My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Hunter Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Giant Skeleton
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Tesla Battle Ram Hunter Executioner Giant Skeleton
The Log
Goblin Gang Battle Ram Hunter Giant Skeleton
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Hunter Executioner Giant Skeleton
Fireball
Goblin Gang Tesla Battle Ram Hunter Executioner
Poison
Goblin Gang Hunter Executioner
Lightning
Tesla Battle Ram Hunter Executioner
Rocket
Hunter Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Hunter Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram Executioner Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Tesla Battle Ram Hunter Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Tesla

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram Hunter Executioner Giant Skeleton
Arrows
Zap Battle Ram Giant Skeleton
Goblin Gang
Battle Ram Giant Skeleton
Tesla
Battle Ram
Zap Arrows Goblin Gang Hunter
Hunter
Zap Battle Ram Giant Skeleton
Executioner
Zap
Giant Skeleton
Zap Arrows Goblin Gang Hunter

Defense Synergies 1 11

Zap
Arrows Goblin Gang Tesla Hunter Executioner Giant Skeleton
Arrows
Zap Tesla Giant Skeleton
Goblin Gang
Tesla Zap Giant Skeleton
Tesla
Goblin Gang Zap Arrows
Battle Ram
Hunter
Zap Giant Skeleton
Executioner
Zap Giant Skeleton
Giant Skeleton
Zap Arrows Goblin Gang Hunter Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Executioner
Hunter Zap Goblin Gang Tesla Executioner
Goblin Gang Tesla Hunter Executioner Giant Skeleton
Tesla Hunter Goblin Gang
Arrows Giant Skeleton
Arrows Goblin Gang Zap Tesla Hunter Executioner
Tesla Hunter Zap Arrows Goblin Gang Executioner
Zap Arrows Tesla Giant Skeleton
Tesla Hunter Goblin Gang
Goblin Gang Tesla Hunter Giant Skeleton
Goblin Gang Executioner Zap Arrows Tesla Hunter Giant Skeleton
Arrows Tesla Hunter Executioner Zap Goblin Gang
Tesla Hunter Zap Goblin Gang Giant Skeleton
Executioner Zap Arrows Goblin Gang Tesla Hunter
Goblin Gang Tesla Hunter
Zap Goblin Gang Tesla Hunter
Tesla Arrows Goblin Gang Hunter Executioner
Arrows Tesla Zap Goblin Gang Hunter Executioner
Zap Arrows Hunter Executioner Tesla Giant Skeleton
Tesla Hunter
Goblin Gang Arrows Tesla Hunter Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Tesla Giant Skeleton
Zap Arrows Goblin Gang Tesla Hunter Executioner
Goblin Gang Giant Skeleton Zap Hunter
Goblin Gang Hunter Giant Skeleton Zap Tesla
Giant Skeleton Goblin Gang Tesla Hunter Executioner
Arrows Executioner Zap Goblin Gang Tesla Hunter
Goblin Gang Tesla Hunter Giant Skeleton
Giant Skeleton Tesla Hunter
Zap Giant Skeleton
Goblin Gang Tesla
Tesla Hunter Giant Skeleton
Zap Arrows Giant Skeleton
Giant Skeleton Goblin Gang Tesla Hunter Executioner
Tesla Executioner
Goblin Gang Tesla Zap Hunter Executioner Giant Skeleton
Arrows Executioner Zap Tesla Hunter Giant Skeleton
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton
Arrows Zap Executioner
Arrows Giant Skeleton
Arrows Giant Skeleton
Executioner Zap Arrows
Arrows Executioner Zap Hunter
Arrows Executioner
Arrows Zap Hunter Executioner
Arrows Zap
Goblin Gang
Zap Arrows
Zap Arrows Executioner
Hunter Executioner
Arrows
Zap Arrows
Zap Arrows Hunter Executioner
Arrows Executioner
Arrows
Zap Arrows Hunter Executioner
Zap Arrows
Giant Skeleton
Arrows
Zap Arrows
Zap Arrows Hunter Executioner
Arrows Zap Hunter Executioner
Zap Arrows
Zap Arrows
Zap Arrows Hunter Executioner
Zap
Zap Arrows Hunter
Zap Arrows
Giant Skeleton
Arrows
Zap Goblin Gang
Zap Arrows Hunter Executioner
Arrows
Goblin Gang Hunter Executioner
Arrows Zap Executioner
Zap Arrows Giant Skeleton
Executioner
Zap Goblin Gang Giant Skeleton
Zap Executioner
Zap Executioner Giant Skeleton

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