My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers Skeleton Army Goblin Drill
Giant Snowball
Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill
Zap
Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill
Barbarian Barrel
Fire Spirit Bomber Tesla Wall Breakers Skeleton Army Goblin Drill
The Log
Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill
Earthquake
Bomber Tesla Skeleton Army Goblin Drill
Arrows
Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill
Royal Delivery
Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill
Fireball
Bomber Tesla Wall Breakers Skeleton Army Goblin Drill
Poison
Bomber Skeleton Army Goblin Drill
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Skeleton Army Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Wall Breakers Skeleton Army Goblin Drill Golden Knight Tesla Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Wall Breakers Skeleton Army

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Drill
Fire Spirit
Goblin Drill Wall Breakers
Goblin Drill
Fire Spirit Wall Breakers Bomber Golden Knight
Golden Knight
Goblin Drill
Rocket
Skeleton Army
Tesla
Wall Breakers
Goblin Drill Fire Spirit

Defense Synergies 0 8

Bomber
Goblin Drill Golden Knight Tesla
Fire Spirit
Goblin Drill Golden Knight
Goblin Drill
Bomber Fire Spirit Skeleton Army Tesla
Golden Knight
Bomber Fire Spirit
Rocket
Skeleton Army
Goblin Drill Tesla
Tesla
Bomber Goblin Drill Skeleton Army
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Golden Knight Tesla
Skeleton Army Bomber Goblin Drill Tesla
Rocket Skeleton Army Tesla Bomber Fire Spirit Goblin Drill
Skeleton Army Tesla Bomber Goblin Drill
Bomber Rocket Skeleton Army
Skeleton Army Bomber Fire Spirit Tesla
Rocket Tesla Fire Spirit
Rocket Golden Knight Tesla
Tesla Goblin Drill Skeleton Army
Skeleton Army Bomber Fire Spirit Tesla
Skeleton Army Bomber Goblin Drill Tesla
Tesla
Goblin Drill Skeleton Army Tesla Bomber Fire Spirit Rocket
Bomber Fire Spirit Rocket Skeleton Army Goblin Drill Golden Knight Tesla
Skeleton Army Goblin Drill Tesla
Rocket Skeleton Army Goblin Drill Tesla
Tesla Bomber Goblin Drill Skeleton Army
Fire Spirit Tesla Bomber Goblin Drill Golden Knight Skeleton Army
Goblin Drill Bomber Fire Spirit Tesla
Goblin Drill Tesla
Bomber Skeleton Army Fire Spirit Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla
Bomber Rocket Tesla
Skeleton Army Golden Knight Rocket
Rocket Skeleton Army Tesla
Goblin Drill Skeleton Army Tesla
Fire Spirit Rocket Tesla
Rocket Skeleton Army Tesla
Skeleton Army Tesla
Rocket Skeleton Army
Goblin Drill Skeleton Army Tesla
Golden Knight Tesla
Rocket Skeleton Army
Rocket Skeleton Army Golden Knight Tesla
Bomber Skeleton Army Tesla
Skeleton Army Tesla Bomber Goblin Drill Golden Knight Rocket
Bomber Golden Knight Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill Golden Knight Rocket
Golden Knight
Rocket Goblin Drill
Rocket
Bomber Rocket Fire Spirit
Fire Spirit Rocket
Bomber Fire Spirit
Fire Spirit
Golden Knight
Rocket Fire Spirit
Rocket Golden Knight
Fire Spirit Rocket
Rocket Fire Spirit Golden Knight
Rocket
Rocket Bomber Goblin Drill Golden Knight
Rocket
Rocket
Bomber Rocket
Rocket Bomber Fire Spirit
Rocket Bomber Fire Spirit Golden Knight
Rocket
Rocket
Rocket
Rocket Goblin Drill
Bomber Fire Spirit
Golden Knight
Golden Knight
Rocket Golden Knight
Fire Spirit
Rocket
Bomber Rocket
Rocket
Rocket
Fire Spirit Rocket Skeleton Army
Rocket Fire Spirit
Rocket
Bomber
Rocket
Golden Knight Rocket
Rocket
Golden Knight Rocket

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