My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army Lumberjack
Zap
Goblin Gang Inferno Tower Skeleton Army
Barbarian Barrel
Goblin Gang Inferno Tower Skeleton Army Electro Wizard Lumberjack
The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Lumberjack
Earthquake
Goblin Gang Inferno Tower Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Mini P.E.K.K.A Skeleton Army Electro Wizard Lumberjack
Fireball
Goblin Gang Inferno Tower Skeleton Army Electro Wizard Lumberjack
Poison
Goblin Gang Inferno Tower Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Electro Wizard Lumberjack
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Skeleton Army Mini P.E.K.K.A Electro Wizard Lumberjack Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Mini P.E.K.K.A The Log Lumberjack
Goblin Gang
Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Goblin Gang The Log Electro Wizard Lumberjack
Inferno Tower
Skeleton Army
The Log
Zap Mini P.E.K.K.A Lumberjack
Electro Wizard
Zap Mini P.E.K.K.A Lumberjack
Lumberjack
Zap Mini P.E.K.K.A The Log Electro Wizard

Defense Synergies 8 18

Zap
Mini P.E.K.K.A Electro Wizard Goblin Gang Inferno Tower Skeleton Army The Log Lumberjack
Goblin Gang
Inferno Tower Zap Mini P.E.K.K.A Skeleton Army The Log Electro Wizard Lumberjack
Mini P.E.K.K.A
Zap The Log Electro Wizard Goblin Gang Skeleton Army
Inferno Tower
Goblin Gang Skeleton Army The Log Electro Wizard Zap Lumberjack
Skeleton Army
Inferno Tower Zap Goblin Gang Mini P.E.K.K.A The Log Electro Wizard Lumberjack
The Log
Mini P.E.K.K.A Inferno Tower Zap Goblin Gang Skeleton Army Electro Wizard Lumberjack
Electro Wizard
Zap Mini P.E.K.K.A Inferno Tower Goblin Gang Skeleton Army The Log Lumberjack
Lumberjack
Zap Goblin Gang Inferno Tower Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Lumberjack Zap Goblin Gang The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Inferno Tower Skeleton Army Lumberjack Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Lumberjack Goblin Gang Electro Wizard
Mini P.E.K.K.A Skeleton Army The Log Lumberjack
Goblin Gang Skeleton Army The Log Zap Electro Wizard Lumberjack
Inferno Tower Electro Wizard Zap Goblin Gang
Zap Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Mini P.E.K.K.A Inferno Tower Electro Wizard Lumberjack
Goblin Gang Skeleton Army Electro Wizard Zap The Log Lumberjack
Inferno Tower Zap Goblin Gang Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Lumberjack Zap Goblin Gang The Log Electro Wizard
Skeleton Army Zap Goblin Gang Mini P.E.K.K.A The Log Electro Wizard Lumberjack
Mini P.E.K.K.A Inferno Tower Skeleton Army Goblin Gang Electro Wizard Lumberjack
Inferno Tower Skeleton Army Zap Goblin Gang Mini P.E.K.K.A The Log Electro Wizard Lumberjack
Goblin Gang Mini P.E.K.K.A Inferno Tower Skeleton Army Electro Wizard Lumberjack
Zap Goblin Gang Skeleton Army The Log Electro Wizard Lumberjack
Zap The Log Electro Wizard Lumberjack
Mini P.E.K.K.A Inferno Tower Electro Wizard Lumberjack
Goblin Gang Skeleton Army Mini P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Lumberjack Zap Inferno Tower Electro Wizard
Electro Wizard Zap Goblin Gang Mini P.E.K.K.A The Log Lumberjack
Goblin Gang Skeleton Army Lumberjack Zap Mini P.E.K.K.A Inferno Tower The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Skeleton Army Lumberjack Zap Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Mini P.E.K.K.A Skeleton Army Lumberjack
Zap Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Skeleton Army Inferno Tower Electro Wizard Lumberjack
Mini P.E.K.K.A Inferno Tower Skeleton Army Lumberjack
Zap Electro Wizard Mini P.E.K.K.A Inferno Tower Skeleton Army The Log
Inferno Tower Goblin Gang Skeleton Army
Mini P.E.K.K.A Inferno Tower Lumberjack
Skeleton Army Zap The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Gang Inferno Tower Lumberjack
Skeleton Army
Goblin Gang Inferno Tower Skeleton Army Electro Wizard Zap Mini P.E.K.K.A The Log Lumberjack
Zap Mini P.E.K.K.A Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Electro Wizard
The Log
The Log
Zap The Log
Zap
The Log
The Log Zap
The Log Zap
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
Zap The Log Electro Wizard
Zap
The Log
Zap The Log
Zap The Log
The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Electro Wizard
Zap The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap Electro Wizard
Zap The Log
Zap The Log
Zap Electro Wizard
Zap Electro Wizard
Mini P.E.K.K.A
Zap The Log
Zap Electro Wizard
The Log
Zap Electro Wizard Goblin Gang Skeleton Army
Zap Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Electro Wizard Lumberjack
The Log Zap
Zap
Zap Goblin Gang The Log Electro Wizard
Zap Electro Wizard
Zap The Log Electro Wizard

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