My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Miner
Giant Snowball
Mega Minion Guards Miner
Zap
Guards
Barbarian Barrel
Guards Hunter
The Log
Guards Hunter
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Guards Hunter Miner
Fireball
Mega Minion Hunter
Poison
Mega Minion Guards Hunter
Lightning
Mega Minion Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Zap Guards Mega Minion Miner Fireball Hunter Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 The Log Zap Guards Mega Minion

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Zap Giant The Log Mega Minion Miner
Giant
Hunter Mega Minion Miner Zap Fireball Guards The Log
Guards
Miner Giant The Log Zap
Hunter
Giant Zap
The Log
Fireball Giant Guards Miner Zap
Mega Minion
Giant Zap Fireball Miner
Miner
Giant Guards Zap Fireball The Log Mega Minion
Zap
Fireball Giant Mega Minion Miner Guards Hunter The Log

Defense Synergies 4 12

Fireball
The Log Zap Miner
Giant
Guards
Hunter The Log Mega Minion Zap
Hunter
Guards The Log Mega Minion Zap
The Log
Fireball Guards Hunter Mega Minion Miner Zap
Mega Minion
Zap Guards Hunter The Log Miner
Miner
Fireball The Log Mega Minion Zap
Zap
Fireball Mega Minion Guards Hunter The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Mega Minion Zap
Hunter The Log Mega Minion Zap
Hunter Mega Minion
Hunter Guards Mega Minion
Fireball The Log
Fireball The Log Guards Hunter Mega Minion Zap
Hunter Mega Minion Fireball Zap
Fireball The Log Zap
Hunter
Guards Hunter Miner
Guards Fireball Hunter The Log Mega Minion Zap
Hunter Mega Minion Fireball Zap
Hunter Fireball Guards The Log Zap
Fireball Guards Hunter The Log Mega Minion Zap
Hunter
Fireball Hunter The Log Zap
Fireball Hunter
Fireball Guards Hunter The Log Mega Minion Zap
Hunter The Log Zap Fireball Guards Mega Minion
Hunter
Fireball Guards Hunter The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Zap
Fireball Hunter The Log Mega Minion Miner Zap
Guards Hunter The Log Zap
Guards Hunter Fireball The Log Zap
Guards Hunter
Fireball Hunter Zap
Guards Fireball Hunter Mega Minion
Hunter
Zap Fireball The Log Mega Minion
Guards Mega Minion
Guards Hunter Mega Minion
Fireball Guards The Log Zap
Fireball Guards Hunter
Fireball
Guards Fireball Hunter The Log Mega Minion Zap
Fireball Hunter The Log Mega Minion Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards The Log
Fireball The Log Miner Zap
Fireball The Log Miner
Fireball Guards The Log
Fireball The Log Zap
Fireball Hunter Mega Minion Zap
The Log
Fireball The Log Hunter Zap
Fireball The Log Miner Zap
Fireball Guards
Miner Fireball The Log Zap
Fireball Zap
Fireball Hunter The Log Miner
Fireball
Fireball The Log Zap
Fireball Hunter The Log Zap
Fireball The Log
Fireball
Fireball Hunter The Log Mega Minion Zap
Fireball The Log Miner Zap
Fireball The Log
Fireball
The Log
Fireball The Log Zap
The Log Zap Fireball Hunter
Mega Minion
Fireball The Log Miner Hunter Zap
Fireball The Log Miner Zap
Fireball Miner The Log Zap
Fireball Hunter Zap
Zap Fireball Guards Mega Minion
Fireball Mega Minion
Fireball Hunter The Log Miner Zap
Zap Fireball
Fireball The Log
Zap Fireball Guards
Fireball Hunter Mega Minion Zap
The Log Fireball
Fireball Miner Hunter Mega Minion
The Log Fireball Zap
Fireball Zap
Mega Minion
Zap Fireball Guards The Log
Fireball Zap
Fireball The Log Miner Zap

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