My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Archers Knight Firecracker Giant Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Archers Giant Giant Skeleton
Giant Snowball
Bomber Bats Archers Baby Dragon
Zap
Bomber Bats Archers Firecracker
Barbarian Barrel
Bomber Archers Knight Firecracker Giant Skeleton
The Log
Bomber Archers Firecracker Giant Skeleton
Earthquake
Bomber Archers Firecracker
Arrows
Bomber Bats Archers Firecracker
Royal Delivery
Bomber Bats Archers Knight Firecracker Baby Dragon Giant Skeleton
Fireball
Bomber Archers Firecracker Baby Dragon
Poison
Bomber Bats Archers Firecracker
Lightning
Knight Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Baby Dragon Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Archers Knight Firecracker Baby Dragon Giant Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Archers Knight

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats Knight Baby Dragon Giant Skeleton
Bats
Knight Giant Giant Skeleton Bomber Firecracker Baby Dragon
Archers
Knight Giant Baby Dragon Giant Skeleton
Knight
Bats Archers Firecracker Baby Dragon Bomber
Firecracker
Knight Bats Giant Baby Dragon Giant Skeleton
Giant
Bomber Bats Archers Firecracker Baby Dragon
Baby Dragon
Knight Bomber Bats Archers Firecracker Giant Giant Skeleton
Giant Skeleton
Bats Bomber Archers Firecracker Baby Dragon

Defense Synergies 4 11

Bomber
Knight Bats
Bats
Knight Bomber Firecracker Baby Dragon Giant Skeleton
Archers
Knight Firecracker Baby Dragon Giant Skeleton
Knight
Bomber Bats Archers Firecracker Baby Dragon
Firecracker
Knight Bats Archers Baby Dragon Giant Skeleton
Giant
Baby Dragon
Bats Archers Knight Firecracker Giant Skeleton
Giant Skeleton
Bats Archers Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Baby Dragon
Bomber Bats Knight Firecracker
Bomber Bats Archers Knight Giant Skeleton
Bomber Bats Knight Firecracker
Bomber Firecracker Giant Skeleton
Bomber Bats Archers Firecracker Baby Dragon
Bats Archers Firecracker Baby Dragon
Baby Dragon Giant Skeleton
Knight Bomber Archers Firecracker Giant Skeleton
Bats Archers Bomber Knight Firecracker Baby Dragon Giant Skeleton
Bats Archers Firecracker Baby Dragon
Bomber Bats Knight Giant Skeleton
Bomber Bats Firecracker Baby Dragon
Knight
Bomber Bats Knight Firecracker
Bomber Bats Archers Knight Firecracker Baby Dragon
Baby Dragon Bomber Bats Archers Knight Firecracker Giant Skeleton
Bomber Bats Archers Knight Firecracker Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers Giant Skeleton
Bomber Archers Knight Firecracker Baby Dragon
Giant Skeleton Bats Knight
Giant Skeleton Bats Knight
Giant Skeleton Knight
Firecracker Bats Archers Baby Dragon
Bats Archers Knight Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Bats Knight Firecracker Baby Dragon
Bats Knight Giant Skeleton
Giant Skeleton
Giant Skeleton Knight
Bomber Archers Firecracker Baby Dragon
Bomber Bats Archers Knight Firecracker Baby Dragon Giant Skeleton
Bats Bomber Archers Firecracker Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon Giant Skeleton
Firecracker Baby Dragon
Baby Dragon Giant Skeleton
Knight Firecracker Giant Skeleton
Bomber Firecracker Baby Dragon
Firecracker Bats Baby Dragon
Bomber Archers Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Bats
Firecracker Knight
Archers Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Bomber Firecracker Baby Dragon
Firecracker Baby Dragon
Bomber Bats
Bomber Archers Firecracker Baby Dragon
Bomber Firecracker Baby Dragon
Baby Dragon Giant Skeleton
Baby Dragon
Firecracker Bomber Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Baby Dragon
Bats Archers Firecracker Baby Dragon
Bats Firecracker
Bomber
Firecracker
Giant Skeleton
Firecracker
Bats Archers
Archers Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Bomber Firecracker Baby Dragon
Giant Skeleton
Firecracker
Bats Firecracker Baby Dragon Giant Skeleton
Firecracker Bats
Firecracker Baby Dragon Giant Skeleton

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