My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Phoenix Little Prince Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Electro Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Balloon Lumberjack
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Valkyrie Electro Wizard Magic Archer Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Balloon Electro Wizard Magic Archer Lumberjack
Fireball
Goblin Gang Balloon Electro Wizard Magic Archer Lumberjack
Poison
Goblin Gang Balloon Electro Wizard Magic Archer
Lightning
Valkyrie Balloon Electro Wizard Magic Archer Lumberjack
Rocket
Valkyrie Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Valkyrie Freeze Electro Wizard Magic Archer Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Valkyrie Freeze

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Electro Wizard Valkyrie Freeze Magic Archer Lumberjack
Goblin Gang
Valkyrie Balloon
Valkyrie
Balloon Lumberjack Zap Goblin Gang Electro Wizard Magic Archer
Freeze
Balloon Zap
Balloon
Zap Valkyrie Freeze Lumberjack Goblin Gang Electro Wizard Magic Archer
Electro Wizard
Zap Valkyrie Balloon Magic Archer Lumberjack
Magic Archer
Zap Valkyrie Balloon Electro Wizard Lumberjack
Lumberjack
Valkyrie Balloon Zap Electro Wizard Magic Archer

Defense Synergies 1 17

Zap
Electro Wizard Goblin Gang Valkyrie Magic Archer Lumberjack
Goblin Gang
Zap Valkyrie Electro Wizard Magic Archer Lumberjack
Valkyrie
Zap Goblin Gang Freeze Electro Wizard Magic Archer Lumberjack
Freeze
Valkyrie Electro Wizard Lumberjack
Balloon
Electro Wizard
Zap Goblin Gang Valkyrie Freeze Magic Archer Lumberjack
Magic Archer
Zap Goblin Gang Valkyrie Electro Wizard Lumberjack
Lumberjack
Zap Goblin Gang Valkyrie Freeze Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard Magic Archer
Lumberjack Zap Goblin Gang Valkyrie Electro Wizard
Goblin Gang Lumberjack Valkyrie Freeze Electro Wizard
Lumberjack Goblin Gang Valkyrie Electro Wizard
Valkyrie Lumberjack
Goblin Gang Freeze Zap Valkyrie Electro Wizard Magic Archer Lumberjack
Electro Wizard Zap Goblin Gang Freeze Magic Archer
Zap Valkyrie Electro Wizard Magic Archer
Goblin Gang Lumberjack
Goblin Gang Valkyrie Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Zap Freeze Magic Archer Lumberjack
Zap Goblin Gang Electro Wizard Magic Archer
Lumberjack Zap Goblin Gang Valkyrie Freeze Electro Wizard
Valkyrie Zap Goblin Gang Freeze Electro Wizard Magic Archer Lumberjack
Goblin Gang Electro Wizard Lumberjack
Zap Goblin Gang Freeze Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Lumberjack
Zap Goblin Gang Valkyrie Electro Wizard Magic Archer Lumberjack
Zap Valkyrie Freeze Electro Wizard Magic Archer Lumberjack
Electro Wizard Lumberjack
Goblin Gang Valkyrie Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Zap Electro Wizard
Electro Wizard Zap Goblin Gang Valkyrie Magic Archer Lumberjack
Goblin Gang Lumberjack Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie Lumberjack Zap Electro Wizard
Goblin Gang Valkyrie Lumberjack
Zap Goblin Gang Freeze Electro Wizard Magic Archer
Goblin Gang Valkyrie Electro Wizard Lumberjack
Valkyrie Lumberjack
Zap Freeze Electro Wizard Valkyrie Magic Archer
Goblin Gang
Valkyrie Lumberjack
Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie Lumberjack
Valkyrie Magic Archer
Goblin Gang Electro Wizard Zap Valkyrie Freeze Magic Archer Lumberjack
Valkyrie Zap Freeze Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze
Zap Electro Wizard Magic Archer
Magic Archer
Valkyrie Freeze
Zap Valkyrie Magic Archer
Zap Freeze Magic Archer
Magic Archer
Zap Freeze Magic Archer
Zap
Goblin Gang Electro Wizard Lumberjack
Zap Valkyrie Electro Wizard Magic Archer
Zap Magic Archer
Magic Archer
Freeze Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Freeze
Zap Electro Wizard Magic Archer
Zap Valkyrie Magic Archer
Magic Archer
Zap
Zap Freeze Valkyrie Magic Archer
Zap Electro Wizard Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard Freeze
Zap Magic Archer
Zap Freeze Electro Wizard Magic Archer
Magic Archer
Zap Electro Wizard Goblin Gang Freeze Magic Archer
Zap Electro Wizard Magic Archer
Freeze
Goblin Gang Valkyrie Electro Wizard Magic Archer Lumberjack
Zap Magic Archer
Zap
Zap Goblin Gang Freeze Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Zap Freeze Electro Wizard Magic Archer

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