My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Prince Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Prince Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch Princess Lumberjack
Zap
Witch Prince Princess
Barbarian Barrel
Valkyrie Wizard Witch Princess Lumberjack
The Log
Mini P.E.K.K.A Witch Prince Princess Lumberjack
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Witch Prince Princess Lumberjack
Fireball
Wizard Witch Princess Lumberjack
Poison
Wizard Witch Princess
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Prince Lumberjack
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Fireball Mini P.E.K.K.A Valkyrie Lumberjack Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Princess
Mini P.E.K.K.A
Valkyrie Wizard Princess Lumberjack
Valkyrie
Prince Lumberjack Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Witch
Valkyrie Prince Lumberjack
Prince
Valkyrie Wizard Witch Princess Lumberjack
Princess
Fireball Mini P.E.K.K.A Prince
Lumberjack
Valkyrie Mini P.E.K.K.A Wizard Witch Prince

Defense Synergies 0 17

Fireball
Mini P.E.K.K.A Valkyrie Princess Lumberjack
Mini P.E.K.K.A
Fireball Valkyrie Wizard Witch Princess
Valkyrie
Fireball Mini P.E.K.K.A Wizard Witch Prince Princess Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Witch
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Prince
Valkyrie Wizard Witch
Princess
Fireball Mini P.E.K.K.A Valkyrie
Lumberjack
Fireball Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard
Mini P.E.K.K.A Lumberjack Valkyrie Witch Prince
Mini P.E.K.K.A Witch Prince Lumberjack Valkyrie
Mini P.E.K.K.A Witch Prince Lumberjack Valkyrie
Fireball Mini P.E.K.K.A Valkyrie Prince Princess Lumberjack
Fireball Valkyrie Lumberjack
Fireball Wizard Witch Princess
Fireball Valkyrie
Mini P.E.K.K.A Witch Prince Princess Lumberjack
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Valkyrie Witch Fireball Wizard Princess Lumberjack
Fireball Wizard Witch Princess
Mini P.E.K.K.A Prince Lumberjack Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Mini P.E.K.K.A Witch Prince Princess Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Fireball Mini P.E.K.K.A Prince Lumberjack
Wizard Fireball Mini P.E.K.K.A Valkyrie Witch Prince Lumberjack
Fireball Valkyrie Wizard Witch Prince Lumberjack
Valkyrie Wizard Witch Fireball Princess Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Valkyrie Wizard Fireball Mini P.E.K.K.A Witch Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Lumberjack Fireball Witch Prince
Fireball Mini P.E.K.K.A Valkyrie Wizard Prince Lumberjack
Lumberjack Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince Lumberjack Fireball
Mini P.E.K.K.A Valkyrie Witch Prince Lumberjack
Fireball Wizard Witch Princess
Mini P.E.K.K.A Prince Fireball Valkyrie Witch Lumberjack
Mini P.E.K.K.A Valkyrie Prince Lumberjack
Fireball Mini P.E.K.K.A Valkyrie Witch Prince
Witch
Mini P.E.K.K.A Valkyrie Witch Prince Lumberjack
Fireball Valkyrie Prince
Mini P.E.K.K.A Prince Fireball Valkyrie Wizard Witch Lumberjack
Wizard Fireball Valkyrie Witch Princess
Witch Fireball Mini P.E.K.K.A Valkyrie Prince Lumberjack
Valkyrie Fireball Mini P.E.K.K.A Wizard Witch Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie
Fireball Princess
Fireball
Fireball Valkyrie Prince
Fireball Wizard Valkyrie
Fireball Wizard Witch Princess
Wizard Witch Princess
Fireball Wizard Princess
Fireball Wizard
Fireball Mini P.E.K.K.A Prince Lumberjack
Fireball Valkyrie Wizard Prince Princess
Fireball Wizard Princess
Fireball Princess
Fireball Princess
Princess Fireball Prince
Fireball Wizard Witch Princess
Fireball Wizard Princess
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Prince Princess
Fireball Valkyrie Wizard Witch Princess
Fireball Prince
Fireball Wizard Princess
Prince
Fireball
Fireball Valkyrie Wizard Witch Princess
Witch
Fireball Wizard Witch Princess
Fireball Wizard Witch Prince Princess
Fireball
Fireball Wizard Witch Princess
Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Princess
Prince
Fireball Wizard Princess
Fireball Witch Prince Princess
Fireball Wizard Witch Princess
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard Prince Princess Lumberjack
Fireball Wizard Princess
Fireball
Prince
Fireball Witch Princess
Fireball Witch Princess
Fireball Witch Prince Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: