My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Clone
Giant Snowball
Fire Spirit Hog Rider Clone
Zap
Fire Spirit Clone
Barbarian Barrel
Fire Spirit Ice Spirit Wizard Clone
The Log
Fire Spirit Ice Spirit Hog Rider Clone
Earthquake
Hog Rider Clone
Arrows
Fire Spirit Ice Spirit Clone
Royal Delivery
Fire Spirit Ice Spirit Hog Rider Wizard Clone P.E.K.K.A
Fireball
Hog Rider Wizard Clone
Poison
Wizard Clone
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Zap Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Clone Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Zap Clone Tornado Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Ice Spirit Zap Clone

Attack Synergies 10 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider P.E.K.K.A Zap
Ice Spirit
Zap Hog Rider P.E.K.K.A
Zap
Ice Spirit Hog Rider Tornado P.E.K.K.A Fire Spirit
Hog Rider
Fire Spirit Ice Spirit Zap Wizard Tornado
Wizard
Tornado Hog Rider P.E.K.K.A
Clone
Tornado
Zap Wizard P.E.K.K.A Hog Rider
P.E.K.K.A
Fire Spirit Ice Spirit Zap Tornado Wizard

Defense Synergies 3 10

Fire Spirit
Ice Spirit Zap Tornado P.E.K.K.A
Ice Spirit
Zap Fire Spirit Wizard Tornado P.E.K.K.A
Zap
Ice Spirit Fire Spirit Tornado P.E.K.K.A
Hog Rider
Wizard
Tornado Ice Spirit P.E.K.K.A
Clone
Tornado
Wizard P.E.K.K.A Fire Spirit Ice Spirit Zap
P.E.K.K.A
Tornado Fire Spirit Ice Spirit Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Ice Spirit Zap
Tornado P.E.K.K.A Fire Spirit
P.E.K.K.A
Tornado P.E.K.K.A
Tornado Fire Spirit Zap
Tornado Fire Spirit Ice Spirit Zap Wizard
Zap P.E.K.K.A
P.E.K.K.A Tornado
Tornado Fire Spirit Ice Spirit
Zap Wizard Tornado
Zap Wizard Tornado
P.E.K.K.A Fire Spirit Ice Spirit Zap Wizard
Fire Spirit Wizard Ice Spirit Zap Tornado P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Zap P.E.K.K.A
Wizard Tornado P.E.K.K.A
Fire Spirit Ice Spirit Zap Wizard Tornado
Zap Wizard Tornado Fire Spirit Ice Spirit
P.E.K.K.A Tornado
Wizard Fire Spirit P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Wizard
P.E.K.K.A Ice Spirit Zap
P.E.K.K.A Zap Tornado
P.E.K.K.A
Fire Spirit Wizard Ice Spirit Zap Tornado
P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A Ice Spirit Tornado
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Tornado
P.E.K.K.A Wizard
Wizard
Ice Spirit Zap Tornado P.E.K.K.A
Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Fire Spirit Zap
Wizard Fire Spirit Ice Spirit Zap Tornado
Fire Spirit Wizard Tornado
Fire Spirit Ice Spirit Zap Wizard Tornado
Zap Wizard Tornado
Fire Spirit Tornado
Zap Wizard Tornado
Fire Spirit Zap Wizard Tornado
Fire Spirit
Zap
Zap Wizard
Wizard
Tornado
Fire Spirit Zap Wizard
Fire Spirit Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Fire Spirit Ice Spirit Wizard
Zap Wizard Tornado
Zap Wizard Tornado
Zap Tornado
Fire Spirit Zap Wizard Tornado
Zap Ice Spirit Wizard
Zap Wizard
Zap Ice Spirit
P.E.K.K.A
Wizard
Zap Fire Spirit Ice Spirit
Fire Spirit Zap Wizard Tornado
Wizard
Zap Wizard
Zap Tornado
P.E.K.K.A
Zap Ice Spirit Tornado
Zap Tornado
Zap Tornado

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