My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Giant Wizard Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Goblin Barrel Sparky
Giant Snowball
Spear Goblins Goblin Barrel Baby Dragon
Zap
Spear Goblins Goblin Barrel Sparky
Barbarian Barrel
Spear Goblins Valkyrie Wizard Goblin Barrel Sparky
The Log
Spear Goblins Goblin Barrel Sparky
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Valkyrie Wizard Goblin Barrel Baby Dragon Sparky
Fireball
Wizard Goblin Barrel Baby Dragon Sparky
Poison
Spear Goblins Wizard Sparky
Lightning
Valkyrie Wizard Baby Dragon Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rage Baby Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Goblin Barrel Valkyrie Baby Dragon Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Goblin Barrel Valkyrie

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Giant Baby Dragon Sparky
Valkyrie
Spear Goblins Goblin Barrel Giant Wizard Baby Dragon Sparky
Giant
Rage Goblin Barrel Sparky Spear Goblins Valkyrie Wizard Baby Dragon
Wizard
Valkyrie Giant Rage Sparky
Rage
Giant Sparky Wizard
Goblin Barrel
Spear Goblins Valkyrie Giant Baby Dragon Sparky
Baby Dragon
Spear Goblins Valkyrie Giant Goblin Barrel Sparky
Sparky
Giant Rage Spear Goblins Valkyrie Wizard Goblin Barrel Baby Dragon

Defense Synergies 0 5

Spear Goblins
Valkyrie Baby Dragon
Valkyrie
Spear Goblins Wizard Baby Dragon Sparky
Giant
Wizard
Valkyrie
Rage
Goblin Barrel
Baby Dragon
Spear Goblins Valkyrie
Sparky
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Wizard Baby Dragon Sparky
Sparky Valkyrie
Sparky Valkyrie
Sparky Valkyrie
Valkyrie Sparky
Spear Goblins Valkyrie Baby Dragon
Spear Goblins Wizard Baby Dragon
Valkyrie Baby Dragon Sparky
Sparky
Spear Goblins Valkyrie Sparky
Valkyrie Spear Goblins Wizard Baby Dragon
Spear Goblins Wizard Baby Dragon
Sparky Valkyrie Wizard
Valkyrie Wizard Sparky Baby Dragon
Sparky
Sparky
Wizard Sparky Valkyrie
Spear Goblins Valkyrie Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Spear Goblins
Sparky
Valkyrie Wizard Spear Goblins Baby Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Sparky
Valkyrie Wizard Baby Dragon
Spear Goblins Valkyrie Sparky
Valkyrie Sparky
Valkyrie Sparky
Wizard Baby Dragon
Sparky Spear Goblins Valkyrie
Valkyrie Sparky
Spear Goblins Valkyrie Baby Dragon Sparky
Sparky
Valkyrie Sparky
Valkyrie
Valkyrie Wizard Sparky
Wizard Valkyrie Baby Dragon Sparky
Sparky Spear Goblins Valkyrie Baby Dragon
Valkyrie Wizard Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Valkyrie Sparky
Wizard Valkyrie Baby Dragon Sparky
Wizard Spear Goblins Baby Dragon
Wizard Baby Dragon Sparky
Wizard Baby Dragon
Wizard
Sparky
Valkyrie Wizard Sparky
Wizard Baby Dragon
Baby Dragon Sparky
Baby Dragon
Baby Dragon Sparky
Spear Goblins Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Sparky
Sparky
Wizard Baby Dragon Sparky
Valkyrie Wizard Baby Dragon
Baby Dragon Sparky
Wizard
Sparky
Baby Dragon
Valkyrie Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Wizard Baby Dragon Sparky
Baby Dragon Sparky
Wizard Baby Dragon Sparky
Wizard
Sparky
Wizard Sparky
Sparky
Sparky
Wizard Sparky
Spear Goblins
Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Sparky
Wizard Baby Dragon
Sparky
Sparky
Baby Dragon Sparky
Baby Dragon Sparky

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