem Tornado Barbarian Barrel Lightning
Barbarian Barrel
Baby Dragon Golem Tornado
Golem
Baby Dragon Lightning Night Witch Barbarian Barrel Skeleton King Tornado
Lightning
Golem Baby Dragon
Night Witch
Golem Skeleton King Tornado
Skeleton King
Golem Night Witch
Tombstone
Tornado
Baby Dragon Barbarian Barrel Golem Night Witch

Defense Synergies 1 9

Baby Dragon
Barbarian Barrel Skeleton King Tombstone Tornado
Barbarian Barrel
Baby Dragon Night Witch Tombstone Tornado
Golem
Lightning
Night Witch
Barbarian Barrel Tombstone
Skeleton King
Tombstone Baby Dragon Tornado
Tombstone
Skeleton King Baby Dragon Barbarian Barrel Night Witch
Tornado
Baby Dragon Barbarian Barrel Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon Barbarian Barrel Tombstone
Night Witch Tombstone
Tornado Lightning Night Witch Tombstone
Night Witch Skeleton King Tombstone
Lightning Barbarian Barrel Tombstone Tornado
Barbarian Barrel Tornado Baby Dragon Night Witch
Lightning Tornado Baby Dragon Night Witch Tombstone
Lightning Baby Dragon Barbarian Barrel
Night Witch Skeleton King Tombstone Tornado
Tornado Barbarian Barrel Night Witch
Baby Dragon Barbarian Barrel Night Witch Skeleton King Tombstone Tornado
Baby Dragon Night Witch Tornado
Night Witch Tombstone Lightning
Baby Dragon Barbarian Barrel Night Witch Skeleton King Tombstone Tornado
Skeleton King Tombstone
Tornado Lightning
Night Witch Tombstone Tornado
Tombstone Baby Dragon Barbarian Barrel Night Witch Tornado
Baby Dragon Barbarian Barrel Tornado Tombstone
Tornado
Baby Dragon Barbarian Barrel Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Tombstone
Baby Dragon Barbarian Barrel Lightning
Tombstone Lightning
Lightning Barbarian Barrel Night Witch Tornado
Night Witch Tombstone
Baby Dragon Tornado
Lightning Night Witch Tombstone
Lightning Baby Dragon Barbarian Barrel Tombstone Tornado
Tombstone
Tombstone
Lightning Tornado
Lightning Night Witch Skeleton King Tombstone
Baby Dragon
Tombstone Baby Dragon Barbarian Barrel Lightning Night Witch Skeleton King Tornado
Baby Dragon Barbarian Barrel Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon Barbarian Barrel
Baby Dragon Barbarian Barrel Tornado
Lightning Baby Dragon Barbarian Barrel
Lightning Barbarian Barrel
Baby Dragon Barbarian Barrel
Baby Dragon Tornado
Baby Dragon Tornado
Baby Dragon Barbarian Barrel Lightning Tornado
Lightning Tornado
Lightning Night Witch Tornado
Lightning Barbarian Barrel Tornado
Lightning Baby Dragon Tornado
Lightning Baby Dragon Barbarian Barrel
Lightning Baby Dragon Barbarian Barrel
Lightning Baby Dragon Barbarian Barrel
Lightning Baby Dragon Barbarian Barrel
Lightning Baby Dragon Barbarian Barrel
Lightning Barbarian Barrel Tornado
Lightning Night Witch
Lightning Baby Dragon Barbarian Barrel
Lightning Baby Dragon Barbarian Barrel Tornado
Lightning Baby Dragon Night Witch
Lightning Tornado
Lightning Tornado
Lightning Baby Dragon Barbarian Barrel
Tornado Baby Dragon Barbarian Barrel
Baby Dragon Barbarian Barrel Lightning Tornado
Lightning Baby Dragon Tornado
Lightning Baby Dragon Barbarian Barrel Tornado
Lightning Baby Dragon Night Witch Tornado
Lightning
Lightning Night Witch
Lightning Night Witch
Lightning
Lightning
Lightning Barbarian Barrel Night Witch Tombstone
Lightning Baby Dragon Tornado
Barbarian Barrel
Lightning Baby Dragon
Baby Dragon Lightning Skeleton King
Lightning Tornado
Baby Dragon Lightning Skeleton King Tornado
Lightning Tornado
Lightning Baby Dragon Barbarian Barrel Tornado

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