My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Electro Spirit Knight Firecracker Tesla Goblin Barrel
The Log
Electro Spirit Firecracker Hog Rider Goblin Barrel
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel
Arrows
Electro Spirit Firecracker Goblin Barrel
Royal Delivery
Electro Spirit Knight Firecracker Hog Rider Goblin Barrel
Fireball
Firecracker Tesla Hog Rider Goblin Barrel
Poison
Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Knight Firecracker Goblin Barrel Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Knight Firecracker

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider
Zap
Firecracker Hog Rider Electro Spirit Knight Mega Knight
Knight
Firecracker Hog Rider Goblin Barrel Zap
Firecracker
Zap Knight Hog Rider Goblin Barrel Mega Knight
Tesla
Hog Rider
Zap Knight Firecracker Electro Spirit Goblin Barrel Mega Knight
Goblin Barrel
Knight Firecracker Hog Rider Mega Knight
Mega Knight
Zap Firecracker Hog Rider Goblin Barrel

Defense Synergies 3 6

Electro Spirit
Zap
Zap
Mega Knight Electro Spirit Knight Firecracker Tesla
Knight
Firecracker Tesla Zap
Firecracker
Knight Zap Tesla Mega Knight
Tesla
Knight Zap Firecracker
Hog Rider
Goblin Barrel
Mega Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla
Zap Knight Firecracker Tesla Mega Knight
Tesla Mega Knight Knight
Tesla Knight Firecracker Mega Knight
Firecracker Mega Knight
Electro Spirit Zap Firecracker Tesla Mega Knight
Tesla Electro Spirit Zap Firecracker
Electro Spirit Zap Tesla Mega Knight
Tesla
Knight Firecracker Tesla Mega Knight
Electro Spirit Zap Knight Firecracker Tesla Mega Knight
Tesla Zap Firecracker
Tesla Mega Knight Zap Knight
Mega Knight Electro Spirit Zap Firecracker Tesla
Knight Tesla Mega Knight
Zap Tesla Mega Knight
Tesla Mega Knight Knight Firecracker
Tesla Mega Knight Electro Spirit Zap Knight Firecracker
Zap Electro Spirit Knight Firecracker Tesla Mega Knight
Tesla
Mega Knight Electro Spirit Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Tesla
Zap Knight Firecracker Tesla Mega Knight
Mega Knight Zap Knight
Mega Knight Zap Knight Tesla
Knight Tesla Mega Knight
Firecracker Electro Spirit Zap Tesla
Knight Tesla
Mega Knight Knight Tesla
Zap Mega Knight Electro Spirit Knight Firecracker
Tesla
Mega Knight Knight Tesla
Mega Knight Zap
Mega Knight Knight Tesla
Firecracker Tesla Mega Knight
Tesla Electro Spirit Zap Knight Firecracker
Mega Knight Electro Spirit Zap Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker
Zap Firecracker Mega Knight
Firecracker Electro Spirit Zap
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Zap Knight
Zap Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker
Firecracker Mega Knight
Zap Firecracker Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Electro Spirit Mega Knight
Firecracker Zap
Zap Mega Knight
Zap Firecracker
Zap Firecracker
Zap Electro Spirit Firecracker
Zap Mega Knight
Zap Electro Spirit Firecracker
Mega Knight
Firecracker
Zap Electro Spirit
Zap Firecracker
Knight Firecracker Mega Knight
Zap Firecracker
Zap
Firecracker Mega Knight
Zap Electro Spirit Firecracker
Firecracker Zap
Zap Firecracker Mega Knight

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