Deck 2.8


Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Mediocre
Versatility Deck versatility Good
Synergy Deck synergy Good

1 problems 2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Skeleton Barrel Princess

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin Princess

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Knight Goblin Barrel

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Skeleton Barrel Goblin Barrel
Giant Snowball Skeletons Skeleton Barrel Goblin Barrel Princess
Zap Skeletons Skeleton Barrel Goblin Barrel
Barbarian Barrel Skeletons Skeleton Barrel Dart Goblin Goblin Barrel Princess
The Log Skeletons Skeleton Barrel Dart Goblin Goblin Barrel Princess
Earthquake Bomb Tower Goblin Barrel
Arrows Skeleton Barrel Dart Goblin Goblin Barrel Princess
Royal Delivery
Fireball Dart Goblin Bomb Tower Goblin Barrel Princess
Poison Skeleton Barrel Princess
Lightning Bomb Tower
Rocket

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower The Log Princess

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeletons Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Dart Goblin Knight Princess Skeleton Barrel Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Barrel Dart Goblin

Synergies   5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Barrel + Knight Princess Dart Goblin Skeleton Barrel
Bomb Tower + Skeletons Princess
Dart Goblin + Skeletons Princess Goblin Barrel Knight Skeleton Barrel
Knight + Goblin Barrel Skeletons Princess Dart Goblin Skeleton Barrel
+ Princess
+ Dart Goblin Knight Bomb Tower Goblin Barrel The Log
+ Dart Goblin Knight Skeleton Barrel Bomb Tower
+ Skeletons Knight Goblin Barrel Dart Goblin

Counters   42 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Knight The Log Dart Goblin Princess Bomb Tower
Princess The Log Knight Skeleton Barrel Bomb Tower
Princess Dart Goblin The Log
Knight Dart Goblin Goblin Barrel Bomb Tower
Bomb Tower Princess Knight The Log
Princess
Knight The Log Bomb Tower Princess
The Log Skeletons Knight Bomb Tower
Knight Bomb Tower The Log Skeletons
The Log
Skeletons Dart Goblin Princess
The Log Skeletons Dart Goblin Knight Princess
Bomb Tower
Dart Goblin Knight Skeletons
The Log Skeletons Bomb Tower Princess Knight Dart Goblin
Bomb Tower Skeletons The Log Knight
Knight Princess
The Log Knight Bomb Tower Skeletons Dart Goblin
Dart Goblin Princess Skeleton Barrel Goblin Barrel The Log Skeletons Knight
Princess Dart Goblin
The Log Princess Bomb Tower
Bomb Tower
Bomb Tower Knight Skeletons
Princess Goblin Barrel The Log Knight
Knight The Log Princess Bomb Tower
Bomb Tower Princess The Log
Goblin Barrel
Princess Dart Goblin The Log
Princess Bomb Tower
Bomb Tower The Log
Princess Bomb Tower The Log Dart Goblin Skeletons
The Log Skeletons Dart Goblin Princess
The Log Skeletons Dart Goblin Knight Bomb Tower Princess
Princess The Log
Dart Goblin Princess
Princess Knight Skeletons
Knight The Log Bomb Tower
The Log Skeletons Knight
Princess Knight Bomb Tower Dart Goblin The Log
Bomb Tower Princess Dart Goblin
Knight
Knight The Log Bomb Tower
Dart Goblin
Knight Dart Goblin Princess Bomb Tower
Skeletons Knight
Goblin Barrel Knight Bomb Tower
Bomb Tower Knight
The Log Skeletons Knight
Bomb Tower Knight
Knight Dart Goblin The Log Skeletons
The Log Princess Dart Goblin Knight Goblin Barrel Skeletons
Knight Bomb Tower Skeletons
Skeletons Knight
Skeletons Knight
Dart Goblin The Log Knight
Dart Goblin Princess Knight
Dart Goblin Princess Skeleton Barrel Skeletons
Knight Bomb Tower
Knight Bomb Tower Dart Goblin The Log Princess
Bomb Tower Dart Goblin The Log
Dart Goblin Princess The Log Knight
Princess Skeletons Knight
Princess Dart Goblin
Knight Bomb Tower

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Princess The Log Bomb Tower Dart Goblin Knight
The Log Dart Goblin Bomb Tower Skeletons Knight
Knight The Log Princess Skeletons Bomb Tower Dart Goblin
Princess The Log Bomb Tower Skeleton Barrel Knight Dart Goblin
Princess Dart Goblin Skeleton Barrel
Princess Dart Goblin Knight The Log Bomb Tower Skeleton Barrel Skeletons
Knight Princess The Log Dart Goblin Bomb Tower
Knight Bomb Tower Princess Skeletons
Dart Goblin Princess
The Log Knight Dart Goblin Bomb Tower Princess
Dart Goblin Skeleton Barrel Princess
Knight Dart Goblin
The Log Dart Goblin Princess
Skeletons Dart Goblin Knight
The Log Princess
Princess Dart Goblin
Dart Goblin Princess Skeleton Barrel
Skeletons Knight
The Log
Knight
Dart Goblin Bomb Tower Princess Knight