My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Hut Baby Dragon P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Goblins Bomber Goblin Hut Baby Dragon
Zap
Goblins Bomber Goblin Hut
Barbarian Barrel
Goblins Bomber Goblin Hut Magic Archer
The Log
Goblins Bomber Goblin Hut
Earthquake
Bomber Goblin Hut
Arrows
Goblins Bomber Goblin Hut
Royal Delivery
Goblins Bomber Goblin Hut Baby Dragon P.E.K.K.A Magic Archer
Fireball
Bomber Goblin Hut Baby Dragon Magic Archer
Poison
Bomber Goblin Hut Magic Archer
Lightning
Goblin Hut Baby Dragon Magic Archer
Rocket
Goblin Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Baby Dragon The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap The Log Baby Dragon Magic Archer Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bomber Zap The Log

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Baby Dragon
Bomber
Zap Baby Dragon P.E.K.K.A
Zap
P.E.K.K.A Goblins Bomber Goblin Hut Baby Dragon The Log Magic Archer
Goblin Hut
Zap Baby Dragon The Log Magic Archer
Baby Dragon
Goblins Bomber Zap Goblin Hut P.E.K.K.A
P.E.K.K.A
Zap Magic Archer Bomber Baby Dragon The Log
The Log
Zap Goblin Hut P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Zap Goblin Hut The Log

Defense Synergies 1 16

Goblins
Bomber Zap The Log Magic Archer
Bomber
Goblins Zap P.E.K.K.A The Log
Zap
Goblins Bomber Goblin Hut Baby Dragon P.E.K.K.A The Log Magic Archer
Goblin Hut
Zap Baby Dragon
Baby Dragon
Zap Goblin Hut P.E.K.K.A The Log
P.E.K.K.A
The Log Bomber Zap Baby Dragon
The Log
P.E.K.K.A Goblins Bomber Zap Baby Dragon Magic Archer
Magic Archer
Goblins Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Goblin Hut Baby Dragon The Log Magic Archer
P.E.K.K.A Goblins Bomber Zap Goblin Hut The Log
Goblin Hut P.E.K.K.A Goblins Bomber
Goblin Hut P.E.K.K.A Goblins Bomber
Bomber P.E.K.K.A The Log
The Log Goblins Bomber Zap Baby Dragon Magic Archer
Zap Goblin Hut Baby Dragon Magic Archer
Zap Baby Dragon P.E.K.K.A The Log Magic Archer
P.E.K.K.A Goblins Goblin Hut
Goblins Bomber
Goblins Bomber Zap Goblin Hut Baby Dragon The Log Magic Archer
Zap Goblin Hut Baby Dragon Magic Archer
Goblin Hut P.E.K.K.A Bomber Zap The Log
Bomber Goblins Zap Goblin Hut Baby Dragon P.E.K.K.A The Log Magic Archer
P.E.K.K.A Goblin Hut
Zap Goblin Hut P.E.K.K.A The Log
Goblins Bomber Goblin Hut P.E.K.K.A
Goblins Bomber Zap Goblin Hut Baby Dragon The Log Magic Archer
Zap Baby Dragon The Log Bomber Goblin Hut Magic Archer
P.E.K.K.A Goblin Hut
Bomber Goblins Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Goblin Hut P.E.K.K.A
Bomber Zap Baby Dragon The Log Magic Archer
P.E.K.K.A Goblins Zap Goblin Hut The Log
P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Hut
Zap Goblin Hut Baby Dragon Magic Archer
P.E.K.K.A Goblins Goblin Hut
P.E.K.K.A
Zap P.E.K.K.A Goblins Goblin Hut Baby Dragon The Log Magic Archer
P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Zap The Log
P.E.K.K.A
Bomber Baby Dragon Magic Archer
Goblin Hut Goblins Bomber Zap Baby Dragon P.E.K.K.A The Log Magic Archer
Bomber Zap Goblin Hut Baby Dragon P.E.K.K.A The Log Magic Archer
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon The Log
Zap Baby Dragon The Log Magic Archer
Goblin Hut Baby Dragon The Log Magic Archer
The Log
Bomber Zap Baby Dragon The Log Magic Archer
Zap Baby Dragon Magic Archer
Bomber Baby Dragon The Log Magic Archer
The Log Zap Baby Dragon Magic Archer
The Log Zap
Goblins
Zap The Log Magic Archer
Zap Baby Dragon Magic Archer
Goblin Hut Baby Dragon The Log Magic Archer
Baby Dragon Magic Archer
Zap Goblin Hut Baby Dragon The Log Magic Archer
Bomber Zap Goblin Hut Baby Dragon The Log Magic Archer
Magic Archer Goblin Hut Baby Dragon The Log
Bomber
Bomber Zap Baby Dragon The Log Magic Archer
Bomber Zap Baby Dragon The Log Magic Archer
Baby Dragon The Log Magic Archer
The Log
Zap Baby Dragon The Log
Zap The Log Bomber Baby Dragon Magic Archer
The Log Zap Baby Dragon Magic Archer
Zap Baby Dragon The Log Magic Archer
Zap Baby Dragon The Log Magic Archer
Zap Baby Dragon Magic Archer
Zap Goblin Hut
Bomber Zap The Log Magic Archer
Zap Magic Archer
P.E.K.K.A
The Log Magic Archer
Zap Goblin Hut Magic Archer
Zap Baby Dragon Magic Archer
The Log
Baby Dragon Magic Archer
The Log Bomber Zap Baby Dragon Magic Archer
Zap
P.E.K.K.A
Zap Baby Dragon The Log Magic Archer
Zap Magic Archer
Zap Baby Dragon The Log Magic Archer

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