My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Inferno Dragon
Giant Snowball
Hog Rider Skeleton Army Inferno Dragon
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Tesla Valkyrie Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Skeleton Army Inferno Dragon
Fireball
Tesla Hog Rider Skeleton Army Inferno Dragon
Poison
Skeleton Army
Lightning
Tesla Valkyrie Inferno Dragon
Rocket
Valkyrie Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Fireball Valkyrie Hog Rider Inferno Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Fireball

Attack Synergies 5 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Lightning
Tesla
Fireball
Arrows Hog Rider
Valkyrie
Hog Rider
Hog Rider
Arrows Fireball Valkyrie Lightning
Skeleton Army
Lightning
Hog Rider Arrows
Inferno Dragon

Defense Synergies 0 10

Arrows
Tesla Fireball Valkyrie Lightning
Tesla
Arrows Fireball Valkyrie Skeleton Army Inferno Dragon
Fireball
Arrows Tesla Valkyrie
Valkyrie
Arrows Tesla Fireball
Hog Rider
Skeleton Army
Tesla Inferno Dragon
Lightning
Arrows
Inferno Dragon
Tesla Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Fireball Valkyrie
Skeleton Army Inferno Dragon Tesla Valkyrie
Tesla Skeleton Army Valkyrie Lightning Inferno Dragon
Tesla Skeleton Army Inferno Dragon Valkyrie
Lightning Arrows Fireball Valkyrie Skeleton Army
Arrows Fireball Skeleton Army Tesla Valkyrie
Tesla Lightning Inferno Dragon Arrows Fireball
Lightning Arrows Tesla Fireball Valkyrie
Tesla Inferno Dragon Skeleton Army
Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Arrows Tesla Fireball
Arrows Tesla Inferno Dragon Fireball
Tesla Skeleton Army Fireball Valkyrie Lightning
Fireball Valkyrie Skeleton Army Arrows Tesla
Skeleton Army Inferno Dragon Tesla
Skeleton Army Tesla Fireball Lightning Inferno Dragon
Tesla Arrows Fireball Valkyrie Skeleton Army
Arrows Tesla Fireball Valkyrie Skeleton Army
Arrows Valkyrie Tesla Fireball Inferno Dragon
Tesla Inferno Dragon
Valkyrie Skeleton Army Arrows Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Fireball
Fireball Arrows Tesla Valkyrie Lightning Inferno Dragon
Skeleton Army Valkyrie Lightning
Valkyrie Skeleton Army Lightning Tesla Fireball
Tesla Valkyrie Skeleton Army Inferno Dragon
Arrows Fireball Tesla
Skeleton Army Tesla Fireball Valkyrie Lightning
Tesla Valkyrie Skeleton Army Inferno Dragon
Lightning Fireball Valkyrie Skeleton Army Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Tesla Valkyrie
Skeleton Army Lightning Arrows Fireball Valkyrie
Skeleton Army Lightning Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Skeleton Army
Tesla Skeleton Army Fireball Valkyrie Lightning Inferno Dragon
Arrows Valkyrie Tesla Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows Valkyrie
Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball
Arrows
Arrows Fireball Lightning
Arrows Fireball Lightning
Lightning Fireball
Lightning Arrows Fireball Valkyrie
Fireball Lightning Arrows
Lightning Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Lightning
Lightning Arrows Fireball
Lightning Arrows Fireball Valkyrie
Lightning Fireball
Lightning Arrows Fireball
Lightning
Lightning Arrows Fireball
Arrows Fireball Valkyrie
Inferno Dragon
Arrows Fireball Lightning
Fireball Lightning Arrows
Fireball Lightning Arrows
Lightning Arrows Fireball
Lightning Fireball
Lightning Fireball
Lightning Arrows Fireball
Lightning Arrows Fireball
Arrows Fireball Lightning
Lightning Fireball Skeleton Army
Fireball Lightning Arrows
Arrows Fireball
Fireball Lightning Valkyrie
Arrows Fireball Lightning
Lightning Arrows Fireball
Fireball Lightning
Fireball Lightning
Lightning Fireball

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