My Best Clash Royale Deck

Goblin Barrel Bowler Goblin Gang Goblin Drill Minion Horde The Log Tornado Wizard

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel Goblin Drill
Giant Snowball
Goblin Gang Minion Horde Goblin Barrel Goblin Drill
Zap
Goblin Gang Minion Horde Goblin Barrel Goblin Drill
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel Goblin Drill
The Log
Goblin Gang Goblin Barrel Goblin Drill
Earthquake
Goblin Gang Goblin Barrel Goblin Drill
Arrows
Goblin Gang Minion Horde Goblin Barrel Goblin Drill
Royal Delivery
Goblin Gang Minion Horde Wizard Goblin Barrel Goblin Drill Bowler
Fireball
Goblin Gang Minion Horde Wizard Goblin Barrel Goblin Drill Bowler
Poison
Goblin Gang Minion Horde Wizard Goblin Drill
Lightning
Wizard Bowler
Rocket
Minion Horde Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Goblin Drill Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Goblin Gang Tornado Goblin Drill Bowler Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Goblin Gang Tornado

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Barrel
Goblin Gang Bowler Goblin Drill
Bowler
Goblin Barrel Goblin Gang The Log Tornado Wizard
Goblin Gang
Goblin Barrel Bowler Goblin Drill
Goblin Drill
Goblin Barrel Goblin Gang
Minion Horde
The Log
Bowler Tornado
Tornado
Wizard Bowler The Log
Wizard
Tornado Bowler

Defense Synergies 3 9

Goblin Barrel
Bowler
The Log Tornado Wizard
Goblin Gang
Goblin Drill The Log
Goblin Drill
Goblin Gang The Log Tornado
Minion Horde
The Log Tornado
The Log
Bowler Goblin Gang Goblin Drill Minion Horde Tornado Wizard
Tornado
Bowler Wizard Goblin Drill Minion Horde The Log
Wizard
Tornado Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minion Horde The Log Wizard
Minion Horde Goblin Gang Goblin Drill The Log Wizard
Bowler Goblin Gang Minion Horde Tornado Goblin Drill Wizard
Minion Horde Bowler Goblin Gang Goblin Drill Wizard
Bowler The Log Tornado Wizard
Bowler Goblin Gang The Log Tornado Wizard
Minion Horde Tornado Goblin Gang Wizard
Bowler The Log
Minion Horde Goblin Gang Goblin Drill Tornado
Goblin Gang Tornado Bowler Minion Horde Wizard
Minion Horde Bowler Goblin Gang Goblin Drill The Log Tornado Wizard
Minion Horde Goblin Gang Tornado Wizard
Bowler Goblin Drill Minion Horde Goblin Gang The Log Wizard
Bowler Wizard Goblin Gang Goblin Drill Minion Horde The Log Tornado
Goblin Gang Goblin Drill Minion Horde
Minion Horde Tornado Bowler Goblin Gang Goblin Drill The Log
Minion Horde Bowler Goblin Gang Goblin Drill Tornado Wizard
Bowler Goblin Gang Goblin Drill Minion Horde The Log Tornado Wizard
Goblin Drill The Log Tornado Wizard Bowler
Goblin Drill
Bowler Goblin Gang Wizard Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler
Bowler Goblin Gang The Log Wizard
Goblin Gang Bowler Minion Horde The Log
Bowler Goblin Gang Minion Horde The Log Tornado
Bowler Goblin Gang Goblin Drill Minion Horde
Goblin Gang Minion Horde Tornado Wizard
Goblin Gang Bowler Minion Horde
Bowler Wizard
Minion Horde
Minion Horde The Log Tornado
Goblin Gang Goblin Drill Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log Wizard
Bowler The Log Tornado Wizard
Goblin Drill Minion Horde The Log
The Log
Wizard Bowler Minion Horde The Log
Wizard Minion Horde Tornado
Bowler Minion Horde The Log Tornado Wizard
The Log Bowler Tornado Wizard
The Log Tornado
Bowler Goblin Gang Minion Horde Tornado
Bowler Minion Horde The Log Tornado Wizard
Tornado Wizard
Bowler The Log
Minion Horde
The Log
Bowler Goblin Drill Minion Horde The Log Wizard
Bowler Minion Horde The Log Wizard
Tornado Wizard
Minion Horde
Bowler The Log Wizard
Bowler The Log Tornado Wizard
Bowler Minion Horde The Log
Tornado Wizard
Bowler The Log Tornado Wizard
Goblin Drill Minion Horde The Log
The Log Tornado Bowler Wizard
Minion Horde
The Log Bowler Tornado Wizard
Bowler The Log Tornado Wizard
The Log Tornado
Minion Horde Tornado Wizard
Minion Horde Wizard
Bowler Minion Horde
Minion Horde The Log Wizard
Minion Horde
Minion Horde
Bowler The Log Wizard
Goblin Drill Minion Horde Goblin Gang
Tornado Wizard
The Log
Bowler Goblin Gang Minion Horde Wizard
The Log Bowler Wizard

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