My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Executioner P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Firecracker Bandit
Barbarian Barrel
Ice Spirit Knight Firecracker Executioner Bandit
The Log
Ice Spirit Firecracker Hog Rider Bandit
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider Executioner P.E.K.K.A Bandit
Fireball
Firecracker Hog Rider Executioner Bandit
Poison
Firecracker Executioner
Lightning
Knight Executioner Bandit
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Firecracker Bandit Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Firecracker

Attack Synergies 11 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider P.E.K.K.A Firecracker Executioner Bandit
Zap
Ice Spirit Firecracker Hog Rider P.E.K.K.A Knight Executioner Bandit
Knight
Ice Spirit Firecracker Hog Rider Executioner Zap
Firecracker
Zap Knight Hog Rider Ice Spirit P.E.K.K.A Bandit
Hog Rider
Ice Spirit Zap Knight Firecracker Executioner Bandit
Executioner
Knight Ice Spirit Zap Hog Rider P.E.K.K.A Bandit
P.E.K.K.A
Ice Spirit Zap Firecracker Executioner
Bandit
Ice Spirit Zap Firecracker Hog Rider Executioner

Defense Synergies 3 13

Ice Spirit
Zap Knight Firecracker Executioner P.E.K.K.A Bandit
Zap
Ice Spirit Knight Firecracker Executioner P.E.K.K.A Bandit
Knight
Firecracker Executioner Ice Spirit Zap
Firecracker
Knight Ice Spirit Zap P.E.K.K.A Bandit
Hog Rider
Executioner
Knight Ice Spirit Zap Bandit
P.E.K.K.A
Ice Spirit Zap Firecracker
Bandit
Ice Spirit Zap Firecracker Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Executioner
P.E.K.K.A Ice Spirit Zap Knight Firecracker Executioner Bandit
P.E.K.K.A Knight Executioner Bandit
P.E.K.K.A Knight Firecracker Bandit
Firecracker P.E.K.K.A
Zap Firecracker Executioner Bandit
Ice Spirit Zap Firecracker Executioner
Zap P.E.K.K.A Bandit
P.E.K.K.A
Knight Ice Spirit Firecracker Bandit
Executioner Zap Knight Firecracker Bandit
Executioner Zap Firecracker
P.E.K.K.A Ice Spirit Zap Knight Bandit
Executioner Ice Spirit Zap Firecracker P.E.K.K.A
P.E.K.K.A Knight Bandit
Ice Spirit Zap P.E.K.K.A Bandit
Knight Firecracker Executioner P.E.K.K.A
Ice Spirit Zap Knight Firecracker Executioner Bandit
Zap Executioner Ice Spirit Knight Firecracker Bandit
P.E.K.K.A
Knight Firecracker Executioner P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap P.E.K.K.A Bandit
Bandit Zap Knight Firecracker Executioner
P.E.K.K.A Bandit Ice Spirit Zap Knight
P.E.K.K.A Zap Knight Bandit
P.E.K.K.A Knight Executioner Bandit
Firecracker Executioner Ice Spirit Zap
P.E.K.K.A Knight Bandit
P.E.K.K.A Knight
Zap P.E.K.K.A Ice Spirit Knight Firecracker Bandit
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap
P.E.K.K.A Knight Executioner Bandit
Firecracker Executioner
Ice Spirit Zap Knight Firecracker Executioner P.E.K.K.A
Executioner Zap Firecracker P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Bandit
Firecracker Zap Executioner Bandit
Bandit
Knight Firecracker
Executioner Zap Firecracker
Firecracker Executioner Ice Spirit Zap
Firecracker Executioner
Ice Spirit Zap Firecracker Executioner
Zap Firecracker Bandit
Firecracker Zap Knight Bandit
Zap Firecracker Executioner
Knight Firecracker Executioner Bandit
Firecracker Bandit
Zap Firecracker
Zap Firecracker Executioner Bandit
Firecracker Executioner Bandit
Zap Firecracker Executioner Bandit
Zap Firecracker
Zap
Zap Firecracker Ice Spirit Executioner
Firecracker Zap Executioner Bandit
Zap Bandit
Zap Firecracker Bandit
Zap Firecracker Executioner
Zap Ice Spirit Firecracker
Zap Bandit
Zap Ice Spirit Firecracker
P.E.K.K.A
Firecracker
Zap Ice Spirit Bandit
Zap Firecracker Executioner
Knight Firecracker Executioner
Zap Firecracker Executioner
Zap
Firecracker Executioner P.E.K.K.A
Zap Ice Spirit Firecracker
Firecracker Zap Executioner
Zap Firecracker Executioner Bandit

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