My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Ice Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Lava Hound
Giant Snowball
Guards Baby Dragon Lava Hound
Zap
Inferno Tower Guards Lava Hound
Barbarian Barrel
Inferno Tower Guards Ice Wizard
The Log
Guards
Earthquake
Inferno Tower Guards
Arrows
Guards Lava Hound
Royal Delivery
Guards Baby Dragon Ice Wizard Lava Hound
Fireball
Inferno Tower Baby Dragon Ice Wizard Lava Hound
Poison
Inferno Tower Guards Ice Wizard Lava Hound
Lightning
Inferno Tower Baby Dragon Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado Baby Dragon Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Tornado Baby Dragon Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Tornado Baby Dragon Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Tornado Ice Wizard Baby Dragon Poison Inferno Tower Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Guards Tornado Ice Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Tornado Baby Dragon Poison Lava Hound
Inferno Tower
Guards
Lava Hound
Tornado
Baby Dragon Giant Snowball Poison Ice Wizard
Baby Dragon
Tornado Lava Hound Giant Snowball Poison Ice Wizard
Poison
Lava Hound Giant Snowball Tornado Baby Dragon
Ice Wizard
Tornado Baby Dragon
Lava Hound
Baby Dragon Poison Giant Snowball Guards

Defense Synergies 3 15

Giant Snowball
Inferno Tower Guards Baby Dragon Poison Ice Wizard
Inferno Tower
Guards Giant Snowball Tornado Baby Dragon Poison Ice Wizard
Guards
Inferno Tower Giant Snowball Baby Dragon Poison Ice Wizard
Tornado
Ice Wizard Inferno Tower Baby Dragon Poison
Baby Dragon
Ice Wizard Giant Snowball Inferno Tower Guards Tornado
Poison
Giant Snowball Inferno Tower Guards Tornado Ice Wizard
Ice Wizard
Tornado Baby Dragon Giant Snowball Inferno Tower Guards Poison
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon
Inferno Tower Ice Wizard
Inferno Tower Tornado Giant Snowball Ice Wizard
Inferno Tower Guards Ice Wizard
Tornado Poison
Tornado Giant Snowball Guards Baby Dragon Ice Wizard
Giant Snowball Inferno Tower Tornado Baby Dragon Poison Ice Wizard
Inferno Tower Baby Dragon Poison
Inferno Tower Tornado Ice Wizard
Guards Tornado Giant Snowball Inferno Tower Ice Wizard
Guards Poison Ice Wizard Giant Snowball Tornado Baby Dragon
Inferno Tower Giant Snowball Tornado Baby Dragon Poison Ice Wizard
Inferno Tower Giant Snowball Guards Ice Wizard
Giant Snowball Guards Tornado Baby Dragon Poison
Inferno Tower
Inferno Tower Tornado Giant Snowball
Inferno Tower Tornado Poison
Giant Snowball Guards Tornado Baby Dragon Ice Wizard
Giant Snowball Tornado Baby Dragon Poison Guards Ice Wizard
Inferno Tower Tornado
Giant Snowball Guards Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Inferno Tower
Poison Giant Snowball Baby Dragon
Guards Inferno Tower
Guards Inferno Tower Tornado
Inferno Tower Guards
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Guards Inferno Tower Ice Wizard
Inferno Tower
Giant Snowball Inferno Tower Tornado Baby Dragon Poison
Inferno Tower Guards
Inferno Tower Guards
Giant Snowball Guards Tornado Poison
Inferno Tower Guards
Baby Dragon
Inferno Tower Guards Tornado Baby Dragon Poison
Poison Giant Snowball Inferno Tower Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards Baby Dragon
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Baby Dragon Poison
Guards Poison
Poison Giant Snowball Baby Dragon
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon Poison
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Poison Giant Snowball Tornado
Giant Snowball Guards Tornado Poison
Poison Tornado
Poison Giant Snowball Tornado Baby Dragon
Poison Giant Snowball Baby Dragon
Baby Dragon Poison
Giant Snowball Baby Dragon Poison
Giant Snowball Baby Dragon Poison
Baby Dragon Poison
Giant Snowball Tornado Poison
Giant Snowball Baby Dragon Poison
Giant Snowball Tornado Baby Dragon Poison
Baby Dragon Poison
Giant Snowball Tornado Poison
Tornado
Giant Snowball Baby Dragon Poison
Giant Snowball Tornado Poison Baby Dragon Ice Wizard
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Giant Snowball Tornado Baby Dragon Poison
Poison Tornado Baby Dragon
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Giant Snowball Guards Poison
Giant Snowball
Poison Giant Snowball
Giant Snowball Poison
Giant Snowball Poison
Guards
Poison Giant Snowball Tornado Baby Dragon Ice Wizard
Poison Baby Dragon
Giant Snowball Baby Dragon Poison
Giant Snowball Tornado Poison
Giant Snowball Guards Tornado Baby Dragon Poison
Giant Snowball Tornado Poison
Poison Giant Snowball Tornado Baby Dragon

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