My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Dart Goblin Goblin Hut Clone Witch
Zap
Dart Goblin Goblin Hut Clone Witch
Barbarian Barrel
Dart Goblin Goblin Hut Clone Witch Electro Wizard
The Log
Dart Goblin Goblin Hut Clone Witch
Earthquake
Goblin Hut Clone Witch
Arrows
Dart Goblin Goblin Hut Clone Witch
Royal Delivery
Dart Goblin Battle Healer Goblin Hut Clone Witch P.E.K.K.A Electro Wizard
Fireball
Dart Goblin Battle Healer Goblin Hut Clone Witch Electro Wizard
Poison
Dart Goblin Battle Healer Goblin Hut Clone Witch Electro Wizard
Lightning
Battle Healer Goblin Hut Witch Electro Wizard
Rocket
Battle Healer Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Rage Clone P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Clone Battle Healer Electro Wizard Goblin Hut Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Dart Goblin Clone Battle Healer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Battle Healer P.E.K.K.A
Battle Healer
Rage Dart Goblin Goblin Hut Witch Electro Wizard
Goblin Hut
Battle Healer
Rage
Battle Healer Witch Electro Wizard
Clone
Witch Electro Wizard
Witch
Rage Battle Healer Clone P.E.K.K.A
P.E.K.K.A
Electro Wizard Dart Goblin Witch
Electro Wizard
P.E.K.K.A Battle Healer Rage Clone

Defense Synergies 0 10

Dart Goblin
Battle Healer Goblin Hut P.E.K.K.A Electro Wizard
Battle Healer
Dart Goblin Goblin Hut Witch Electro Wizard
Goblin Hut
Dart Goblin Battle Healer Electro Wizard
Rage
Clone
Witch
Battle Healer Electro Wizard
P.E.K.K.A
Dart Goblin Electro Wizard
Electro Wizard
Dart Goblin Battle Healer Goblin Hut Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Hut Electro Wizard
P.E.K.K.A Dart Goblin Battle Healer Goblin Hut Witch Electro Wizard
Goblin Hut Witch P.E.K.K.A Dart Goblin Electro Wizard
Goblin Hut Witch P.E.K.K.A Dart Goblin Electro Wizard
Battle Healer P.E.K.K.A
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Goblin Hut Witch
Dart Goblin Battle Healer P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Goblin Hut
Dart Goblin Battle Healer Electro Wizard
Dart Goblin Witch Electro Wizard Goblin Hut
Dart Goblin Goblin Hut Witch Electro Wizard
Goblin Hut P.E.K.K.A Battle Healer Witch Electro Wizard
Dart Goblin Goblin Hut Witch P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Electro Wizard
Goblin Hut Witch P.E.K.K.A Electro Wizard
Dart Goblin Battle Healer Goblin Hut Witch Electro Wizard
Witch Dart Goblin Battle Healer Goblin Hut Electro Wizard
P.E.K.K.A Dart Goblin Goblin Hut Electro Wizard
Dart Goblin Battle Healer Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Goblin Hut Witch P.E.K.K.A Electro Wizard
Electro Wizard Battle Healer
P.E.K.K.A Battle Healer Goblin Hut Witch Electro Wizard
P.E.K.K.A Battle Healer Electro Wizard
P.E.K.K.A Battle Healer Goblin Hut Witch
Dart Goblin Goblin Hut Witch Electro Wizard
P.E.K.K.A Dart Goblin Battle Healer Goblin Hut Witch Electro Wizard
P.E.K.K.A Battle Healer
P.E.K.K.A Electro Wizard Goblin Hut Witch
Witch P.E.K.K.A Dart Goblin Goblin Hut
P.E.K.K.A Dart Goblin Goblin Hut Witch
P.E.K.K.A Electro Wizard
P.E.K.K.A Witch
Dart Goblin Witch
Goblin Hut Witch Electro Wizard Dart Goblin Battle Healer P.E.K.K.A
Dart Goblin Battle Healer Goblin Hut Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Electro Wizard
Dart Goblin Goblin Hut
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Dart Goblin
Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Goblin Hut
Dart Goblin
Dart Goblin Goblin Hut
Dart Goblin Goblin Hut Witch
Dart Goblin Goblin Hut
Dart Goblin Electro Wizard
Dart Goblin Witch
Witch
Witch
Dart Goblin Witch Electro Wizard
Witch
Dart Goblin
Dart Goblin Witch Electro Wizard
Electro Wizard Dart Goblin Goblin Hut Witch
Dart Goblin
Electro Wizard
P.E.K.K.A
Electro Wizard Dart Goblin Goblin Hut Witch
Dart Goblin Witch Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin P.E.K.K.A
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: