My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Lumberjack
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Knight Goblin Gang Inferno Tower Lumberjack
The Log
Goblin Gang Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Hog Rider Lumberjack
Fireball
Goblin Gang Hog Rider Inferno Tower Lumberjack
Poison
Goblin Gang Inferno Tower
Lightning
Knight Inferno Tower Lumberjack
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Tornado Fireball Hog Rider Lumberjack Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Tornado

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Tornado Knight Lumberjack
Knight
Goblin Gang Hog Rider Zap Fireball Lumberjack
Goblin Gang
Knight Hog Rider
Fireball
Zap Hog Rider Tornado Knight
Hog Rider
Zap Knight Goblin Gang Fireball Tornado Lumberjack
Inferno Tower
Tornado
Zap Fireball Hog Rider
Lumberjack
Zap Knight Hog Rider

Defense Synergies 5 13

Zap
Fireball Knight Goblin Gang Inferno Tower Tornado Lumberjack
Knight
Goblin Gang Inferno Tower Zap Fireball Tornado Lumberjack
Goblin Gang
Knight Inferno Tower Zap Lumberjack
Fireball
Zap Tornado Knight Inferno Tower Lumberjack
Hog Rider
Inferno Tower
Knight Goblin Gang Zap Fireball Tornado Lumberjack
Tornado
Fireball Zap Knight Inferno Tower
Lumberjack
Zap Knight Goblin Gang Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Inferno Tower
Inferno Tower Lumberjack Zap Knight Goblin Gang
Goblin Gang Inferno Tower Tornado Lumberjack Knight
Inferno Tower Lumberjack Knight Goblin Gang
Fireball Tornado Lumberjack
Goblin Gang Fireball Tornado Zap Lumberjack
Inferno Tower Tornado Zap Goblin Gang Fireball
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Tornado Lumberjack
Knight Goblin Gang Tornado Inferno Tower Lumberjack
Goblin Gang Zap Knight Fireball Tornado Lumberjack
Inferno Tower Zap Goblin Gang Fireball Tornado
Inferno Tower Lumberjack Zap Knight Goblin Gang Fireball
Fireball Zap Goblin Gang Tornado Lumberjack
Inferno Tower Knight Goblin Gang Lumberjack
Inferno Tower Tornado Zap Goblin Gang Fireball Lumberjack
Knight Goblin Gang Fireball Inferno Tower Tornado Lumberjack
Fireball Zap Knight Goblin Gang Tornado Lumberjack
Zap Tornado Knight Fireball Lumberjack
Inferno Tower Tornado Lumberjack
Goblin Gang Knight Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Zap Fireball Inferno Tower
Fireball Zap Knight Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap Knight Inferno Tower
Goblin Gang Lumberjack Zap Knight Fireball Inferno Tower Tornado
Inferno Tower Knight Goblin Gang Lumberjack
Fireball Zap Goblin Gang Tornado
Goblin Gang Knight Fireball Inferno Tower Lumberjack
Inferno Tower Knight Lumberjack
Zap Knight Fireball Inferno Tower Tornado
Inferno Tower Goblin Gang
Knight Inferno Tower Lumberjack
Zap Fireball Tornado
Knight Goblin Gang Fireball Inferno Tower Lumberjack
Fireball
Goblin Gang Inferno Tower Zap Knight Fireball Tornado Lumberjack
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap Tornado
Fireball
Knight Fireball
Fireball Zap
Fireball Zap Tornado
Tornado
Fireball Zap Tornado
Fireball Zap Tornado
Goblin Gang Fireball Tornado Lumberjack
Zap Knight Fireball Tornado
Fireball Zap Tornado
Knight Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball Tornado
Zap Fireball
Zap Fireball Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball
Fireball Zap Tornado
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball
Fireball Zap Tornado
Fireball
Fireball Knight Goblin Gang Lumberjack
Zap Fireball
Zap Fireball Tornado
Zap Goblin Gang Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

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