My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Bandit Electro Wizard Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Ghost Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit Barbarian Barrel Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost Bandit Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Zap
Bandit
Barbarian Barrel
Elite Barbarians Heal Spirit Royal Ghost Bandit Electro Wizard
The Log
Elite Barbarians Heal Spirit Bandit
Earthquake
Arrows
Heal Spirit
Royal Delivery
Elite Barbarians Heal Spirit Royal Ghost Bandit Electro Wizard Mother Witch
Fireball
Elite Barbarians Bandit Electro Wizard Mother Witch
Poison
Electro Wizard Mother Witch
Lightning
Elite Barbarians Bandit Electro Wizard Mother Witch
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Barbarian Barrel Bandit Royal Ghost Golden Knight Mother Witch Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Barbarian Barrel Bandit Royal Ghost

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bandit
Barbarian Barrel Royal Ghost Golden Knight Heal Spirit Elite Barbarians Electro Wizard
Barbarian Barrel
Bandit Elite Barbarians
Royal Ghost
Bandit Golden Knight Mother Witch Elite Barbarians Electro Wizard
Golden Knight
Bandit Royal Ghost Heal Spirit Elite Barbarians
Heal Spirit
Elite Barbarians Bandit Golden Knight
Mother Witch
Royal Ghost
Elite Barbarians
Heal Spirit Bandit Barbarian Barrel Royal Ghost Golden Knight
Electro Wizard
Bandit Royal Ghost

Defense Synergies 1 8

Bandit
Barbarian Barrel Electro Wizard
Barbarian Barrel
Bandit Mother Witch Electro Wizard
Royal Ghost
Mother Witch Electro Wizard
Golden Knight
Mother Witch Elite Barbarians
Heal Spirit
Mother Witch
Elite Barbarians Barbarian Barrel Royal Ghost Golden Knight
Elite Barbarians
Mother Witch Golden Knight
Electro Wizard
Bandit Barbarian Barrel Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Golden Knight Electro Wizard
Elite Barbarians Bandit Electro Wizard
Bandit Elite Barbarians Electro Wizard
Elite Barbarians Bandit Electro Wizard
Barbarian Barrel Elite Barbarians
Barbarian Barrel Bandit Royal Ghost Mother Witch Electro Wizard
Electro Wizard
Bandit Barbarian Barrel Golden Knight Electro Wizard
Elite Barbarians
Elite Barbarians Bandit Barbarian Barrel Royal Ghost Electro Wizard
Mother Witch Electro Wizard Bandit Barbarian Barrel Royal Ghost
Electro Wizard
Bandit Elite Barbarians Electro Wizard
Barbarian Barrel Royal Ghost Golden Knight Electro Wizard
Elite Barbarians Bandit Electro Wizard
Bandit Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Bandit Barbarian Barrel Royal Ghost Golden Knight Elite Barbarians Electro Wizard
Barbarian Barrel Bandit Royal Ghost Mother Witch Electro Wizard
Elite Barbarians Electro Wizard
Royal Ghost Bandit Barbarian Barrel Mother Witch Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Barbarian Barrel Royal Ghost Elite Barbarians Electro Wizard
Bandit Electro Wizard Barbarian Barrel Royal Ghost Elite Barbarians
Bandit Golden Knight Elite Barbarians Electro Wizard
Bandit Barbarian Barrel Elite Barbarians Electro Wizard
Bandit Elite Barbarians
Mother Witch Electro Wizard
Bandit Elite Barbarians Electro Wizard
Elite Barbarians
Electro Wizard Bandit Barbarian Barrel Elite Barbarians
Golden Knight Elite Barbarians
Elite Barbarians Electro Wizard
Elite Barbarians Bandit Golden Knight
Elite Barbarians Electro Wizard Barbarian Barrel Golden Knight
Barbarian Barrel Royal Ghost Golden Knight Mother Witch Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit Barbarian Barrel Royal Ghost Golden Knight
Bandit Barbarian Barrel Royal Ghost Golden Knight Electro Wizard
Bandit Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Mother Witch
Barbarian Barrel
Bandit Golden Knight
Elite Barbarians Electro Wizard
Bandit Barbarian Barrel Golden Knight Electro Wizard
Bandit Barbarian Barrel Golden Knight Elite Barbarians
Bandit Barbarian Barrel
Barbarian Barrel Elite Barbarians
Bandit Barbarian Barrel Golden Knight
Bandit Barbarian Barrel
Barbarian Barrel
Bandit Barbarian Barrel Electro Wizard
Barbarian Barrel Golden Knight Mother Witch
Barbarian Barrel
Mother Witch Barbarian Barrel
Bandit Barbarian Barrel Royal Ghost Golden Knight Electro Wizard
Bandit Golden Knight
Bandit Barbarian Barrel Golden Knight
Elite Barbarians Mother Witch Electro Wizard
Electro Wizard
Elite Barbarians
Bandit
Electro Wizard
Electro Wizard Bandit Barbarian Barrel
Electro Wizard
Barbarian Barrel
Electro Wizard
Elite Barbarians
Golden Knight Elite Barbarians Electro Wizard
Electro Wizard
Bandit Barbarian Barrel Royal Ghost Golden Knight Electro Wizard

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