My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Fisherman Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Fisherman
Giant Snowball
Minions Hog Rider Fisherman Little Prince
Zap
Minions Fisherman Little Prince
Barbarian Barrel
Valkyrie Executioner Electro Wizard Little Prince
The Log
Hog Rider Fisherman Little Prince
Earthquake
Hog Rider
Arrows
Minions Little Prince
Royal Delivery
Minions Valkyrie Hog Rider Executioner Fisherman Electro Wizard Little Prince
Fireball
Minions Hog Rider Executioner Fisherman Electro Wizard Little Prince
Poison
Minions Executioner Fisherman Electro Wizard Little Prince
Lightning
Valkyrie Executioner Fisherman Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fisherman Little Prince Valkyrie Hog Rider Electro Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Fisherman Little Prince

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Valkyrie Fisherman
Valkyrie
Hog Rider Minions Executioner Fisherman Electro Wizard Little Prince
Hog Rider
Minions Valkyrie The Log Executioner Electro Wizard Little Prince
Executioner
Valkyrie Hog Rider The Log
The Log
Hog Rider Executioner Fisherman Little Prince
Fisherman
Minions Valkyrie The Log
Electro Wizard
Valkyrie Hog Rider
Little Prince
Valkyrie Hog Rider The Log

Defense Synergies 1 13

Minions
Valkyrie The Log Fisherman Electro Wizard
Valkyrie
Minions Executioner The Log Fisherman Electro Wizard Little Prince
Hog Rider
Executioner
Valkyrie The Log
The Log
Minions Valkyrie Executioner Fisherman Electro Wizard Little Prince
Fisherman
Minions Valkyrie The Log
Electro Wizard
Minions Valkyrie The Log Little Prince
Little Prince
Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Executioner The Log Electro Wizard
Minions Valkyrie Executioner The Log Fisherman Electro Wizard
Fisherman Minions Valkyrie Executioner Electro Wizard
Minions Valkyrie Fisherman Electro Wizard
Valkyrie The Log
The Log Minions Valkyrie Executioner Electro Wizard
Minions Electro Wizard Executioner Little Prince
Valkyrie The Log Electro Wizard
Minions Fisherman
Valkyrie Fisherman Electro Wizard Little Prince
Minions Valkyrie Executioner Electro Wizard The Log Fisherman
Minions Executioner Electro Wizard
Minions Valkyrie The Log Electro Wizard
Valkyrie Executioner Minions The Log Electro Wizard
Electro Wizard
The Log Fisherman Electro Wizard
Minions Valkyrie Executioner Fisherman Electro Wizard
Minions Valkyrie Executioner The Log Fisherman Electro Wizard Little Prince
Valkyrie Executioner The Log Minions Fisherman Electro Wizard Little Prince
Fisherman Electro Wizard
Valkyrie Minions Executioner The Log Fisherman Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fisherman Electro Wizard
Electro Wizard Valkyrie Executioner The Log Fisherman
Minions Valkyrie The Log Fisherman Electro Wizard
Valkyrie The Log Fisherman Electro Wizard
Valkyrie Executioner Fisherman
Executioner Minions Electro Wizard
Minions Valkyrie Electro Wizard
Valkyrie Fisherman
Electro Wizard Minions Valkyrie The Log
Minions Valkyrie
Valkyrie The Log Electro Wizard
Valkyrie Executioner
Valkyrie Executioner
Electro Wizard Minions Valkyrie Executioner The Log Fisherman Little Prince
Minions Valkyrie Executioner The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Executioner The Log Fisherman Electro Wizard
The Log
Valkyrie The Log
Executioner Valkyrie The Log
Executioner Minions
Executioner The Log
The Log Executioner
The Log Fisherman
Minions Fisherman Electro Wizard
Valkyrie The Log Fisherman Electro Wizard
Executioner
Executioner The Log Fisherman
Minions Fisherman
The Log Fisherman
Executioner The Log
Executioner The Log
Minions Fisherman
Executioner The Log Fisherman Electro Wizard
Valkyrie The Log Little Prince
Minions The Log
The Log Fisherman
The Log
The Log Valkyrie Executioner Little Prince
Fisherman
The Log Executioner Fisherman Electro Wizard
The Log Fisherman
The Log Fisherman
Executioner Electro Wizard Little Prince
Electro Wizard Minions
The Log
Electro Wizard
The Log
Electro Wizard Minions
Executioner Electro Wizard
The Log
Valkyrie Executioner Electro Wizard
The Log Executioner
Executioner
Minions The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: