My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Battle Ram P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Mega Minion Battle Ram
Zap
Skeletons Battle Ram
Barbarian Barrel
Skeletons Battle Ram Royal Ghost Magic Archer
The Log
Skeletons Battle Ram
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mega Minion Battle Ram P.E.K.K.A Royal Ghost Magic Archer
Fireball
Mega Minion Battle Ram Magic Archer
Poison
Mega Minion Magic Archer
Lightning
Mega Minion Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Poison P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Royal Ghost Mega Minion Magic Archer Poison Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Royal Ghost Mega Minion

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Ghost
Magic Archer Poison Battle Ram
The Log
Battle Ram Magic Archer P.E.K.K.A Poison
Mega Minion
Poison
Magic Archer
P.E.K.K.A Battle Ram Royal Ghost The Log
P.E.K.K.A
Magic Archer Poison The Log Battle Ram
Poison
P.E.K.K.A Battle Ram Royal Ghost The Log Mega Minion
Battle Ram
The Log Magic Archer Poison Royal Ghost P.E.K.K.A
Skeletons

Defense Synergies 1 10

Royal Ghost
The Log Skeletons
The Log
P.E.K.K.A Royal Ghost Mega Minion Magic Archer Poison Skeletons
Mega Minion
The Log Skeletons
Magic Archer
The Log Skeletons
P.E.K.K.A
The Log Skeletons
Poison
The Log Skeletons
Battle Ram
Skeletons
Royal Ghost The Log Mega Minion Magic Archer P.E.K.K.A Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Mega Minion Magic Archer
P.E.K.K.A The Log Mega Minion Skeletons
P.E.K.K.A Mega Minion Skeletons
P.E.K.K.A Mega Minion Skeletons
The Log P.E.K.K.A Poison
The Log Royal Ghost Mega Minion Magic Archer Skeletons
Mega Minion Magic Archer Poison
The Log Magic Archer P.E.K.K.A Poison
P.E.K.K.A Skeletons
Royal Ghost Skeletons
Poison Royal Ghost The Log Mega Minion Magic Archer Skeletons
Mega Minion Magic Archer Poison
P.E.K.K.A The Log Skeletons
Royal Ghost The Log Mega Minion Magic Archer P.E.K.K.A Poison
P.E.K.K.A
The Log P.E.K.K.A
P.E.K.K.A Poison Skeletons
Royal Ghost The Log Mega Minion Magic Archer
The Log Poison Royal Ghost Mega Minion Magic Archer
P.E.K.K.A
Royal Ghost The Log P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost P.E.K.K.A Skeletons
Poison Royal Ghost The Log Mega Minion Magic Archer
P.E.K.K.A The Log Skeletons
P.E.K.K.A The Log
P.E.K.K.A Skeletons
Poison Magic Archer Skeletons
P.E.K.K.A Mega Minion Skeletons
P.E.K.K.A
P.E.K.K.A The Log Mega Minion Magic Archer Poison Skeletons
P.E.K.K.A Mega Minion Skeletons
P.E.K.K.A Mega Minion
P.E.K.K.A The Log Poison
P.E.K.K.A Skeletons
Magic Archer
The Log Mega Minion Magic Archer P.E.K.K.A Poison Skeletons
Poison Royal Ghost The Log Mega Minion Magic Archer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Poison Royal Ghost The Log
Poison Royal Ghost The Log Magic Archer
The Log Magic Archer Poison
The Log Poison
Poison The Log Magic Archer
Poison Mega Minion Magic Archer
The Log Magic Archer Poison
The Log Poison Magic Archer
The Log Poison
Poison
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Magic Archer Poison
The Log Magic Archer Poison
The Log Magic Archer Poison
Magic Archer The Log Poison
Poison
The Log Mega Minion Magic Archer Poison
The Log Magic Archer Poison
The Log Magic Archer Poison
Poison
The Log
The Log Poison
The Log Poison Magic Archer
Mega Minion
The Log Poison Royal Ghost Magic Archer
The Log Magic Archer Poison
Poison The Log Magic Archer
Poison Magic Archer
Mega Minion Poison
Mega Minion
Poison The Log Magic Archer
Magic Archer Poison
P.E.K.K.A
The Log Magic Archer Poison
Magic Archer
Poison Mega Minion Magic Archer
The Log
Poison Mega Minion Magic Archer
The Log Magic Archer Poison
Poison
Mega Minion P.E.K.K.A
The Log Magic Archer Poison
Magic Archer Poison
Poison Royal Ghost The Log Magic Archer

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