My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Skeleton Army
Giant Snowball
Bats Cannon Skeleton Army Lumberjack
Zap
Bats Cannon Skeleton Army
Barbarian Barrel
Cannon Elite Barbarians Skeleton Army Lumberjack
The Log
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack
Earthquake
Cannon Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack
Fireball
Cannon Elite Barbarians Skeleton Army Lumberjack
Poison
Bats Cannon Skeleton Army
Lightning
Cannon Elite Barbarians Mini P.E.K.K.A Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Cannon Skeleton Army Mini P.E.K.K.A Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Elite Barbarians Mini P.E.K.K.A Lumberjack
Zap
Arrows Elite Barbarians Bats Mini P.E.K.K.A Lumberjack
Arrows
Zap Elite Barbarians Mini P.E.K.K.A Lumberjack
Cannon
Elite Barbarians
Zap Arrows Bats Lumberjack
Mini P.E.K.K.A
Bats Zap Arrows Lumberjack
Skeleton Army
Lumberjack
Bats Zap Arrows Elite Barbarians Mini P.E.K.K.A

Defense Synergies 2 17

Bats
Zap Cannon Mini P.E.K.K.A Lumberjack
Zap
Cannon Mini P.E.K.K.A Bats Arrows Elite Barbarians Skeleton Army Lumberjack
Arrows
Zap Cannon Mini P.E.K.K.A Lumberjack
Cannon
Zap Bats Arrows Mini P.E.K.K.A Skeleton Army Lumberjack
Elite Barbarians
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Arrows Cannon Elite Barbarians Skeleton Army
Skeleton Army
Zap Cannon Mini P.E.K.K.A Lumberjack
Lumberjack
Bats Zap Arrows Cannon Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon
Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack Bats Zap Cannon
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Bats Elite Barbarians
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack Bats
Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack
Arrows Skeleton Army Bats Zap Cannon Lumberjack
Bats Zap Arrows Cannon
Zap Arrows Cannon
Cannon Mini P.E.K.K.A Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Cannon Mini P.E.K.K.A Lumberjack
Bats Skeleton Army Zap Arrows Cannon Lumberjack
Arrows Bats Zap
Cannon Mini P.E.K.K.A Skeleton Army Lumberjack Bats Zap Elite Barbarians
Skeleton Army Bats Zap Arrows Cannon Mini P.E.K.K.A Lumberjack
Elite Barbarians Mini P.E.K.K.A Skeleton Army Cannon Lumberjack
Skeleton Army Zap Cannon Elite Barbarians Mini P.E.K.K.A Lumberjack
Bats Arrows Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack
Arrows Cannon Bats Zap Elite Barbarians Skeleton Army Lumberjack
Zap Arrows Bats Cannon Lumberjack
Mini P.E.K.K.A Cannon Elite Barbarians Lumberjack
Skeleton Army Bats Arrows Cannon Elite Barbarians Mini P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Lumberjack Zap Elite Barbarians
Zap Arrows Elite Barbarians Mini P.E.K.K.A Lumberjack
Skeleton Army Lumberjack Bats Zap Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Lumberjack Bats Zap Elite Barbarians
Cannon Elite Barbarians Mini P.E.K.K.A Skeleton Army Lumberjack
Arrows Bats Zap
Mini P.E.K.K.A Skeleton Army Bats Elite Barbarians Lumberjack
Mini P.E.K.K.A Elite Barbarians Skeleton Army Lumberjack
Zap Bats Elite Barbarians Mini P.E.K.K.A Skeleton Army
Cannon Skeleton Army
Bats Elite Barbarians Mini P.E.K.K.A Lumberjack
Skeleton Army Zap Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Cannon Lumberjack
Cannon Skeleton Army
Elite Barbarians Skeleton Army Bats Zap Mini P.E.K.K.A Lumberjack
Bats Arrows Zap Cannon Elite Barbarians Mini P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Bats Zap
Arrows
Arrows Zap
Arrows Zap
Bats Elite Barbarians Mini P.E.K.K.A Lumberjack
Zap Arrows
Zap Arrows
Elite Barbarians
Arrows
Zap Arrows Elite Barbarians
Zap Arrows
Arrows
Arrows
Bats Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows
Zap Arrows
Elite Barbarians Bats Zap Arrows
Zap Bats
Elite Barbarians Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Bats Skeleton Army
Zap Arrows
Arrows
Mini P.E.K.K.A Lumberjack
Arrows Zap
Zap Arrows
Elite Barbarians
Zap Bats Elite Barbarians
Bats Zap
Zap

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