My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Ice Wizard Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Sparky
Giant Snowball
Baby Dragon Night Witch
Zap
Night Witch Sparky
Barbarian Barrel
Ice Wizard Night Witch Sparky
The Log
Sparky
Earthquake
Arrows
Night Witch
Royal Delivery
Battle Healer Baby Dragon Ice Wizard Night Witch Sparky
Fireball
Battle Healer Baby Dragon Ice Wizard Night Witch Sparky
Poison
Battle Healer Ice Wizard Night Witch Sparky
Lightning
Battle Healer Baby Dragon Ice Wizard Night Witch Sparky
Rocket
Battle Healer Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Rage Tornado Baby Dragon Ice Wizard Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Ice Wizard Tornado Baby Dragon Battle Healer Night Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Ice Wizard Tornado

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Baby Dragon
Battle Healer Tornado Ice Wizard Sparky
Battle Healer
Baby Dragon Rage Ice Wizard Mirror Night Witch Sparky Tornado
Ice Wizard
Baby Dragon Battle Healer Tornado
Mirror
Battle Healer Night Witch Sparky Tornado
Night Witch
Battle Healer Mirror Rage Tornado
Rage
Battle Healer Sparky Night Witch
Sparky
Rage Tornado Baby Dragon Battle Healer Mirror
Tornado
Baby Dragon Sparky Battle Healer Ice Wizard Mirror Night Witch

Defense Synergies 6 10

Baby Dragon
Battle Healer Ice Wizard Tornado
Battle Healer
Baby Dragon Mirror Ice Wizard Night Witch Sparky Tornado
Ice Wizard
Baby Dragon Tornado Battle Healer Mirror Night Witch
Mirror
Battle Healer Tornado Ice Wizard Night Witch Sparky
Night Witch
Battle Healer Ice Wizard Mirror
Rage
Sparky
Tornado Battle Healer Mirror Tornado
Tornado
Ice Wizard Mirror Sparky Baby Dragon Battle Healer Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Sparky
Sparky Battle Healer Ice Wizard Night Witch
Sparky Tornado Ice Wizard Night Witch
Night Witch Sparky Ice Wizard
Battle Healer Sparky Tornado
Tornado Baby Dragon Ice Wizard Night Witch
Tornado Baby Dragon Ice Wizard Night Witch
Baby Dragon Battle Healer Sparky
Sparky Ice Wizard Night Witch Tornado
Tornado Battle Healer Ice Wizard Night Witch Sparky
Ice Wizard Baby Dragon Night Witch Tornado
Baby Dragon Ice Wizard Night Witch Tornado
Night Witch Sparky Battle Healer Ice Wizard
Sparky Baby Dragon Night Witch Tornado
Sparky
Tornado Sparky
Sparky Night Witch Tornado
Baby Dragon Battle Healer Ice Wizard Night Witch Tornado
Baby Dragon Tornado Battle Healer Ice Wizard
Sparky Tornado
Baby Dragon Battle Healer Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Sparky
Baby Dragon Battle Healer
Battle Healer Sparky
Battle Healer Night Witch Sparky Tornado
Battle Healer Night Witch Sparky
Baby Dragon Ice Wizard Tornado
Sparky Battle Healer Ice Wizard Night Witch
Battle Healer Sparky
Baby Dragon Sparky Tornado
Sparky
Sparky
Tornado
Night Witch Sparky
Baby Dragon Sparky
Sparky Baby Dragon Battle Healer Night Witch Tornado
Baby Dragon Battle Healer Ice Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Sparky
Baby Dragon Ice Wizard Tornado
Baby Dragon Sparky
Sparky
Baby Dragon Sparky
Baby Dragon Ice Wizard Tornado
Baby Dragon Sparky Tornado
Baby Dragon Ice Wizard Tornado
Tornado
Night Witch Sparky Tornado
Sparky Tornado
Baby Dragon Tornado
Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Baby Dragon Sparky
Baby Dragon Sparky
Sparky Tornado
Night Witch Sparky
Baby Dragon Sparky
Baby Dragon Tornado
Baby Dragon Night Witch Sparky
Tornado
Sparky Tornado
Baby Dragon
Tornado Baby Dragon Ice Wizard Sparky
Baby Dragon Ice Wizard Sparky Tornado
Baby Dragon Sparky Tornado
Baby Dragon Sparky Tornado
Baby Dragon Ice Wizard Night Witch Sparky Tornado
Night Witch Sparky
Night Witch Sparky
Sparky
Sparky
Sparky
Night Witch
Baby Dragon Ice Wizard Tornado
Baby Dragon Sparky
Baby Dragon
Sparky Tornado
Sparky
Baby Dragon Sparky Tornado
Tornado
Baby Dragon Sparky Tornado

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